Task 5: Twine Task

Task 5_ Twine Task.html

While I have used Twine very briefly in ETEC 544, I have never really had the opportunity to make something properly using it. So, my strategy was much less a concrete ‘strategy’ and more of an exploration. When I thought of adding new links or functions, I looked up exactly how to perform that explicit manoeuvre. The commands were fairly straightforward for me, and as I have a decent amount of experience with basic HTML language, adding links or other features were not too troublesome. 

The writing of the text itself was the more nuanced portion of the task. This game is, just as mentioned at the beginning, a playful little stream-of-consciousness narrative. I merely picked a theme (feeling listless when there is much to do) and tried to build passages based on how my brain perceives information. The tangents, shifts in tone, and circling thoughts are fairly common for me, as my thoughts are constantly running a mile a minute. However, translating this into text which is not only engaging to an external audience but also utilised the functions of Twine adequately was definitely a challenge which took some time. 

I truly enjoyed this task. As a lifelong fan of video games, including visual novels (the most text-heavy style of game available) the process of making an interactive adventure is always engaging to me. I would like to create my own VNs in the future, as writing novels is a hobby of mine already. Yet, I always felt unsure of where to start with tackling the interactivity, so this task was an approachable opener to developing this new skillset. 

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