My Etec 565a Portfolio

Story

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Why was this the right tool to tell my story?
I approached this story like a documentary. I had an idea of what I wanted to explore and I wanted a strong narrative. I wanted my students to lead me to where the narrative should go. I ended up combining interviews with various online tools that I explored. I used iMovie as a starting point allowed me to create the narrative and pull from various media sites to contrast the student work. The narrative is a little loose, and exploratory, but I still think it gets a point of view across. I was trying to explore the intersection of games, school and computers.

How did I purposefully select these tools?
I selected xtranormal because I hate seeing myself on camera; it is that simple. This allows me to be more expressive, open and intentional without worrying about my acting or how I look. The other packages I picked because I wanted to learn them. Prezi, impressed me a lot and allows you to create word maps and logic trees, and connect them. This is a great extension for brainstorming and is a tool I think we can use in class.

How does this story work within a course that you teach?
I want students to think about games outside of the audience they typically imagine catering to. I also want students to target genres they are not familiar with. Educational games have a bad reputation (some time well deserved), but there is an intuitive sense from that games, applied correctly, can help them learn. This hopefully will have students thinking about creating more engaging, relevant educational games that relate to their academic experience.

What’s your pedagogical rationale for doing this?
I wanted to explore the intersection between games, education and technology from the student’s perspective. I see many students when they find out how games are made all of a sudden are interested in programming, math, and physics. Most of these students started taking their education seriously after they left high school. I am also trying to have students think about different audiences to reach for their games with goals outside of entertainment.

What are the strengths of the storytelling approach?
I try as much as possible to put as much of what I teach in a story. With structuring a module with a strong beginning, middle and end, makes the work more meaningful for the students. I found over time, the more I can make the subject matter I teach interesting, the more the audience is engaged. Turning as much as I can into an engaging story increases their attention and retention (I can tell what is not working when I test them).

6 Comments

6 responses so far ↓

  • Steph Tobin // Nov 21st 2010 at 3:00 pm

    Way to step it up a notch Marc! I knew it was going to be good. Love the mash-up and love the inspiration your movie gives to us, as teachers, to think of students’ desires and needs.

  • maubanel // Nov 21st 2010 at 3:18 pm

    Thanks Steph. My students are very hungry for computer knowlege. They start in our program thinking they won’t need to program and script. They all end wishing they knew more about math and programming after the fact.

  • Lindsey Martin // Nov 21st 2010 at 4:40 pm

    Wow!! what a combo! excellent job! I think it is flawless!

  • craigwehrle // Nov 21st 2010 at 7:41 pm

    Great work Marc. I think you made some very good points, and did it in an interesting story telling way. One of the best things about your work is how well it demonstrates the unit’s goals: “Rip Remix Feed: Creative Mashups” and nicely illustrates the points Lamb makes in his article.

  • maubanel // Nov 21st 2010 at 7:43 pm

    Thank you. I must say the whole rip remix wasn’t my prime motivator. It was to learn some knew online tools and to use some consumer based tools (I could have used Final Cut Pro for the editing but chose to use iMovie). It was a whole lot of fun, and combining various sources was interesting (although I am not sure i like the final aesthetic).

  • Byron Kask // Nov 22nd 2010 at 11:41 am

    Marc, that’s a great mash up. I think you took the best of each of the tools, especially Prezi. What a great way to transition between ideas/scenes.

    The message is solid. I’m on my school’s tech committee, and we’re constantly struggling to get relevant (and affordable) technology into our students’ hands.

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