The Marketing knowledge I have gained this term has been immense. I’ve gained an excellent foundation for approaching business cases. Firstly, the assignments, course content, and examples in class have enabled me to really expand my innovative thinking and apply Marketing Context into business cases. I feel confident that I am now able to dissect any company and present a thorough company analysis. I’ve been able to examine companies by looking at their core customers, company values, competition, and where they stand in the industry. It is critical to look at both internal parts of the company and external parts using the CD-STEP formula for Marco-environmental factors/influences. Once a thorough company analysis is complete, I’ve learned that segmenting, targeting and positioning are the next critical phases to a Marketing plan. Using the Segmentation Attractiveness criteria, we’re able to determine the optimal segment and target market. The next step is to build and critique the product mix by examining the product, price, place, and promotion.
In this last assignment, our team had to decide creative ways for EA Games to gain success in the industry. We looked at their products, noticed that they are shopping products, that the industry is in a growth phase, and that along with the products of EA, they have great services to go with those products. When creating a product, it’s important to look at the core customer value, then the actual physical features, and most importantly, have services to go with it. We tried to emphasize EA’s services that are giving the business a sustainable competitive advantage in the video game industry. The pricing strategy would be price penetration for their mobile games as we’re trying to attract more customers to the company in a segment that targets mobile games for consumers. The strategy for “distribution/place” is to improve the online store that EA has, which is called “Origin,” in our assignment we tend to emphasize that our status online has potential to become strong. For “promotion”, we incorporated an advertisement, and the objective of this advertisement was a pull strategy, to stimulate demand of the end consumer. All and all, this course has been very educational, and the assignment was very interesting to apply all of our course concepts into actual context with EA Games.











