Week 5 PE

Today’s topic was about Teaching Games for Understanding (TGfU) and Game Sense Moving for social awareness. Our in-class activity was based on inventing games.

The inventing game activity was composed of two main activities. One was actually inventing the game from scratch, and the other was teaching the game to the others in the class. At first, I did not really know what inventing games might look like because I never tried it when I was going through public school years. However, I thought that the activity might fit better at the end of the school year or the semester.

The reason for this is because I think it might be a good tool for assessing the knowledge and understanding of the core physical movements and other skills that they have learned throughout the semester. This activity really forces the students to be creative and makes them to think back at the semester for their own reference to invent a game or an activity. The inventing aspect also allows the room for the students to have fun while they are making their own activity and teaching their peers also solidify their understanding of the subject they have learned.

Overall, I think the whole day really captured the TGfU model in terms of starting off with a invented game and from that understanding, we were able to build our own invented games. Thus, it was interesting to see how it worked in an actual class setting.

Leave a Reply

Your email address will not be published. Required fields are marked *