SCHEDULE

Week Date Topic Readings Deliverables
1 Sept 8 Introduction to the course

NO CLASS due to Computer Science orientation activities — please see Canvas for materials

Review course syllabus, assignments & become familiar with the CANVAS site

Arndt, F. (22 July, 2020). DIY labs in homes will spur inventions after the coronavirus pandemicThe Conversation Canada.  Retrieved July 23, 2020, from,

Sept10

 

Introduction to Design Thinking

 

Kaptelinin, V., & Nardi, B. A. (2006). Do we need theory in interaction design? Acting with technology: Activity theory and interaction design. (pp. 15-28). MIT press.

Norman, D. (2013). The psychopathology of everyday things. The design of everyday things: Revised and expanded edition. (pp. 1-35). Basic books.

Norman, D. (2013). Design thinking. The design of everyday things: Revised and expanded edition. (pp. 217-257). Basic books.

Complete “Skills, background and interest inventory”
2

Sept15

 

Human-centred design and HCI

Read either Spinuzzi OR Sanders & Stappers AND Nathan et al.

Spinuzzi, C. (2005). The methodology of participatory design. Technical communication52(2), 163-174. OR

Sanders, E. & Stappers, P. (2008). Co-creation and the new landscapes of design, CoDesign, 4(1), 5-18, DOI: 10.1080/15710880701875068

Nathan, L. P., Kaczmarek, M., Castor, M., Cheng, S., & Mann, R. (2017, June). Good for Whom? Unsettling Research Practice. In Proceedings of the 8th International Conference on Communities and Technologies (pp. 290-297).

Read HCI course ethics

 

Researcher Journal #1

Sept17

 

Ethical engagement with participants

 

Compare ACM Code and Boilevin et al.  

ACM Code 2018 Task Force. (22 June 2018).  ACM Code of Ethics and Professional Conduct. Retrieved July 21, 2020, from https://www.acm.org/about-acm/code-of-ethics;

Boilevin, L., Chapman, J., Deane, L…. et al. (2019, March). Research 101: A manifesto for ethical research in the Downtown Eastside. Retrieved July 21, 2020, from https://dx.doi.org/10.14288/1.0377565

Recommended:

Schüll, N. D. (2014). Engineering experience. Addiction by design: Machine gambling in Las Vegas. (pp. 52-75). Princeton University Press.

TCPS2 (ethics tutorial)

 

Researcher Journal #2

3

Sept 22

 

Field methods: observation

Blomberg, J., Burrell, M. & Guest, G. (2003). An ethnographic approach to design. In Jacko, J. and Sears, A. (Eds.) The Human Computer Interaction Handbook (pp. 964-986). Mahwah, NJ: Lawrence Erlbaum Associates.

Turkle, S. (2011).  Growing up tethered. Alone Together: Why We Expect More from Technology and Less from Each Other (pp. 171-186). Basic Books.

Team contract

 

Researcher Journal #3

Sept 24

 

Field methods: interviews

Fontana, A. & James F. (1994). Interviewing: The Art of Science. In Denzin, N. and Lincoln, Y. (Eds.) The Handbook of Qualitative Research (pp. 361-76). Thousand Oaks: Sage Publications.

Greyson, D., O’Brien, H., & Shoveller, J. (2017). Information world mapping: A participatory arts-based elicitation method for information behavior interviews. Library & Information Science Research39(2), 149-157.

Researcher Journal #4
4

Sept 29

 

Field methods: surveys & questionnaires

O’Brien, H. L., Cairns, P., & Hall, M. (2018). A practical approach to measuring user engagement with the refined user engagement scale (UES) and new UES short form. International Journal of Human-Computer Studies112, 28-39.

O’Brien, H.L. & McCay-Peet, L. (2017). Asking “good” questions: Questionnaire design and analysis in interactive information retrieval research. In Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval (CHIIR ’17). ACM, New York, NY, USA, 27–36. DOI:https://doi.org/10.1145/3020165.3020167

Researcher Journal #5

 

Interim report milestone #1: Observations & Focal Points Team Report

Oct 1

Qualitative data analysis

 

Guest, G., MacQueen, K. M. & Namey, E. E. (2012). Applied thematic analysis. Introduction to Applied thematic analysis (pp.2-21). Thousand Oaks, CA: SAGE Publications Ltd.

Guest, G., MacQueen, K. M. & Namey, E. E. (2012). Themes and Codes.  Applied thematic analysis (pp. 49-78). Thousand Oaks, CA: SAGE Publications Ltd

Lazar, J., Feng, J. H., & Hochheiser, H. (2017). Analyzing qualitative data. Research methods in human-computer interaction. (299-327). Morgan Kaufmann.

Recommended:

Greyson, D., O’Brien, H., & Shankar, S. (2020). Visual analysis of information world maps: An exploration of four methods. Journal of Information Science46(3), 361-377.

Researcher Journal #6
5

Oct 6

 

Project presentations: Empathize Empathize project presentations Project milestone #1: Empathize presentations

Oct 8

 

Affinity diagrams

Holtzblatt, K. & Beyer, H. (2017). Contextual design: Design for life.  The Affinity Diagram (pp. 127-146). Elsevier Inc.

Vitale, F., Janzen, I. & McGrenere, J. (2018). Hoarding and Minimalism: Tendencies in Digital Data Preservation. Proceedings of the CHI 2018. Paper 587, 12 pages.

Researcher Journal #7
6

Oct 13

 

Personas

 

Matthews, T., Judge, T., & Whittaker, S. (2012). How do designers and user experience professionals actually perceive and use personas? In Proceedings of the 2012 CHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 1219-1228

Pruitt, J. & Grudin, J. (2003). Personas: Practice and theory. In Proceedings of the 2003 CHI Conference on Human Factors in Computing Systems (CHI ’03). ACM, New York, NY, USA, 1-15.

Milestone #1 Project report

Oct 15

 

Conceptual models and design

 

Johnson, J. & Austin Henderson, A. (2002). Conceptual models: begin by designing what to design. Interactions 9, 1 (January 2002), 25–32. DOI: https://doi.org/10.1145/503355.503366

Preece, J., Rogers, Y., & Sharp, H. (2019). Conceptualizing interaction. Interaction design: Beyond human-computer interaction (Fifth ed.). (pp 69-100). Indianapolis, IN: Wiley.

Researcher Journal #8
7 Oct 20 Working class No readings
Oct 22 Establishing requirements

MacLean, K. (November 2013). CPSC 344/544 Supplementary material: Examples of Task Examples. [Uploaded by instructor].

Preece, J., Rogers, Y., & Sharp, H. (2019). Discovering requirements. Interaction design: Beyond human-computer interaction (Fifth ed.). (pp 385-420). Indianapolis, IN: Wiley.

Recommended:

Vicente, K. J. (1995, October). Task analysis, cognitive task analysis, cognitive work analysis: what’s the difference? In Proceedings of the Human Factors and Ergonomics Society Annual Meeting (Vol. 39, No. 9, pp. 534-537). Sage CA: Los Angeles, CA: SAGE Publications.

Researcher Journal #9 Project milestone #2: Define
8 Oct 27 Human abilities and sketching

Buxton, B. (2007). Sketching user experiences: Getting the design right and the right design.  Sketching interaction (pp.135-155), Morgan Kaufmann Publishers Inc

Greenberg, S. (2011). Sketching user experiences: The workbook, Section 4. Snapshots in Time: The Visual Narrative (pp. 145-177), Morgan Kaufmann Publishers Inc.

Researcher Journal #10
Oct 29 Prototyping

Preece, J., Rogers, Y., & Sharp, H. (2019). Design, prototyping and construction. Interaction design: Beyond human-computer interaction (Fifth ed.). (pp 421-447). Indianapolis, IN: Wiley.

Oram, L., McLean, K., Kruchten, P., & Forster, B. (2014). Crafting diversity in radiology image stack scrolling: Control and annotations. In Proceedings of the 2014 DIS Conference on Designing interactive systems. ACM, New York, NY, USA, 567-576.

9

Nov 3

 

Project presentation (Ideate) No readings Project milestone #3: Ideate
Nov 5 Evaluation of prototypes: discount methods

Wilson, C. (2013). Cognitive walkthrough. User interface inspection methods: a user-centered design method. (pp. (pp. pp. 65-79). Newnes.

Wilson, C. (2013). Heuristic evaluation. User interface inspection methods: a user-centered design method. (pp. (pp. 1-31). Newnes.

Researcher Journal #11
10

Nov 10

 

Usability testing

Greenberg, S. & Buxton, B. (2008). Usability Evaluation Considered Harmful (Some of the Time). In Proceedings of the 2008 CHI Conference on Human Factors in Computing Systems (CHI ’08). ACM, New York, NY, USA, 111-120.

Lazar, J., Feng, J. H., & Hochheiser, H. (2017). Usability testing. Analyzing qualitative data. Research methods in human-computer interaction. (263-298). Morgan Kaufmann.

Nov 12 Experiments I: Experimental design

Hochheiser, H., Feng, J. H., & Lazar, J. (2017). Experimental design.  Research methods in human computer interaction (pp. 45-69). Elsevier Science.

Hochheiser, H., Feng, J. H., & Lazar, J. (2017). Experimental research.  Research methods in human computer interaction (pp. 25-44). Elsevier Science.

Researcher Journal #12
11

Nov 17

 

Working class and prototype review No readings Project milestone #4: Prototype
Nov 19 Experiment II: Statistical analysis Hochheiser, H., Feng, J. H., & Lazar, J. (2017). Statistical analysis.  Research methods in human computer interaction (pp. 71-104). Elsevier Science. Project milestone #5: Interim report of proposed goal(s) of experiment
12 Nov24 Experiments: Report & validity

Kelly, D. (2009). Reliability and Validity. Methods for evaluating interactive information retrieval systems with users (pp. 176-181). Foundations and trends in Information Retrieval3(1/2).

Findlater, L., Moffatt, K., McGrenere, J. & Dawson, J. (2009). Ephemeral adaptation: the use of gradual onset to improve menu selection performance. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’09). ACM, New York, NY, USA, 1655-1664.

Researcher Journal #13
Nov 26 Experiment protocol review Peer review of experiment protocols Draft of experiment protocol
12 Dec 1 Guest lecture

Meir Deutsch, UBC University-Industry Liaison Office (UILO)

 

Project milestone #5: Experiment protocol (revised)
Dec 3 Working class Presentation of medium fidelity prototype