An Ideal Technology Enhanced Learning Experience

An ideal technology-enhanced learning experience follows a constructivist pedagogy, which provides authentic learning opportunities and assessments for the learners. From the outset, technology is integral to the program so that there is a natural inclusion and progression of development. As it is learner-centered, the educator instead becomes a facilitator and designer, selecting appropriate technologies to develop students’ technical and cognitive skills, including communication, inquiry, and exploration of scientific processes and concepts. Specific components would include:

  • An LMS such as Moodle to facilitate asynchronous communication, organization, and a blended learning approach
  • Interactive whiteboards in the classroom for multi-sensory learning and interaction
  • Personal laptops to provide consistent access to information and permit the flexible use of classroom space
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Defining Technology for 21st Century Learning

The definition and concept of technology has changed numerous times as humanity passed through the different ages and levels of intellectual understanding. Until fairly recently "technology" would have conjured images of machinery and tools, intended to make work and life both easier and more productive. Luckily, this has frequently applied to learning as well, with each new advancement providing new opportunities for both the educator and the learner.

However, a more encompassing view of it as a tool is required for 21st century technology and learning. There are multiple definitions and metaphors available, but I find I have the most in common with this one from Totter (1998) and Kozma (2003):

"[T]echnology is not a vitamin whose mere presence in schools catalyzes better educational outcomes; nor are new media just another subject in the curriculum, suited primarily for teaching technical literacy….Instead, emerging interactive media are tools in service of richer curricula, enhanced pedagogies, more effective organization structures, stronger links between schools and society, and the empowerment of disenfranchised learners."

As I favour a practical use and disposition towards ideas and theories, this definition appeals since it identifies what technology is not and then on the flip-side offers up what it can be for the educator and the learner. Thus one can generate tangible ideas from the definition even though it is quite broad. The view that it is still a tool also resonates well, since the effectiveness of a tool is not absolute, but rather is dependent upon how it is applied, and new users may find novel uses for a tool. However, I would opt to make two modification to this definition. The first would be to remove "disenfranchised" and the second would be to add "self-discovery" so that the end of the definition reads, "…and the empowerment and self-discovery of learners."

References

Kozma, R. (2003). Technology, innovation, and educational change: A global perspective, (A report of the Second Information Technology in Education Study, Module 2). Eugene, OR: International Association for the Evaluation of Educational Achievement, ISTE Publications.

Trotter, A. (Ed.) (1998). Technology counts 1998: Putting school technology to the test (special report). Education Week, 18(5).

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Reflecting on Interviews

A Focus and Commonalities

As one of my tasks at work is to build teacher capacity with technology, I was interested in how teachers would envision using technology, and further developing their skills. Interestingly, as I read through the keywords and their accompanying summaries from my peers, several commonalities existed, including a greater need for:

  • Training and support
  • Consistent access to appropriate resources
  • A connection between technology use and student engagement and learning

Both of my interviewees (and many others) wanted some form of mentorship and specific Pro-Ds, which was great because this is the framework I am hoping to use, and I think that training and development can only be effective if it follows a model that the teachers themselves buy in to. What I found interesting was the various views of how mentorship and Pro-Ds might be executed. My interviewee with the stronger technology background favoured being able to attend Pro-Ds for a specific technology, which he was interested in, and less explicit instruction during mentoring. This contrasted sharply with the other teacher who felt she would learn better when someone explicitly taught her how to use a tool. This connected well to a point raised by DC that questioned “how effectively a heterogeneous mentorship program would work with teachers and how might it contrast with a homogenous approach?” As well, there were some interesting discussions about the effectiveness and quality of Pro-Ds, with factors being time, support, and just whose interest was actually being served by the Pro-D. Having attended my share of Pro-Ds, it was easy to see the merit in RM’s observation, " that often a pedagogical connection is missing during a Pro-D."

In the end, I essentially came to the same conclusion as JC that, “the technology in itself is not limiting, but a teacher’s understanding of what the technology can be,” as exemplified by my interviewee who could see the value in technology due to it being a ubiquitous media, but thought of it a remedial tool. However, I think a part of her view stems from the fact that our school aims to help students with dyslexia, dysgraphia, and other learning difficulties, which I suspect is quite different from most other educational settings. The teacher has the mindset that the students need remediation, which to a certain degree holds true, and I agree that is one valid use, but not the only one.

Issues for Future Exploration

I can see JB’s point that "”trying new things & changing our ways should be about student needs, not about what we need." However, this is actually on possible if we have teachers who possess said perspective and do not automatically see more work or associate negative outcomes with the inclusion of technology in the learning process. I think the best way to achieve this is to build teacher skill and confidence with technology so that its inclusion in the learning process becomes a regular, natural component as opposed to an off the cuff add on.

From the interviews, I am confident that a mentorship model coupled with adequate Pro-Ds will be the most effective approach to achieve the aforementioned goals. However, more research is needed to delineate the most effective structure and approach to a mentorship program, which will provide enough development for the gamut of technological skill that teachers possess. After further consideration, my hunch is that a mixture of heterogeneous and homogeneous approaches will be the most effective. However, questions remain about:

  • A baseline of the time needed to develop a support team
  • Establishing their goals and responsibilities
  • Allocating an adequate amount of time in their schedules to enable them to help other teachers in a constructive manner, without over burdening the teachers

Since I had not previously considered examining the validity of a Pro-D in relation to pedagogical approaches, effective teacher development, and budgetary constraints, this will also require further investigation.

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The Good, The Bad, and The Technology

Technology has essentially become a ubiquitous feature of daily life and its place in education is no different. However, just because it is there does not make it a de facto enhancement to learning, as well, not all media are effective a for particular tasks.

An effective use of any technology in the math and science classroom requires an understanding of why and how it is going to be used to facilitate learning and also planning for it’s incorporation. I often have students record digital images of their science labs as they are carrying out the steps in order to document procedures and results. Before I can do this though, I must assess whether all the students have access to media recording devices (typically they all have a cellphone with such capabilities), that they have computer access, and more importantly that they actually know how to input the digital images into their lab write-ups. My rational- to provide students with visual cues of the steps they took, the equipment they used, and an accurate representation of the results. Thus they are able to better generate a complete lab report, with appropriate steps, details, and conclusions (requires further work beyond technology).

Ideally technology should be used in a manner to facilitate student ownership and student driven enquiry, and allow the teacher to shift into a designer, guide, and mentor role. One of my first assignments for students is to create a professional gmail account; net-etiquette and communication channel. Through which I have seen an increased amount of pro-active communication from students in terms of asking for help, managing time, and submission of assignments. Our portable mac labs allow students to do independent research on PBL assignments, while visual models on the SMART-Board allow students to interact with and explore various math and science concepts in interactive fashions. Effective use of technology also means that students have regular access to the various tools so that they can develop proficiencies with the tools and therefore spend more time focusing on the learner.

While we have all just whipped up a lesson at the last second and sent our students off to the computer lab to do some research or tossed on a video to occupy them on those days when we are sick. An effective use of technology requires sound logic, planning, development, and time for training and exploration; the first time you let students play with iMovie or Podcasts expect and accept some considerable goofing off. Finally, reflection with the students on how the use of a particular technology was used and it’s effectiveness can lead to better use or modifications the next time.

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Auto-e-ography

Not too long I was downloading a movie from the growingly monopolistic iTunes and becoming increasingly annoyed with how long the process was taking.  What was this nonsense, 20 minutes, are you kidding me? A quick inspection of my connection and the download speed revealed a massive HD movie file in the range of several gigs; the pace of my download—100+megabytes per second. A chuckle, and a reframing as I recalled having to use I dial-up modem. A time when I thought 14.4kilobytes per second was awesome and it was good day if I only had to restart my download twice due to someone calling the house or a lost connection.  Just connecting to the net was a much bigger deal when I was younger and involved a lot more work in DOS.  Hell, I remember first learning to program in BASIC on a monochromatic screen and using floppy disks.

Why is this relevant to teaching and learning today you may ask? Don’t get me wrong, I am particularly happy not to have to use DOS and instead have a nice GUI to maneuver through my mac. However, those initial experiences at least built up some foundations for how computers work, where files and information go, and computers were essentially tools for producing a product.  If a problem arises or I “lose” something I am not afraid to sift through directories.

Todays learners are often considered to be digital natives, however, this is a spectrum and most students I have taught fall on the lower end of the spectrum.  They kickass at face-book and other social media (lots of learning potential here to tap), but are essentially useless when it comes to using technology to produce a product, save a file, or troubleshoot.  On top of that, most (like I have now have) are accustomed to things being fast and faster; coupled with little though to the quality of information that can be accessed.  Having to lug home ten giant books to do a school research project definitely inspired one to first make sure the information was pertinent.

My essential take away from this little jaunt down memory lane was this; even though technology is ubiquitous and miles beyond what many of us initially began using, the learners still need guidance in how to effectively use the media to develop concept mastery, find information, and create an end “product”, which demonstrate that learning has occurred.  The salient question then is how do I effectively help my students and teachers (often even lower skills) build technological competence, while staying relevant to them and the course content, and near the pace of information flow to which they are familiar?



Image acquired from tees4kids.spreadshirt.co.uk via a google images search

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At the beginning, again!

One of the great things about learning is that it never actually stops, sure it’s possible to develop a perceived mastery of a subject, but really all one has to do is wait a couple of years and new stuff will have been discovered and old ideas will have been revised or perhaps discard entirely.

While I have been teaching Science and Math for about 7 years now, I am particularly interested in finding out how to effectively incorporate technology to better build a learners understanding of a concept.  I am no newb to technology, but I as I look through the content of the course I have the suspicion that many ideas and approaches I have already incorporated into my teaching practices, will be dramatically revised by the end.

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