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Experience Design

Posted in Frontiers Poll

Discussion:  You’ve heard of product design, graphic design, fashion design, interior design, etc, but perhaps not Experience Design, which is the invisible frontier of human engagement.  UX (“User Experience”) design has been around for a long time to understand how humans can best engage with onscreen potentials, but mobile experience design is considerably deeper and more exciting. As mobile technologies continue to get smaller and more capable, they are beginning to disappear from our physical awareness without letting go of our attention – in fact, they are cleverly meshing our physical and digital worlds into an enhanced form of attention.  This is possible because mobile media, especially with the seamless support of AI, can be context aware: they are our first media to be about us – where we are, who we’re with, etc, etc.

523 Inspiration:   Experience Design is what mobile technologies were born to enable.  All of our other media have only been able to delivery monolithic linear narratives.  The opportunity to author open, social, synchronous, real-world narratives that weave the web into everyday life is unliteral & unnatural for us.  Welcome to the new natural, if you’re bold enough to author it.  The opportunities for learning are breathtaking. So Experience Design is not about optimizing the usability of a device or an application, it is about optimizing the usefulness of the real world around you. You might think of it as the programming language for an AI that will eventually be your very personal agent as you go about your daily existence: how can you seamlessly integrate ambient contexts and affordances of location, time, season, the people you’re with, the things you enjoy, the things you are most interested in, your immediate objectives, your health, etc, into an augmented ongoing experience of life? All of this is possible, and inevitable, through the magic of that device in your hand, so how do we make it happen?


( 0 upvotes and 0 downvotes )
( Average Rating: 4.5 )

8 Comments

  1. jleung29
    jleung29

    This frontier stood out for me as I agree we don’t hear a lot about Experience Design which in my opinion deserves more attention. For me personally, leveraging AI as a personal agent is a compelling direction for instructional design. Often times, I find many of the e-learning courses that are out in the market have a static screen interface. The experience leaves you clicking through screen after screen trying to navigate a rigid linear experience. Leveraging mobile sensors and AI to adapt a learner’s immediate physical context, including location, time, season, the people you’re with, the things you enjoy can help enhance learner engagement. If mobile design can adapt this, it could a shift toward increasing learner experience.


    ( 0 upvotes and 0 downvotes )
    September 13, 2026
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  2. Mike MacMillan
    Mike MacMillan

    After reading the post on Experience Design, it immediately made a light bulb go off for me. I actually rated it as my #1. Not so much because I have experience with it, but because I feel this is something extremely lacking in many classrooms. Last year, and again this year, I am fortunate to teach sections of Learning Strategies in High School, and I have a bit of freedom in what material I deliver. I want to make sure I give students life skills that they can carry with them rather than teaching to outcomes for the sake of outcomes.

    The issue is, many of my students have such varied goals for post-secondary that, even if I try to teach them the basics of things like using an office suite, how do I know it will actually help them in the future? Experience Design could offer solutions to support a general “outline” that with an integrated AI and the right set of prompts, could quickly tailor a unit like my office suite intro for each student, ensuring my student going into nursing has received the appropriate guidance to help them be successful, just as it would for a student entering a trade program.


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    September 13, 2026
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  3. traza
    traza

    This post immediately caught my attention—the cover photo perfectly illustrates how design shapes our perspective of the world. This shows how the technology is guiding to view the things differently.
    I believed that real-life experience is far more significant than the theoretical knowledge. The learning environment without an exposure to real experience is vague and doesn’t help in learning and solving future challenges.
    While reading the blog, I agree that we often don’t consider the UX is impactful. This made me think of my driving experience with more technology features in my new car with enhanced UX. The Apple CarPlay keeps me safe with real-time route updates and construction alerts, while the reverse parking display and spatial projections have significantly improved my parking precision.The projections on the screen helped to understand the positioning of the car in a real world and environment and this is a true example of user experience.
    These features show how UX has the direct impact on our lives through mobile technology everyday.
    As an educator, I plan to bring these real-world examples into the classroom to challenge students to design practical UX solutions.
    By leveraging VR and 3D modelling, we can simulate hands-on experience for situations that would otherwise be impossible to replicate in a traditional classroom.


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    September 13, 2026
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  4. Christina Nolan
    Christina Nolan

    Experience Design stood out to me because of its focus on how mobile technology can become part of our everyday environments, rather than simply being another app or device to use. I see this in my own use of Google Maps. Based on my location and usual routine, it can recognize when I have finished work and send a notification to my phone or watch suggesting the quickest routes home, without me having to search for directions. I think there are interesting possibilities for bringing this type of context-aware technology into the classroom as an addition to learning. At the same time, I think it is important that technology supports experiences without taking away from hands-on exploration and interactions with others.


    ( 0 upvotes and 0 downvotes )
    September 13, 2026
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  5. sue@sue
    sue@sue

    I believe experience design is the invisible frontier of human engagement because, unlike product, graphic, or fashion design, it has no tangible artifact—it lives in how people feel and function across every moment of interaction, which is why it so often goes unnoticed despite shaping everything. While UX design has long helped us understand how humans engage with onscreen interfaces, experience design goes deeper by extending beyond the screen into the full context of a person’s life—their environment, emotions, and immediate needs. What excites me most is how mobile technologies, especially with AI, are becoming context-aware and quietly disappearing from our physical awareness while never letting go of our attention, seamlessly meshing our physical and digital worlds into an enhanced form of attention. Because these technologies are the first media that are truly about us—where we are, who we’re with, what we need next—experience design becomes the architecture of that attention, orchestrating adaptive, personalized, and anticipatory moments that don’t just inform people but transform how they engage with the world around them.
    I have worked in the retail industry for many years. In fast-paced retail environments, experience design is the difference between a course people rush through and one that actually shifts performance. By mapping learner journeys, aligning content with on-the-job application, and leveraging LMS analytics to iterate, I create training that respects learners’ time while driving measurable business outcomes. Ultimately, instructional design without experience design is just information; with it, it becomes transformation.


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    September 13, 2026
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  6. Experience Design stood out to me because I already think intentionally about how environments shape learning in Early Years education. When I design invitations to play, the placement of furniture, materials and tools influences how children move, interact and engage. A wide-open space invites running, while smaller spaces can slow movement and create different opportunities for play. Even on a field trip, I am designing an experience through the route we take, where we stop and what I invite learners to notice. These decisions draw on my knowledge of child development, curriculum and the particular group of learners in front of me.

    Mobile Intelligence makes me wonder what happens when an intelligent system becomes part of that process and can respond dynamically to context. I am intrigued by the possibilities, but I am also cautious about the goal of “optimizing” the world around a learner. Effective experience design should still leave space for uncertainty, human interaction and unexpected discovery. Perhaps the challenge is designing intelligent experiences that create possibilities without scripting them, allowing direct observation, interaction and discovery to remain part of learning.


    ( 0 upvotes and 0 downvotes )
    September 12, 2026
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  7. Jahnvi Shah
    Jahnvi Shah

    This reminds me of my time teaching Math and Science to young students. The tools that worked best weren’t the ones with the fanciest features — they were the ones that just fit into what was already happening in the classroom, how much a student could focus that day, what else they had going on. That’s basically what Experience Design is talking about. I think it matters a lot in education because we tend to build ed-tech around whether the tool works, not whether it actually fits into a student’s or teacher’s day. If mobile design can start paying attention to where someone is and what they actually need in that moment, that’s a bigger shift than just making a good app.


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    September 12, 2026
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  8. Nichole
    Nichole

    I think this frontier is compelling as I feel it is often overlooked compared to more familiar concepts such as UX and CX. In my current work, experience design is an important consideration when developing our app because we want it to look appealing and engaging for teenagers, while also being usable and practical for parents. More importantly, we want the overall experience to be genuinely helpful and enjoyable rather than simply creating another app for users to navigate. This requires us to put ourselves in the shoes of our target users and consider the entire experience, including how the app fits into their daily lives. I believe this is especially important in education, where technology should not only be useful but should also support and improve the way students and parents learn and manage their everyday needs. Rather than replacing existing practices, we see experience design as an opportunity to create tools that complement users’ lives and make them better.


    ( 0 upvotes and 0 downvotes )
    September 11, 2026
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