I turned my submission for Task 1 into an interactive game that you can access through this link:
https://arcade.makecode.com/S40247-06221-41179-50822
Initially, I was unsure how to redesign it in a way that was unique but still carried significance. I had many ideas, like designing an augmented or virtual reality scenario, or even making a twine game again. But in the end I went with Makecode Arcade as a tool to build my game. There were several reasons for this. I could design the items of my bag myself, adding a visual layer to the game, I could add fun sounds to each action or item, and most of all, I found it easy to use.
This task combined with the second reading of the week made me think deeply about the benefits of mode-bending. The many examples mentioned by The New London Group (1996) including the example of spoken language being a matter of not only audio but also linguistic design made me understand how multimodality works.
References:
The New London Group. (1996). A pedagogy of multiliteracies: Designing social futures. (Links to an external site.) Harvard Educational Review 66(1), 60-92.