Task 5 – Twine Task

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Camping Trip

Overall, I really enjoyed learning how to use Twine for this assignment. The tutorial was easy to follow, and has so many links to coding that it was easy for me to follow due to my engineering background. I think that this is such a neat way to do storytelling, and can make links to the BC ADST curriculum because of the coding links. I think that there is so much potential with this application, and it has already given me some ideas to use in the classroom in the future!

For this task, I really wanted to take the player on a journey. As we are halfway through our school year, I am really craving a vacation. In my Twine creation, I’ve taken the player on two of my favourite travel destinations, Moab, Utah and Lake Tahoe, California. I let players choose their destination, while giving them options to change their minds and explore both at the end. In terms of the itinerary at both destinations, I wanted to highlight my favourite activities to do at each location and provide a description of what they could do at each. My partner and I love being outdoors and mountain biking, so a lot of the activities revolved around that. The example game attached to the task made me really excited to see the potential of Twine, so I was constantly testing my game and fixing any bugs or mistakes that I had. I think Twine is simple enough for anyone to use, but is also very open-ended that it allows for many possibilities to occur. My only critique was that I wished there was a way to change the font and upload photos, as I think it would have made my story come to life especially due to the nature of the content.