Podcast Link:
https://drive.google.com/file/d/1v3ykcSJaKU2a8z27IfGq71IGDaq6l6RK/view?usp=sharing
Podcast Description:
This podcast discusses hegemony within gaming and explores harassment against female gamers through an interview with a special guest.
References:
Choi, Y., Slaker, J. S., & Ahmad, N. (2020). Deep strike: Playing gender in the world of Overwatch and the case of Geguri. Feminist Media Studies, 20(8), 1128-1143. https://doi.org/10.1080/14680777.2020.1815391
Fron, J., Fullerton, T., Morie, J. F., & Pearce, C. (2007). The hegemony of play. In Proceedings of DiGRA 2007 Conference: Situated Play. Tampere: DiGRA. Retrieved from https://dl.digra.org/index.php/dl/article/view/283
Gach, E. (2020, July 21). Ubisoft employees have grave concerns over Toronto studio. Kotaku. https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486
Lee, K. (2023, October 3). Women’s experience of online harassment in the gaming community. One Woman Project. https://www.onewomanproject.org/media-and-entertainment/2023/10/3/womens-experience-of-online-harassment-in-the-gaming-community
Long, K. (20212, May 20.). A new survey confirms that most women gamers have experienced harassment. Paste Magazine. https://www.pastemagazine.com/games/a-new-survey-confirms-that-most-women-gamers-have
Ibricic, E. (2022, November 11). Female gamers dealing with harassment. Reach3 Insights. https://www.reach3insights.com/blog/female-gamers-dealing-with-harassment
Witkowski, E. (2018). Doing/undoing gender with the girl gamer in high-performance play. In K. L. Gray, G. Voorhees, & E. Vossen (Eds.), Feminism in Play (pp. 185-203). Palgrave Macmillan. https://doi.org/10.1007/978-3-319-90539-6_11