Between a redesign of LIBR534 and brainstorming the new LIS course on social software, my evenings are busy. (I am also writing three items about various web 2.0 issues.) I would still like to find someone to collaborate with to write a piece about Gaming in health libraries. In the meantime, here is the arc of ideas and thoughts for the social software course. Any thoughts? ~Dean
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Creating an LIS Course on Social Software
“The term social software refers to a range of web-based software, tools and applications that people are using to be social, and to build networks of friends and specialized information channels for their work and pleasure. Social software – also known as social media and social technologies – are central in web 2.0, a trend (or, set of trends) which positions the web as a vital space for communicating, interacting and collaborating with colleagues and users.
This course explores the use of social software technologies as channels of information and outreach as well as examines the underlying social processes of this digital revolution. Of particular interest is how librarians and archivists can use social software to connect with their constituencies, engage in discussion with each other and deliver innovative services and programmes to end users within knowledge-based organizations. (See blogs, wikis, RSS, social networking, tagging, and Library 2.0, etc).
Near the end of the course, some time is allocated to discussing the ideas of the instructor regarding evidence-based web 2.0, the issues of over-technicization and relying on the use of (or even creating) sound evidence to support the use of social software. From an institutional point of view, developing web 2.0 strategies and policies for librarians and archivists within their organizations will also be introduced as an emerging planning and management issue for information professionals in the future“.