Guild Wars 2 has an exciting way to attract players to have them immersed in the game as much as possible by adding multiple character classes and stories set for individual one. There were many choices when it came to creating a character, from different class, race, to customization, you could make a unique character that was different from everyone else. These choices were important to me because it either gave me the idea of creating a version of myself or a different version of me. When selecting human characters, not having the option of choosing red eye colour or blue skin made sense since humans can’t naturally have those characteristics. However, it would be a different story if I chose some other race within the game. The avatar somewhat represented my ideal self. The game cannot have variables for how my personality is exactly, but I tried to aim for what I would be if I was a character inside the video game. Choosing a name for this character was very difficult but I wanted to express myself as much as possible in game since I am goofy, weird, and genuine but very serious when I have to be. Therefore, setting the name as “Medium Rare Chungus” was a best fit for me. It does not make sense for a lot of people and they might question how it came to that idea, but it was something that represented a meme within myself. I chose the Thief class since they have the ability to go stealth and access to places that we were not meant to access, as well as increasing 1 on 1 combat. The avatar has this hood called Subterfuge Hood that only Thief class can wear like in the Assassin’s Creed games and it was described as “A mask draws attention, and an uncovered face allows people to identify you. I prefer a more subtle subterfuge. A drawn hood lets me blend into the crowd, and no one knows I was there.”. This allowed me to feel like a lone wolf and stick to the identity of a thief.
I have not made more than one character, but with the experience of making one was very unique. Other than the customization itself, the game was progressively letting me choose which path I took for the character’s backstory. These choices availability gives realistic customization of the characters that we are playing as we immerse ourselves in the experience and be the hero of the game. These game design helps us to find different meaning within the game, allowing us to reach a different goal rather than the ones we already possess in the real world, to be someone who we are not and that is the unique experience that video games can offer