Monthly Archives: April 2018

Retrospective

I think what I found to be most interesting is how many essentialist ideologies and views get embedded in the gaming world along with the stereotypes attached to it. For example, the role of women continue to be passive and they are often not given primary roles; if given, they’re usually secondary or tertiary or used as background objects for the male gaze. I barely, if ever, paid attention to how these ideas and representations were portrayed in games, especially since most games I played had dominant male roles. Even within guild wars 2, the races that were not human still had many human-like characteristics especially when it came to gender. Even the classification of genders, male and female, excluded non-cisgender bodies which changes people’s experience in engaging with the game. I think it’s very important to have a sort of space that feels inclusive to all people of different genders. I do wonder how much of this is noticed by other gamers. I often feel like we’re all passive robotic beings when it comes to mainstream culture where we follow whatever is trending for the moment without really thinking about the why, the consequences and the impact that it has on marginalized people. I don’t know how much agency we really have in making decisions for ourselves and following certain concepts when mainstream media is so influential  in every aspect of our lives. Can we make an impact, if any, if essentialist views are constantly being perpetuated through many aspects of our culture? How can we go about starting such a change despite these barriers? These are questions I’m constantly asking and hoping to seek and find answers to throughout all domains and aspects of my life.