{"id":950,"date":"2021-06-17T22:46:03","date_gmt":"2021-06-18T05:46:03","guid":{"rendered":"https:\/\/blogs.ubc.ca\/isrl\/?page_id=950"},"modified":"2021-11-01T15:22:10","modified_gmt":"2021-11-01T22:22:10","slug":"virtual-reality","status":"publish","type":"page","link":"https:\/\/blogs.ubc.ca\/isrl\/virtual-reality\/","title":{"rendered":"Virtual Reality"},"content":{"rendered":"\n<div class=\"wp-block-cover has-background-dim\" style=\"min-height:145px;aspect-ratio:unset;\"><img loading=\"lazy\" decoding=\"async\" width=\"2560\" height=\"1709\" class=\"wp-block-cover__image-background wp-image-1422\" alt=\"\" src=\"https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-scaled.jpg\" data-object-fit=\"cover\" srcset=\"https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-scaled.jpg 2560w, https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-300x200.jpg 300w, https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-1024x684.jpg 1024w, https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-768x513.jpg 768w, https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-1536x1025.jpg 1536w, https:\/\/blogs.ubc.ca\/isrl\/files\/2021\/08\/stephan-sorkin-kCrwoHRWe8Y-unsplash-2048x1367.jpg 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<p><\/p>\n\n\n\n<p class=\"has-text-align-center has-large-font-size\"><strong>Virtual Reality<\/strong><\/p>\n<\/div><\/div>\n\n\n\n<h2 class=\"has-black-color has-text-color wp-block-heading\"><strong>Project Overview<\/strong><\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">We are looking at context-dependent effects on memory and speech production in VR, currently investigating whether VR produces measurable alterations to language processing and memory, and how this impacts literacy. We will evaluate whether information learned within specific VREs can be retrieved effectively in different VREs or real-world environments.<\/span><\/p>\n\n\n\n<h2 class=\"has-black-color has-text-color wp-block-heading\"><b><strong>Selected Publications \/ Conferences<\/strong><\/b><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Papers<\/strong><\/h3>\n\n\n\n<p><span style=\"font-weight: 400;\">Farr, C., Liu, Y., Shamei, A., &amp; Gick, B. (2020). \u201cUsers&#8217; head movement obtained from avatars in social VR applications.\u201d<\/span><i><span style=\"font-weight: 400;\"> The Journal of the Acoustical Society of America. <\/span><\/i><span style=\"font-weight: 400;\">148(4)<\/span> <span style=\"font-weight: 400;\">pp. 2764 DOI:<a class=\"nova-e-link nova-e-link--color-inherit nova-e-link--theme-decorated\" href=\"http:\/\/dx.doi.org\/10.1121\/1.5146928\" target=\"_blank\" rel=\"noopener\">10.1121\/1.5146928<\/a><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Shamei, A., &amp; Gick, B. (2020). \u201cThe effect of virtual reality environments on auditory memory.\u201d <\/span><i><span style=\"font-weight: 400;\">The Journal of the Acoustical Society of America. <\/span><\/i><span style=\"font-weight: 400;\">148(4)<\/span> <span style=\"font-weight: 400;\">pp. 2498. DOI:<a class=\"nova-e-link nova-e-link--color-inherit nova-e-link--theme-decorated\" rel=\"noopener\" href=\"http:\/\/dx.doi.org\/10.1121\/1.5147693\" target=\"_blank\">10.1121\/1.5147693<\/a><\/span><\/p>\n\n\n\n<p>Taylor, R. C., Prica, D., Keough, M., &amp; Gick, B. (2018). Perceiving prosodic prominence via unnatural visual information in avatar communication. <em>The Journal of the Acoustical Society of America, 144<\/em>(3), 1799-1799.<\/p>\n\n\n\n<p>Keough, M., Taylor, R. C., Prica, D., Wong, E. Y., &amp; Gick, B. (2018). Perceiving audiovisual speech articulation in virtual reality. <em>The Journal of the Acoustical Society of America, 144(3), <\/em>1799-1799.<\/p>\n\n\n\n<p>Keough, M., Taylor, R. C., Wong, E. Y., Prica, D., Schellenberg, M., &amp; Gick, B. (2018). Perceiving Visible Speech Articulations in Virtual Reality. <em>Canadian Acoustics, 46<\/em>(4), 42-43.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Project Overview We are looking at context-dependent effects on memory and speech production in VR, currently investigating whether VR produces measurable alterations to language processing and memory, and how this impacts literacy. We will evaluate whether information learned within specific VREs can be retrieved effectively in different VREs or real-world environments. Selected Publications \/ Conferences &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/blogs.ubc.ca\/isrl\/virtual-reality\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Virtual Reality&#8221;<\/span><\/a><\/p>\n","protected":false},"author":77202,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-950","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/pages\/950","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/users\/77202"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/comments?post=950"}],"version-history":[{"count":13,"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/pages\/950\/revisions"}],"predecessor-version":[{"id":2020,"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/pages\/950\/revisions\/2020"}],"wp:attachment":[{"href":"https:\/\/blogs.ubc.ca\/isrl\/wp-json\/wp\/v2\/media?parent=950"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}