IP 5 – Hegemonic Play: Gatekeeping Game Culture

References

Choi, Y., Slaker, J. S., & Ahmad, N. (2020). Deep strike: Playing gender in the world of Overwatch and the case of Geguri. Feminist Media Studies, 20(8), 1128-1143. DOI.

Gach, E. (2022, July 06). Ubisoft employees have ‘grave concerns’ over Toronto studio’s misconduct allegations. Kotaku.

Hathaway, J. (2014, October 10). What is Gamergate, and why? an explainer for Non-Geeks. Gawker. Retrieved February 12, 2023, from https://www.gawker.com/what-is-gamergate-and-why-an-explainer-for-non-geeks-1642909080

Mac, J. (Host). (2021, December 18). How to be an ally [Audio podcast episode]. In Cheat Codes. Women In Games International. https://open.spotify.com/show/7vQBfOKWsdnYVkLrermilu

Tyler, D. (2023, February 2). How women are changing the gaming industry. Video Game Design and Development. Retrieved February 12, 2023, from https://www.gamedesigning.org/gaming/women/

Witkowski, E. (2018). Doing/Undoing gender with the girl gamer in high-performance play. In K.L Gray, G. Voorhees, & E. Vossen (Eds.), Feminism in play (pp. 185-203). Springer International Publishing.

Leave a Reply

Your email address will not be published. Required fields are marked *