Gamified 3D Learning

https://youtu.be/JgWFEKEtHvo

My Role

3D Environment Designer / Learning Designer

Summary

The purpose of the project is to build a gamified 3D learning environment that supports a 4th-year undergraduate Leadership course. The environment is designed and built from scratch using OpenSimulator.

Results

The project did not only result in a functioning prototype of 3D learning environment but also a book chapter in collaboration with Professor Sandrin Han and a few other graduate students.

Han, H.C., Zhang, J., Peikazadi, N., Shi, G., Hung, A. Doan, C. & Filippelli, S. (2016). An Entertaining Game-Like Learning Environment in Virtual World for Education. In S. D’Agustino, (Ed.), Creating Teacher Immediacy in Online Learning Environments. IGI Global.