New Media for Children & Young Adults, 2010-11

A Course at SLAIS

Art and Interaction

with 4 comments

Every day the same dream is a game where you basically go through a day in the life of an avatar dude, but then at the end, you go right back to the beginning and do it over again.  Not really a game per se.  More like an art piece, but one that is interactive.  Interesting in light of part of our discussion today, as brought up by Schuyler.

Written by Rob

January 17th, 2011 at 11:27 pm

Posted in Uncategorized

4 Responses to 'Art and Interaction'

Subscribe to comments with RSS or TrackBack to 'Art and Interaction'.

  1. That’s pretty bleak. Does a “game” need to be fun to count? ..

    schuyler

    18 Jan 11 at 1:04 pm

  2. I don’t know… That’s something to consider. I never really understood video games that much to begin with. What many of my friends find fun, I consider to be just plain frustrating or boring. I think this can be considered more as interactive art than a game, though some might say otherwise. I think “fun” in relation to games is very subjective.

    Rob

    18 Jan 11 at 4:11 pm

  3. I don’t know, Schuyler…
    I just spent a good 20 minutes gallivanting around this game and I was having a grand time.

    (maybe this says more about me than it does the game…)

    jillian

    22 Jan 11 at 5:54 pm

  4. While reading Doctorow’s “For the Win,” I came across this quotation:

    “Games don’t need to be fun, they only have to be, I don’t know, interesting? No, captivating! There are so many times when I find myself playing and playing and playing, and I can’t stop even though it’s all gotten very boring and repetitive. ‘One more quest,’ I tell myself. ‘One more kill.’ And then again, ‘One more, one more, one more.’ The important thing about a game isn’t how fun it is, it’s how easy it is to start playing and how hard it is to stop.”

    Rob

    28 Jan 11 at 3:30 pm

Leave a Reply

Spam prevention powered by Akismet