Nicole Kenny – Three’s My Limit (Task 10)
I am linking to Nicole’s post for this assignment because while we both touch on the topic of user experience design, we have different perspectives on the game, and we both gave up playing out of frustration and irritation.
We both discuss the topic of user experience (UX) design and its impact on user behaviour. Whereas, I chose to describe the design elements of the game, User Inyerface, which is designed to showcase bad design choices and the negative impact they can have on the user. In contrast, Nicole discusses the use of content marketing to gain attention and how this can be challenging, particularly for those with attention deficit hyperactivity disorder (ADHD). Nicole shares her experience with User Inyerface, stating that she clicked the “NO” button multiple times, suggesting that the game may be using deceptive tactics to collect data on user behaviour. Whereas, I thought of this as a design flaw.
After playing and quitting User Inyerface I highlight the importance of good design choices to create a seamless and easy user experience, while Nicole focuses on the impact of marketing tactics on user attention and the potential for manipulation. Additionally, I focus on the negative consequences of bad design choices, while Nicole discusses the challenges of gaining and maintaining user attention in a crowded digital space.