Digital Learning Resource Assignment Proposal

Written by: Marshall Boardman; Lisa Burnette; Erin Marranca; Miguel Rojas Ortega

Topic

The British Columbia English Language Arts curriculum on New Media for Grade 12 (British Columbia Ministry of Education, 2018) provides a comprehensive framework for students to explore the dynamic world of digital citizenship. However, by focusing on the following four key areas, (1) mental health and wellness, (2) climate change and energy literacy, (3) critical media literacy, and (4) inclusivity in physical and digital spaces, we aim to jam this curriculum to address issues related to cyberbullying and body image, climate change and sustainable practices, critical analysis of media, and inclusivity of race, gender, neurodiversity, and ableism.

In line with the philosophy of constructionism, students are encouraged to become active creators and contributors in the digital landscape. Through the lens of digital citizenship, they will navigate the complexities of advocacy, community building, propaganda, and manipulation in an increasingly globalized society. Our enhanced curriculum will further emphasize the influence of land and place of identity, and cultural connections, highlighting the importance of inclusivity and recognizing the rich heritage of First Peoples. Our curriculum aims to empower students to express their opinions with evidence and achieve purpose by incorporating a holistic critical media education and promoting an inclusive learning environment. To accomplish these goals, our curriculum jamming will leverage the theory of makerspaces, providing students with hands-on, collaborative learning experiences to explore, create, and problem-solve using various analogue and digital tools and materials.

Direction

We aim to form a pedagogical approach that radically transforms standardized education delivery formats. At the outset, we call for a shift in traditional education methods by proposing a constructionist-informed, makerspace philosophy to be applied not only to curriculum design but also to the design of physical and digital learning environments. Many makerspaces are created and maintained collectively by users of the space (UBC MET, 2022); we reflect this practice in our approach, where learners are empowered to be active designers and creators of their own learning and learning environments. From this maker-centred perspective, we propose addressing curriculum from a place of learning through creativity, which can be approached at different angles that are cognisant of learner ability and socioeconomic constraints. These angles are LO FI, MID FI and HI FI DIY (do-it-yourself). LO FI DIY engages with making from a low-or-no-cost and low-or-no-tech perspective, MID FI DIY integrates low-to-mid-cost and easily accessible technology, and HI FI DIY connects learners with more advanced technologies and equipment that may have higher cost associations.

In the same way that we are focused on changing the shape and experience of education, we also aspire to modernize curriculum content by borrowing from culture-jamming tactics popularized in the 1990s. We intend to employ a “critical attitude and participatory, creative form of activism” (Jenkins, 2017) to analyze, break apart, and jam current curriculums with the missing content that we view as essential to modern education. Firstly, the pervasive nature of media dictates how vital it is to incorporate critical media literacy throughout all aspects of education, especially within subjects of new media. Our pedagogy advocates for a holistic approach to critical media literacy to provide learners with the critical thinking skills to actively participate in media consumption and production in meaningful, democratic, and mindful ways. 

Another core element of our approach emphasises inclusivity, which demands that an awareness and empathy of the diverse identities, cultures and abilities of learners is continuously exercised and interwoven throughout the format, experience, and content of education. We recognize the urgency in which issues of systemic racism and inequalities must be addressed in modern educational curriculum. With this in mind, we apply various EDIDA (Equity, Diversity, Inclusion, Decolonization and Anti-racism) frameworks to identify and mitigate systemic oppression and persistent colonial structures.

By applying our pedagogical methodology to challenge, subvert, and modernize the BC Grade 12, New Media curriculum, we aim to further develop and solidify our ideas to be able to transform them into a robust and comprehensive manifesto that calls for a much needed shift in education.

Curriculum and Learning Considerations

The foundational resources that will support the artifacts we create include works that inform critical media pedagogy (Kellner & Share, 2019; Buckingham, 2019; Freire, 1970), as well as scholarly texts that address constructionism and makerspace methodologies (Papert, 1988; Halverson and Sheridan, 2014), inclusivity in makerspaces (Seo and Richard, 2021; UBC MET, 2022) and EDIDA frameworks, such as the BCIT Anti-Racism Framework (BCIT, n.d.) and the First Peoples Principles of Learning (First Nations Education Steering Committee, n.d.; Brayboy & Maughan, 2009). Below, we provide further context for our inclusion of these foundational texts.

As society and culture have considerable influence on knowledge development, the media inevitably shapes young people’s ideas and beliefs. We have focused on themes of media literacy education and critical media pedagogy because of their immediate relevance and importance in shaping students’ understanding of media and culture. Certain media’s exploitative and manipulative nature has resulted in many young people receiving misleading information. This is why educators must guide students in constructing a framework for “understanding and decoding all forms of media culture from a critical perspective” (Kellner & Share, 2019, p. xii). By integrating media education throughout our curriculum design, educators can foster critical thinking among their students by creating an atmosphere where multiple perspectives on media and culture are openly discussed. The teaching and learning considerations for the resource we are designing include culturally relevant lessons and anti-colonial texts to ensure a comprehensive and inclusive approach. The rationale for this topic and direction is supported by the need for students to develop a critical understanding of media, question media narratives, and understand the relationship between power and information in the media. Drawing upon the philosophy of critical pedagogy developed by Paulo Freire (1970), critical media pedagogy sheds light on the hierarchical power structures embedded in society, examines their representation in contemporary media, and engenders learners to consider how neutrality, bias, and transparency influence media coverage.

In reaction to the inadequacy of current media literacy, Buckingham (2019) advocates for an expanded form of media literacy education that is holistic, pervasive, and extensive. He “argues for a media education as a basic prerequisite of contemporary citizenship – and hence as a fundamental entitlement throughout the education system” (p.16). Instilling a comprehensive “media education”, rather than teaching media literacy as an isolated subject, can allow for integration throughout the curriculum to match the pervasiveness of media presence itself. 

Ideally, a holistic critical media education enables students to become active participants of media rather than passive consumers. Critical media pedagogy serves this goal by encouraging students to produce their media as a means of self-expression. From a constructionist perspective, creating something real and concrete can extend knowledge construction. Papert (1988) articulates that “constructivism is the idea that knowledge is something you build in your head. Constructionism reminds us that the best way to do that is to build something tangible – something outside your head – personally meaningful” (p. 13). The maker movement pulls from constructivist and constructionist theories and inspires participatory learning. 

Halverson and Sheridan (2014) explain that “the maker movement refers broadly to the growing number of people who are engaged in the creative production of artifacts in their daily lives and who find physical and digital forums to share their processes and products with others” (p. 496). The designated places where people come together to create are known as ‘makerspaces’ and are designed as workshops with various stations of workspaces, social spaces, and specialized equipment (e.g., woodworking tools, 3D printers, printmaking set-ups, CNC machines, etc.). Within a session of UBC’s MET Anti-Racism Speaker Series (2022), Zoe Branigan-Pipe expands on the importance of the physicality of the makerspace itself. We believe an educational environment that adopts a makerspace philosophy can allow for a critical media pedagogy that cultivates active and participatory learning.

For a multifunctional creative environment to be conducive to learning for all learners, thoughtful attention to inclusivity is required. Seo and Richard (2021) address this challenge directly through the design of a framework informed by Universal Design (UD) principles titled “SCAFFOLD” and assert that the framework “considers gender equality, cultural inclusivity and accessibility to support the inclusion of intersectionally diverse learners with diverse abilities in makerspaces” (p. 796). The SCAFFOLD acronym encompasses eight principles for consideration when designing inclusive makerspaces: Simplicity, Collaboration, Accessibility, Flexibility, Fail-safe, Object-Oriented, Linkability and Diversity (p. 804). 

The application of SCAFFOLD, as well as additional EDIDA frameworks help us to define a foundation that supports inclusivity. These frameworks emphasize the importance of recognizing diverse identities, cultures, and abilities among learners, and work to actively mitigate systemic oppression. The BC curriculum already integrates competencies related to understanding the influence of land, practising responsible digital citizenship, and evaluating the impact of literacy and new media elements; we want to expand these ideas further. We are looking at BCIT’s Anti-Racism Framework (n.d.), which actively acknowledges and works towards eliminating all forms of racism within a community.

The First Peoples Principles of Learning (FPPL) framework also represents a fundamental shift in educational paradigms, emphasizing Indigenous wisdom and perspectives in learning. The FPPL framework draws on the rich traditions of Indigenous communities worldwide, rooted in holistic learning, reciprocity, and environmental interconnectedness (First Nations Education Steering Committee, n.d). Western educational paradigms often follow linear trajectories, while Indigenous worldviews perceive learning as a circular and holistic endeavour (Brayboy & Maughan, 2009). The FPPL framework contributes to more equitable, meaningful, and respectful educational experiences by valuing Indigenous wisdom and culture and respecting local contexts. By expanding on and incorporating these frameworks, we aim to disrupt the selected curriculum and provide a robust foundation that supports inclusivity and addresses systemic racism and inequality.

Resource Outline

Our digital learning resource will be in the format of a website. It will be designed to empower educators with the tools, knowledge, and strategies to revolutionize the Grade 12 New Media curriculum through critical media literacy and makerspace education. This resource addresses the need to equip students with essential skills to navigate an increasingly digital and complex world while challenging the status quo and promoting equitable learning experiences.

Website as the Medium 

Our website is the central hub for educators seeking to transform their teaching approach. This format will ensure accessibility, ease of use, and compatibility with various devices. Google Sites is chosen for its intuitive interface and integration with other Google apps, facilitating seamless customization and collaboration.

Curriculum Jamming

We will provide educators with a clear roadmap to disrupt and critically engage with the standard curriculum by including detailed explanations of curriculum areas that will be jammed, such as mental health, climate change, critical media literacy, and inclusivity. Educators will gain access to provocations and activities that encourage students to question norms and explore new perspectives.

Resource Library

Our resource library will house many materials, including lesson plans, worksheets, templates, and interactive digital resources. These resources are designed to be adaptable to individual classroom needs. Additionally, a glossary will help educators grasp key concepts related to critical media literacy and makerspace education.

Inclusivity and Equity

We aim to emphasize inclusivity and equity by providing strategies for educators to create inclusive classrooms. Guidance on incorporating EDIDA frameworks and addressing systemic racism will be included. Our resource is committed to promoting diversity, addressing inequalities, and fostering an environment where all students can thrive.

Interactive Participation

We value the input and experiences of educators using our resource. An open Padlet embedded in the site will allow educators to share ideas and collaborate. Google Forms will facilitate the submission of feedback and suggestions, creating an ongoing dialogue for continued improvement.

Lesson Plan Templates / Provocations 

Educators will find ready-to-use lesson plan templates and provocations within our Resource Library. These resources are designed to engage students in critical media analysis and makerspace projects, fostering creativity and critical thinking.

Makerspace Toolkits

Our comprehensive makerspace toolkits will cater to diverse learning styles. Educators can choose from text-based guides, interactive digital resources, visually engaging zines, or insightful podcasts. These toolkits aim to empower students to explore, create, and problem-solve using digital and analogue tools.

Our digital learning resource is a catalyst for transformative education. By equipping educators with the means to disrupt traditional curriculum norms, we empower them to foster critical media literacy and makerspace education while promoting inclusivity and equity in the classroom. This resource is a testament to our commitment to reimagining education for the benefit of all students.

 

References:

BCIT (n.d.). Anti-Racism Framework. https://www.bcit.ca/anti-racism-framework/

Brayboy, B. M. J., & Maughan, E. (2009). Indigenous knowledges and the story of the bean. Harvard Educational Review, 79(1), 1–21. https://doi.org/10.17763/haer.79.1.l0u6435086352229

British Columbia Ministry of Education. (2018). English Language Arts: New Media 12. https://curriculum.gov.bc.ca/curriculum/english-language-arts/12/new-media

Buckingham, D. (2019). The media education manifesto. Polity.

First Nations Education Steering Committee. (n.d.). First Peoples Principles of Learning. http://www.fnesc.ca/first-peoples-principles-of-learning/

Freire, P. (1970). Pedagogy of the oppressed (MB Ramos, Trans.). New York: Continuum, 2007.  

Halverson, E. & Sheridan, K. (2014). The maker movement in education. Harvard Educational Review, 84(4), 495-504.

Jenkins, H. (2017, October 30). What do you mean by “culture jamming”?”: An interview with Moritz Fink and Marilyn DeLaure (part one). Confessions of an Aca-Fan. 

Kellner, D. & Share, J. (2019). The critical media literacy guide: Engaging media and transforming education. (Vol. 2). Brill.

Papert, S. (1988). A critique of technocentrism in thinking about the school of the future. In Children in the information age (pp. 3-18). Pergamon.

Seo, J. & Richard, G.T. (2021). SCAFFOLDing all abilities into makerspaces: A design framework for universal, accessible and intersectionally inclusive making and learning. Information and Learning Sciences, 122(11/12), 795-815.

UBC MET. (2022, October 20). UBC MET: Inclusive Makerspace and 21st Century Educational Technology [Video]. YouTube. https://www.youtube.com/watch?v=0-5UK5WZAx4

Leave a Reply

Your email address will not be published. Required fields are marked *

Spam prevention powered by Akismet