UBC Blogs

Linking Assignment Post 5

I choose to link to Sophy’s Attention Economy task

https://blogs.ubc.ca/etec540thc/2022/07/23/task-10-attention-economy/

Yes, such a frustrating task! Everything about the task had me irritatingly repeating the same mistakes over and over. I was on alert as I knew the design of the game was to “trick” me into doing things incorrectly. But as you pointed out, we are often on auto pilot when working our way through webpages. Brignull (2011) says that many websites use this auto pilot for their own gain. In fact this game employed many of the dark patterns Brignull (2011) talks about: leaving the defaults selected, continuous scrolling, and confusing ways to word requests.

Do you think most people have gone complacent and are happy to have choices made for them? I have a new habit of always turning off cookies when visiting a new site. I don’t want to have the feeling of being tracked when I visit other pages just because that one time I was looking at an entry way bench and then for weeks those ads were all I saw. But there must be benefits. We do have habits on the internet and if we can have our experiences customized is there a problem with that?

History pages for example are a resource I fall back on when in study mode. I look for information in past pages and if I can remember what day I found the information then it’s helpful to have that recorded. I feel there is a distinct difference between webpages and social media. Social Media has a dark side that goes beyond selling.

Harris (2017) and Tufekci (2017) discuss the variety of ways that we are being lured into staying on a site for as long as possible. I am reminded of the design of casinos when I think of social media apps. Casinos want to immerse you into forgetting you have outside responsibilities. No windows to see the outside world, phones are discouraged, drinks at the ready, and easy access to money, all make staying and playing an easy choice. Social Media is no different and it plays into the voyageristic tendencies many people have, and now they just auto play so that you never have to make a choice for your self.

Brignull, H. (2011). Dark Patterns: Deception vs. Honesty in UI Design. Interaction Design, Usability, 338.

Harris, T. (2017). How a handful of tech companies control billions of minds every day. Retrieved from https://www.ted.com/talks/tristan_harris_the_manipulative_tricks_tech_companies_use_to_capture_your_attention?language=en

Tufekci, Z. (2017). We’re building a dystopia just to make people click on ads. Retrieved from https://www.ted.com/talks/zeynep_tufekci_we_re_building_a_dystopia_just_to_make_people_click_on_ads?language=en

« »

Spam prevention powered by Akismet