{"id":91,"date":"2017-05-27T08:06:21","date_gmt":"2017-05-27T15:06:21","guid":{"rendered":"https:\/\/blogs.ubc.ca\/nroberts\/?page_id=91"},"modified":"2017-08-10T21:24:39","modified_gmt":"2017-08-11T04:24:39","slug":"etec-512-2","status":"publish","type":"page","link":"https:\/\/blogs.ubc.ca\/nroberts\/etec-512-2\/","title":{"rendered":"ETEC 510"},"content":{"rendered":"<p><a href=\"http:\/\/intro2coding.wixsite.com\/learn\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-424 aligncenter\" src=\"https:\/\/blogs.ubc.ca\/nroberts\/files\/2017\/05\/Screen-Shot-2017-08-10-at-9.16.15-PM-300x144.png\" alt=\"\" width=\"448\" height=\"215\" srcset=\"https:\/\/blogs.ubc.ca\/nroberts\/files\/2017\/05\/Screen-Shot-2017-08-10-at-9.16.15-PM-300x144.png 300w, https:\/\/blogs.ubc.ca\/nroberts\/files\/2017\/05\/Screen-Shot-2017-08-10-at-9.16.15-PM-768x368.png 768w, https:\/\/blogs.ubc.ca\/nroberts\/files\/2017\/05\/Screen-Shot-2017-08-10-at-9.16.15-PM-1024x490.png 1024w, https:\/\/blogs.ubc.ca\/nroberts\/files\/2017\/05\/Screen-Shot-2017-08-10-at-9.16.15-PM.png 1211w\" sizes=\"auto, (max-width: 448px) 100vw, 448px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">Connecting through Coding: A Constructionist Proposal for a Collaborative Coding Resource for K-8 Teachers<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">Emily Chen, Nathan Lott, Caleigh Minshall and Natalie Roberts<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">The University of British Columbia<\/span><\/p>\n<p><b>Key Framework<\/b><\/p>\n<p><span style=\"font-weight: 400;\">The inclusion of coding into the curriculum affords students with opportunities for computational and higher order thinking. Embedding well-designed coding tasks into \u201ccollaborative, problem-based and\/or thematic curriculum designs, support a wide array of student thinking capabilities\u201d (Falloon, 2016). No longer is coding seen as just a means to professional employment opportunities; coding is now understood to lead to expansive cognitive benefits for students and potentially democratizes the access of and contribution to knowledge. Now learners and teachers alike face the daunting prospect of shifting away from centralized, authoritative knowledge sources and toward an open, more fragmented future that UNESCO calls a \u201cKnowledge Society\u201d (2005). Education researchers as well as the B.C. Ministry of Education increasingly recognize the need for teachers to transform their practice in light of these changes, for teachers to \u201cbe designer[s] of learning environments for engaged students, rather than someone who regurgitates the textbook\u201d (Kalantzis &amp; Cope, 2010, p. 204). Intro2Coding will empower K-8 teachers to prepare themselves and their students for this societal shift by becoming the \u201cNew Teacher,\u201d particularly in regards to coding resources in the classroom. Intro2Coding is a Constructionist pedagogical framework after Papert\u2019s understanding that aims to engage its learners as meaning-makers themselves in a community of collaboration that encourages remixing, sharing, and producing artifacts of learning.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Intro2Coding engages K-8 teachers because, despite recognizing the importance of technology and new teaching-as-designing pedagogical theory, many teachers today do not know how to effectively integrate technology into their classrooms (Howard and Mozejko, 2015). Intro2Coding will introduce coding resources freely available online that utilize technologies common to elementary and middle schools, as well as showcase some technology-integrated lesson plans in Math, Arts, and Socials (for example); however, Intro2Coding\u2019s primary aim will be to empower its learners &#8212; in this case, K-8 teachers &#8212; to create their own lesson plans, remix others\u2019 plans and share the resulting projects online. In this way, Intro2Coding models the New London Group exhortation that teachers should think of themselves as \u201cdesigners of learning processes and environments, not bosses dictating what those in their charge should think and do\u201d (73). Rather than dictate how learners should use Intro2Coding, the website will allow learners to explore according to their own goals and contribute directly to the shared body of knowledge. As Intro2Coding matures, it will be a globally accessible knowledge bank built by and for teachers.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The educational media Intro2Coding employs is highly intentional, affording hyperlink-enabled breadth of exploration, learner contributions via discussion board, and a variety of interactive, project-based resources to reinforce our Constructionist approach. The majority of resources featured on Intro2Coding will be free and compatible even with older technologies, ensuring that most schools, teachers, and students will be able to access them. Rather than directive and linear, Intro2Coding will be a true web of information with some recommended but by no means required paths to help learners navigate the offerings. Kalantzis and Cope foreshadowed our project with <\/span><i><span style=\"font-weight: 400;\">The Learning Element<\/span><\/i><span style=\"font-weight: 400;\">, which allowed teachers to share and remix their learning designs with others in an online environment. Intro2Coding aims to fill the particular niche surrounding the use of and familiarity with computer programming in the K-8 classroom; we will focus primarily on Canadian curricular requirements, but anyone &#8212; including students themselves in K-8! &#8212; will be welcome to explore, access, and contribute to the continually growing and changing body of knowledge in this area via discussion board.<\/span><\/p>\n<ol>\n<li><b> Intentions and Positions<\/b><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0<\/span> <span style=\"font-weight: 400;\"> \u00a0Our goal with Intro2Coding is to introduce a collaborative digital learning platform that provides K-8 educators with resources and a framework to design interdisciplinary projects for their students related to the implementation of the British Columbia Ministry of Education\u2019s new coding curriculum. In this new curriculum, the B.C. Ministry of Education sets goals for students to develop, explore, understand, and apply skills in computational thinking via a variety of programming languages (2016). By learning computer programming, students could enhance their problem-solving, logical thinking, planning, and organization skills (Siegel, 2009). Through the creation of their own learning environments, students enhance their problem-solving skills by providing concrete experiences that promote thinking at a formal operational level (Papert, 1980). Intro2Coding will give educators the opportunity to learn, design, and reflect on technologies related to coding and allow educators to design learning environments that encourage students\u2019 problem-solving and the other skills listed above.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Intro2Coding is designed to increase teachers\u2019 confidence and self-efficacy regarding the new coding curriculum by encouraging educators to actively create their own projects while collaborating, reflecting, and receiving feedback from peers. With the introduction of coding in the new Applied Skills and Design Curriculum, educators in British Columbia have renewed interest in best practices to teach programming to students; however, many educators without a background in computer programming do not feel ready (Chan, 2016) to effectively implement this curriculum. Educational technology research shows many barriers, misunderstandings and lack of confidence when teachers encounter new technologies for the classroom (Glassett &amp; Schrum, 2009; Allen, G., 2008). Zammit (1992) found that a major obstacle to successful technology integration was the lack of teacher confidence and skill when using technology. Sabzian &amp; Gilakjani (2013) noted that, in regards to computer technology, anxiety, and integration that teachers need to be provided with explanation, guidance and assistance from trainers and other colleagues, and also the opportunities to reflect and discuss the integration, share outcomes and possible problems with each other. With Intro2Coding, educators will experience a Constructionist learning environment where they can build their own projects, experiment and collaborate with colleagues, and receive feedback on their work. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Intro2Coding aims to build educators\u2019 confidence and skill regarding programming in a number of research-proven ways. For example, recently Yukselturk and Altiok (2016) found that educators\u2019 negative attitudes surrounding computer programming decreased when they had the opportunity to try coding with a versatile and user-friendly programming platform such as Scratch. Taking this study into consideration, we hope to extend these results into other programming languages and cross-curricular directions. Additionally, Kafai &amp; Peppler (2011) believe that educators need to be interested in their students\u2019 DIY communities, where these students voluntarily learn technical skills. Intro2Coding will allow educators the opportunity to experience and learn about the coding \u201cworld\u201d and its DIY communities. Finally, Mouza &amp; Levigne (2013) classify emerging technologies into 4 classes: Learning to Understand and Create, Learning By Collaboration, Anytime, Anyplace Learning, and Support Learning by Gaming. Intro2Coding will allow educators to participate in different aspects of each of these classes. By immersing themselves in a Constructionist environment, educators will develop many of the skills and strategies that they in turn may encourage their students to acquire.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Instructionist lessons lead to a single desired finished product that can be summatively assessed and compared to an agreed upon standard. In comparison, Intro2Coding encourages a Constructionist mindset both in its delivery and its sample lesson plans for teachers. Intro2Coding will form a collaborative online ecosystem to educate and support those new to this this paradigm. Our community will emphasize the diversity of experiences, knowledge, and participation of its learners, including \u201can emphasis on the social and interactive context, or the situatedness, of building valued artifacts within a bounded setting, or a \u2018microworld\u2019\u201d (Brennan and Resnick, 2013). Intro2Coding will not provide pre-made lessons, but rather give teachers tools to remix and explore, then feed back into the site for others to explore. Intro2Coding focuses on Brennan and Resnick\u2019s (2013) concept of design as \u201can iterative approach that involves design cycles of imagining, creating, playing, sharing, and reflecting,\u201d best achieved when \u201cdesigners of all ages and backgrounds can find support for their learning experiences in contexts where they have access to others.\u201d Intro2Code\u2019s online space means that ideas can be transferred quickly, removing geophysical restrictions to create a collective intelligence.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Our Intro2Coding project objective aligns with the British Columbia Ministry of Education Applied Design, Skills, and Technologies goals (2016) and to have educators deliver this curriculum effectively and efficiently. This Intro2Coding platform intends to foster teachers\u2019 comfort, skill, and knowledge of the ADST curriculum by learning and subsequently applying their knowledge in a collaborative digital environment. Teachers are able to develop their own lesson plans or to remix and repurpose existing lessons to make them applicable to their particular K-8 educational environments. We are promoting a new media literacy in coding and technology that centers student needs as participatory learners who work across multiple modalities. Critical, ethical, technical, and creative participatory competencies are at the heart of our desire to help teachers learn this new tool. Currently there is no \u201cone stop shop\u201d to bring educators together to collaboratively discuss and practice coding, and we hope to bridge this gap.<\/span><\/p>\n<p><b>III. Key Concepts and Contexts<\/b><\/p>\n<p><span style=\"font-weight: 400;\">The new generation of learners in our schooling system is significantly different from previous students in terms of both learning preferences and habits. Teachers who use traditional teaching methodologies may now struggle to engage these students, who are accustomed to using technology to independently find answers as well as to collaboratively create knowledge (Kalantzis &amp; Cope, 2010). Intro2Coding will help teachers more accurately target lesson plans to spark the students\u2019 interests, develop intrinsic motivators and help students develop self-regulation. Calling these new students the \u201cNet-Generation,\u201d Tapscott writes that educators need to have a deep awareness of the N-Geners\u2019 digital lived experiences (2009). N-Geners have a number of key characteristics; for example, they customize things to make them their own, naturally collaborate with others, and prefer speedy innovation over tradition. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Intro2Coding will challenge educators to design and share lesson plans where they incorporate coding into different subjects, using best practices based on current research. For example, Burke showed that learners best access the information in which they are interested when the content follows a horizontal flow (Burk, 1999). In improving how knowledge is created and shared in the classroom, teachers can effectively raise the level of expertise in a classroom and provide equal learning opportunities for their students (Rajan et al., 2004). This idea is true for both students learning new knowledge in a classroom, and for teachers who are learning to become more technologically fluent. Intro2Coding will include a collaborative space where educators can share their lesson plans and comment on how the plan was executed in order to increase reflection, collaboration, experimentation, and remixing. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Furthermore, Intro2Coding seeks to destabilize teachers\u2019 traditional, authoritative role in the classroom and transition teachers to the new \u201cKnowledge Society\u201d; as teachers engage with the N-Geners, it can be daunting for teachers whose authority is challenged when students ask questions about technologies and coding beyond the teacher\u2019s expertise. To combat this issue, educators should strive to be technologically fluent and also comfortable with democratizing knowledge sources. This can be achieved when educators learn to design rather than spout knowledge, and also learn to produce and reformulate knowledge (Kafai &amp; Peppler, 2011). Intro2Coding will allow registered users to contribute to the knowledge base, regardless of background or experience with technology. This knowledge-sharing friendly design will boost teachers\u2019 confidence by providing recognition as a motivator for sharing. Their contributions may include uploading lesson plans, providing feedback on or remixing others\u2019 lesson plans, or submitting links to what their students produced as the outcome of a lesson plan.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Intro2Coding will also emphasize developing students\u2019 and teachers\u2019 creativity with technology. Kalantzis described \u201cschool knowledge\u201d as a rigid list of information that students simply had to memorize in order to excel (Kalantzis &amp; Cope, 2010). This kind of education worked well in an era where school graduates were not required to demonstrate creativity in the workforce, but social changes have brought us to a time where knowledge and creativity take a \u201cuniquely central place\u201d (Kalantzis &amp; Cope, 2010). Success now belongs to problem solvers, innovators, risk takers, creators, and collaborators. Intro2Coding will encourage these behaviours by incorporating a remix functionality, where one teacher may add onto or redevelop another teacher\u2019s lesson plan. Individuals will be able to customize their learning experience based on their needs. The original lesson plan and the remixed versions will be placed into different categories of the website, so it will be easy for users to navigate according to their skill level and interests, allowing them to customize their learning experience on the site. In this way, Intro2Coding models how educators more generally should start to value the advantage of customization through using technology in the classroom (Collins &amp; Halverson, 2009).<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/span> <span style=\"font-weight: 400;\">Intro2Coding will challenge educators to take a step towards being technologically fluent, comfortable in a knowledge-sharing learning environment, and open to seeing student creativity flourish when coding is incorporated into subjects such as math and language arts. Intro2Coding will be a platform where educators become learners themselves in order to truly understand the new generation of learners, through adopting their proactive, collaborative, and design-thinking learning styles. In this way, Intro2Coding will push teachers away from Instructionism and toward Constructionism where mistakes are valued, knowledge is constructed and shared, and no one person or source is the knowledge authority. Instead, Intro2Coding will encourage teachers to make mistakes in front of their students and to join their learning journey. With our model we hope to create a reciprocal classroom environment where teachers-and-students develop their own path of inquiry, knowledge-making, interpretation, and analysis &#8212; their \u201csense of identity as empowered democratic citizens\u201d (Kincheloe, 2008). <\/span><\/p>\n<ol>\n<li><b> InterActivities<\/b><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Intro2Coding will utilize a Web 2.0 platform that supports learning in a knowledge community, an activity system that expands into \u201ca complex social organization that contains learners, teachers, curricula, and technologies\u201d (Mouza &amp; Lavigne, 2013). Intro2Coding\u2019s purpose is to encourage teachers to grow comfortable with, create, and share lesson plans that integrate coding with other subjects; therefore, our platform must combine personal and collective knowledge as well as facilitate a participatory system in which educators share successful applications of coding in the classroom. We chose Wix.com as our design platform as it balances Brown\u2019s three basic needs for Design: Desirability, Feasibility and Viability (Brown, 2009).<\/span> <span style=\"font-weight: 400;\">Firstly, Wix is an accessible and beginner-friendly platform for those with limited to no coding or web building experience. \u00a0Customization options are plentiful and it boasts an intuitive GUI (Graphical User Interface). Wix is also a flexible system, allowing users to upload video, insert PDF\u2019s, add apps and blogs, create contact forms, and build comment areas. Fortunately, it also has a large storage space! External applications can be added as well such as embedding other websites, linking buttons to other web resources, or adding customized HTML code to the site. Wix is accessible by mobile or desktop and its design is customizable.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In Intro2Coding, teachers will plan an activity-oriented lesson plan, which will follow the Understanding by Design (UbD) lesson planning process in order to enhance the student\u2019s learning outcome (McTighe &amp; Wiggins, 2012). Teachers will plan their lessons \u201cbackwards\u201d by first identifying student\u2019s desired learning results. In this lesson planning process, teachers should be answering questions backwards from final objective to initial lesson activities. Some examples are \u201cWhat will your students know and be able to do after this lesson?\u201d, \u201cWhat will your students do to understand or apply the concept?\u201d, \u201cWhat products will reveal evidence of meaning-making?\u201d, and finally \u201cWhat activities, experiences, and lessons will lead to achievement of the desired results and success in the assessments?\u201d <\/span><\/p>\n<p>&nbsp;<\/p>\n<ol>\n<li><b> Verifications<\/b><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Our assessment of Intro2Coding can be divided into two broad categories: firstly, its overall outreach to teachers in British Columbia and beyond, and secondly, whether participation in Intro2Coding improves teachers\u2019 confidence with coding, the design cycle, and the educational implications of the Knowledge Society and N-Geners. Assessing Intro2Coding\u2019s outreach will be accomplished by recording logged-in users\u2019 statistics (such as location), using a Google Analytics plug-in to track website traffic and demographics, and creating a Google Map to track when and where projects and lesson plans are remixed. In the interests of transparency, usage statistics like location, frequency and type of use may be recorded into an Excel document and converted into an app available on Intro2Coding itself using Caspio.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Assessing Intro2Coding\u2019s performance in terms of affecting change in its users will be implemented separately. Wix affords several types of comment boxes to allow users to provide formative feedback on different components of the site. For example, lesson plans will allow comments and rating scales where other users may comment and rate the lesson. Wix also has third-party apps that generate feedback forms, allowing us to assess our learners\u2019 goals, interests and skills when they first register at Intro2Coding and then to re-assess their progress three months later. This allows us to evaluate Intro2Coding\u2019s impact and also to help the learners to identify their learning objectives and reflect on their experience. Initial questions may include \u201cWhat technology-related skill or area of knowledge would you most like to improve?\u201d, while follow-up questions may include \u201cWere you successful in achieving that goal?\u201d Some of this assessment is hypothetical due to the limitations of ETEC 510\u2019s timeline; Intro2Coding\u2019s true impact will not be known until months or even years after its creation as the community matures.<\/span><\/p>\n<p><strong>References<\/strong><\/p>\n<p><span style=\"font-weight: 400;\">Allen, G. (2008). <\/span><i><span style=\"font-weight: 400;\">Practicing teachers and web 2.0 technologies: Possibilities for transformative <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">learning<\/span><\/i><span style=\"font-weight: 400;\">. Columbia University, New York.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Brennan, K. &amp; Resnick, M. (2013). Chapter 17: Imagining, Creating, Playing, Sharing, <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Reflecting: how online community supports young people as designers of interactive <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">media. In C. Mouza and N. Lavigne (eds.), <\/span><i><span style=\"font-weight: 400;\">Emerging Technologies for the Classroom, <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Explorations in the Learning Sciences, Instructional Systems and Performance <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Technologies<\/span><\/i><span style=\"font-weight: 400;\">. New York: Springer \u00a0Science+Business.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">British Columbia Ministry of Education. (2016). Goals and Rationale. <\/span><i><span style=\"font-weight: 400;\">Applied Design, Skills and <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Technologies<\/span><\/i><span style=\"font-weight: 400;\">. Retrieved from \u00a0\u00a0\u00a0\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/span><a href=\"https:\/\/curriculum.gov.bc.ca\/curriculum\/applied-design-skills-and-technologies\/goals-and-rationale\"><span style=\"font-weight: 400;\">https:\/\/curriculum.gov.bc.ca\/curriculum\/applied-design-skills-and- <\/span><\/a><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/span><a href=\"https:\/\/curriculum.gov.bc.ca\/curriculum\/applied-design-skills-and-technologies\/goals-and-rationale\"><span style=\"font-weight: 400;\">\u00a0technologies\/goals-and-rationale<\/span><\/a><span style=\"font-weight: 400;\">. Accessed 7 February 2017.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Brown, T. (2009). `Design thinking meets the corporation\u2019, in <\/span><i><span style=\"font-weight: 400;\">Change by Design: How Design<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400;\"> Thinking Transforms Organizations and Inspires Innovation<\/span><\/i><span style=\"font-weight: 400;\">. HarperCollins Publishers,<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> New York, pp. 156-76<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Burk, M. (1999) <\/span><i><span style=\"font-weight: 400;\">&#8220;Knowledge Management,&#8221; Everyone Benefits by Sharing Information. <\/span><\/i><\/p>\n<p><span style=\"font-weight: 400;\">Retrieved from <\/span><a href=\"http:\/\/www.fhwa.dot.gov\/publications\/publicroads\/99novdec\/km.cfm\"><span style=\"font-weight: 400;\">http:\/\/www.fhwa.dot.gov\/publications\/publicroads\/99novdec\/km.cfm<\/span><\/a><span style=\"font-weight: 400;\">. Accessed 9 February 2017.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Chan, C. (2016). Five Things About The Coding Crunch in B.C.\u2019s School Curriculum. <\/span><i><span style=\"font-weight: 400;\">The \u00a0\u00a0\u00a0\u00a0\u00a0<\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Province.<\/span><\/i><span style=\"font-weight: 400;\"> Retrieved from <\/span><a href=\"http:\/\/theprovince.com\/news\/local-news\/five-%09things-about-the-coding-crunch-in-b-c-s-school-curriculum\"><span style=\"font-weight: 400;\">http:\/\/theprovince.com\/news\/local-news\/five-<\/span><span style=\"font-weight: 400;\"> \u00a0\u00a0<\/span> <span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">things-about-the-coding-crunch-in-b-c-s-school-curriculum<\/span><\/a><span style=\"font-weight: 400;\">. Accessed 7 February 2017.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Collins, A., &amp; Halverson, R. (2009). <\/span><i><span style=\"font-weight: 400;\">Rethinking education in the age of technology: The digital <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">revolution and schooling in America<\/span><\/i><span style=\"font-weight: 400;\">. New York, NY: Teachers College Press.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Falloon, G. (2016). An analysis of young students&#8217; thinking when completing basic coding tasks \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0using Scratch Jnr. on the iPad. <\/span><i><span style=\"font-weight: 400;\">Journal of Computer Assisted Learning, 32<\/span><\/i><span style=\"font-weight: 400;\">(6), 576-593.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Glassett, K., &amp; Schrum, L. (2009). Teacher beliefs and student achievement in technology-rich <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">classroom environments. <\/span><i><span style=\"font-weight: 400;\">International Journal of Technology in Teaching and Learning<\/span><\/i><span style=\"font-weight: 400;\">,<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a05(2). 138-153.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Howard, S.K. &amp; Mozejko, A. (2005). Teachers: technology, change and <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">resistance. In M. Henderson &amp; G. Romeo (Eds.), <\/span><i><span style=\"font-weight: 400;\">Teaching and Digital Technologies: <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Big Issues and Critical Questions<\/span><\/i><span style=\"font-weight: 400;\">. 307-317. Port Melbourne, Australia: Cambridge <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">University Press.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Kafai, Y. (2006). <\/span><a href=\"https:\/\/connect.ubc.ca\/bbcswebdav\/pid-3907552-dt-content-rid-19438296_1\/courses\/SIS.UBC.ETEC.510.65D.2016W2.75116\/course%20content\/mod03\/readings\/Week4_RequiredKafai_Playing-for-Learning_Constructivist.pdf\"><span style=\"font-weight: 400;\">Playing and making games for learning: Instructionist and constructionist <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">perspectives. <\/span><i><span style=\"font-weight: 400;\">Games and Culture. <\/span><\/i><span style=\"font-weight: 400;\">1<\/span><i><span style=\"font-weight: 400;\">(1).<\/span><\/i><span style=\"font-weight: 400;\"> 36-40.<\/span><\/a><\/p>\n<p><span style=\"font-weight: 400;\">Kafai, Y. &amp; Peppler, K. (2011). Youth, technology and DIY: Developing participatory<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> competencies in creative media production. <\/span><i><span style=\"font-weight: 400;\">Review of Research in Education <\/span><\/i><span style=\"font-weight: 400;\">35(1).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Kalantzis, M. &amp; Cope, B. (2010). The teacher as designer: Pedagogy in the new media age.<\/span><\/p>\n<p><i><span style=\"font-weight: 400;\"> E-Learning and Digital Media<\/span><\/i><span style=\"font-weight: 400;\">, 7(3). 200-222.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Kincheloe, J. (2008). Part 1: Introduction to Knowledge Production and Its Relation to <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Education. <\/span><i><span style=\"font-weight: 400;\">Knowledge and Critical Pedago.<\/span><\/i><span style=\"font-weight: 400;\"> 3-24. New York: Springer. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Koehler, M.J., Cain, W., &amp; Mishra, P. \u00a0(2009). What is technological pedagogical content<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0knowledge? (TPACK). <\/span><i><span style=\"font-weight: 400;\">Contemporary Issues in Technology and Teacher Education<\/span><\/i><span style=\"font-weight: 400;\">, 9(1). <\/span><\/p>\n<p><span style=\"font-weight: 400;\">60-70.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> McTighe, J. &amp; Wiggins, G. (2012) <\/span><a href=\"http:\/\/www.ascd.org\/ASCD\/pdf\/siteASCD\/publications\/UbD_WhitePaper0312.pdf\"><span style=\"font-weight: 400;\">Introduction: What Is the UbD Framework<\/span><\/a><span style=\"font-weight: 400;\">? \u00a0<\/span><i><span style=\"font-weight: 400;\">The Association <\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400;\"> for Supervision and Curriculum Development (ASCD)<\/span><\/i><span style=\"font-weight: 400;\">. <\/span><span style=\"font-weight: 400;\">Retrieved from \u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/span><a href=\"http:\/\/www.ascd.org\/ASCD\/pdf\/siteASCD\/publications\/UbD_WhitePaper0312.pdf\"><span style=\"font-weight: 400;\">http:\/\/www.ascd.org\/ASCD\/pdf\/siteASCD\/publications\/UbD_WhitePaper0312.pdf<\/span><\/a><\/p>\n<p><span style=\"font-weight: 400;\">Accessed 10 February 2017.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Mouza, C. &amp; Levigne, N. (2013). <\/span><i><span style=\"font-weight: 400;\">Learning Sciences, Instructional Systems, and <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Performance Technologies.<\/span><\/i><span style=\"font-weight: 400;\"> New York: Springer.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">New London Group. (1996). A pedagogy of multiliteracies: Designing social futures. <\/span><i><span style=\"font-weight: 400;\">Harvard<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400;\">Educational Review.<\/span><\/i><span style=\"font-weight: 400;\"> 66(1), 60-92. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Papert, S. (1980). <\/span><i><span style=\"font-weight: 400;\">Mindstorms: Children, Computers, And Powerful Ideas.<\/span><\/i><span style=\"font-weight: 400;\"> New York: Basic<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0Books.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Rajan, A.V., Archibald, B.M., &amp; Santhosh, J. (2004). \u201cKnowledge <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Management: Dispelling Myths and Finding Directions. <\/span><i><span style=\"font-weight: 400;\">Knowledge Management <\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0International Conference and Exhibition 2004<\/span><\/i><span style=\"font-weight: 400;\"> (KMICE 2004), Penang.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Sabzian, F. &amp; Gilakjani, A. (2013). Teacher\u2019s Attitudes and Computer Technology Training, <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Professional Development, Integration, Experience, Anxiety, and Literacy in English <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Language Teaching and Learning. <\/span><i><span style=\"font-weight: 400;\">International Journal of Applied Science and <\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i> <i><span style=\"font-weight: 400;\">Technology <\/span><\/i><span style=\"font-weight: 400;\">(3).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Siegle, D. (2009). Developing student programming and problem-solving skills with Visual<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0Basic. <\/span><i><span style=\"font-weight: 400;\">Gifted Child Today, 32<\/span><\/i><span style=\"font-weight: 400;\">(4). 24\u201329.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Tapscott, D. (2008). Net Geners Relate to News in New Ways. <\/span><i><span style=\"font-weight: 400;\">Nieman Reports; Winter 2008<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a062<\/span><\/i><span style=\"font-weight: 400;\">(4). 18-19.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">United National Educational, Scientific and Cultural Organization (UNESCO). (2005). Towards <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">Knowledge Societies. UNESCO Publishing. Retrieved from <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <a href=\"http:\/\/unesdoc.unesco.org\/images\/0014\/001418\/141843e.pdf\"><span style=\"font-weight: 400;\">http:\/\/unesdoc.unesco.org\/images\/0014\/001418\/141843e.pdf<\/span><\/a><span style=\"font-weight: 400;\">. Accessed 11 February <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span> <span style=\"font-weight: 400;\">2017.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Yukselturk, E. \u00a0&amp; Altiok, S. (2016). An investigation of the effects of programming with Scratch <\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0on the preservice IT teachers\u2019 self-efficacy, perceptions and attitudes towards computer <\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0programming: Programming with Scratch. <\/span><i><span style=\"font-weight: 400;\">British Journal of Educational Technology<\/span><\/i><span style=\"font-weight: 400;\">(4).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Zammit, S. A. (1992). Factors facilitating or hindering the use of computers in schools.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/span><i><span style=\"font-weight: 400;\">Educational Research<\/span><\/i><span style=\"font-weight: 400;\">, 34. 57-66.<\/span><\/p>\n<p><span style=\"border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; text-indent: 20px; width: auto; padding: 0px 4px 0px 0px; text-align: center; font-style: normal; font-variant-caps: normal; font-weight: bold; font-size: 11px; line-height: 20px; font-family: 'Helvetica Neue', Helvetica, sans-serif; color: #ffffff; background-image: url(data:image\/svg+xml; base64,phn2zyb4bwxucz0iahr0cdovl3d3dy53my5vcmcvmjawmc9zdmciighlawdodd0imzbwecigd2lkdgg9ijmwchgiihzpzxdcb3g9ii0xic0xidmxidmxij48zz48cgf0acbkpsjnmjkundq5lde0ljy2mibdmjkundq5ldiyljcymiaymi44njgsmjkumju2ide0ljc1ldi5lji1nibdni42mzismjkumju2idaumduxldiyljcymiawlja1mswxnc42njigqzaumduxldyunjaxidyunjmyldaumdy3ide0ljc1ldaumdy3iemymi44njgsmc4wnjcgmjkundq5ldyunjaxidi5ljq0oswxnc42njiiigzpbgw9iinmzmyiihn0cm9rzt0ii2zmziigc3ryb2tllxdpzhropsixij48l3bhdgg+phbhdgggzd0itte0ljczmywxljy4nibdny41mtysms42odygms42njusny40otugms42njusmtqunjyyiemxljy2nswymc4xntkgns4xmdksmjquodu0idkuotcsmjyunzq0iem5ljg1niwyns43mtggos43ntmsmjqumtqzidewljaxniwymy4wmjigqzewlji1mywymi4wmsaxms41ndgsmtyuntcyidexlju0ocwxni41nzigqzexlju0ocwxni41nzigmteumtu3lde1ljc5nsaxms4xntcsmtqunjq2iemxms4xntcsmtiuodqyideyljixmswxms40otugmtmuntiyldexljq5nsbdmtqunjm3ldexljq5nsaxns4xnzusmtiumzi2ide1lje3nswxmy4zmjmgqze1lje3nswxnc40mzygmtqundyylde2ljegmtqumdkzlde3ljy0mybdmtmunzg1lde4ljkznsaxnc43ndusmtkuotg4ide2ljayocwxos45odggqze4ljm1mswxos45odggmjaumtm2lde3lju1niaymc4xmzysmtqumdq2iemymc4xmzysmtauotm5ide3ljg4ocw4ljc2nyaxnc42nzgsoc43njcgqzewljk1osw4ljc2nya4ljc3nywxms41mzygoc43nzcsmtqumzk4iem4ljc3nywxns41mtmgos4ymswxni43mdkgos43ndksmtcumzu5iem5ljg1niwxny40odggos44nzismtcunia5ljg0lde3ljczmsbdos43ndesmtgumtqxidkuntismtkumdizidkundc3lde5ljiwmybdos40miwxos40nca5lji4ocwxos40otegos4wncwxos4znzygqzcunda4lde4ljyymia2ljm4nywxni4yntigni4zodcsmtqumzq5iem2ljm4nywxmc4yntygos4zodmsni40otcgmtuumdiyldyundk3iemxos41ntusni40otcgmjmumdc4ldkunza1idizlja3ocwxmy45otegqzizlja3ocwxoc40njmgmjaumjm5ldiylja2miaxni4yotcsmjiumdyyiemxnc45nzmsmjiumdyyidezljcyocwyms4znzkgmtmumzayldiwlju3mibdmtmumzayldiwlju3miaxmi42ndcsmjmumdugmtiundg4ldizljy1nybdmtiumtkzldi0ljc4ncaxms4zotysmjyumtk2idewljg2mywyny4wntggqzeylja4niwyny40mzqgmtmumzg2ldi3ljyznyaxnc43mzmsmjcunjm3iemyms45nswyny42mzcgmjcuodaxldixljgyocayny44mdesmtqunjyyiemyny44mdesny40otugmjeuotusms42odygmtqunzmzldeunjg2iibmawxspsijymqwodfjij48l3bhdgg+pc9npjwvc3znpg==); background-size: 14px 14px; background-color: #bd081c; position: absolute; opacity: 1; z-index: 8675309; display: none; cursor: pointer; border: none; -webkit-font-smoothing: antialiased; top: 36px; left: 205px; background-position: 3px 50%; background-repeat: no-repeat no-repeat;\">Save<\/span><span style=\"border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; text-indent: 20px; width: auto; padding: 0px 4px 0px 0px; text-align: center; font-style: normal; font-variant-caps: normal; font-weight: bold; font-size: 11px; line-height: 20px; font-family: 'Helvetica Neue', Helvetica, sans-serif; color: #ffffff; background-image: url(data:image\/svg+xml; base64,phn2zyb4bwxucz0iahr0cdovl3d3dy53my5vcmcvmjawmc9zdmciighlawdodd0imzbwecigd2lkdgg9ijmwchgiihzpzxdcb3g9ii0xic0xidmxidmxij48zz48cgf0acbkpsjnmjkundq5lde0ljy2mibdmjkundq5ldiyljcymiaymi44njgsmjkumju2ide0ljc1ldi5lji1nibdni42mzismjkumju2idaumduxldiyljcymiawlja1mswxnc42njigqzaumduxldyunjaxidyunjmyldaumdy3ide0ljc1ldaumdy3iemymi44njgsmc4wnjcgmjkundq5ldyunjaxidi5ljq0oswxnc42njiiigzpbgw9iinmzmyiihn0cm9rzt0ii2zmziigc3ryb2tllxdpzhropsixij48l3bhdgg+phbhdgggzd0itte0ljczmywxljy4nibdny41mtysms42odygms42njusny40otugms42njusmtqunjyyiemxljy2nswymc4xntkgns4xmdksmjquodu0idkuotcsmjyunzq0iem5ljg1niwyns43mtggos43ntmsmjqumtqzidewljaxniwymy4wmjigqzewlji1mywymi4wmsaxms41ndgsmtyuntcyidexlju0ocwxni41nzigqzexlju0ocwxni41nzigmteumtu3lde1ljc5nsaxms4xntcsmtqunjq2iemxms4xntcsmtiuodqyideyljixmswxms40otugmtmuntiyldexljq5nsbdmtqunjm3ldexljq5nsaxns4xnzusmtiumzi2ide1lje3nswxmy4zmjmgqze1lje3nswxnc40mzygmtqundyylde2ljegmtqumdkzlde3ljy0mybdmtmunzg1lde4ljkznsaxnc43ndusmtkuotg4ide2ljayocwxos45odggqze4ljm1mswxos45odggmjaumtm2lde3lju1niaymc4xmzysmtqumdq2iemymc4xmzysmtauotm5ide3ljg4ocw4ljc2nyaxnc42nzgsoc43njcgqzewljk1osw4ljc2nya4ljc3nywxms41mzygoc43nzcsmtqumzk4iem4ljc3nywxns41mtmgos4ymswxni43mdkgos43ndksmtcumzu5iem5ljg1niwxny40odggos44nzismtcunia5ljg0lde3ljczmsbdos43ndesmtgumtqxidkuntismtkumdizidkundc3lde5ljiwmybdos40miwxos40nca5lji4ocwxos40otegos4wncwxos4znzygqzcunda4lde4ljyymia2ljm4nywxni4yntigni4zodcsmtqumzq5iem2ljm4nywxmc4yntygos4zodmsni40otcgmtuumdiyldyundk3iemxos41ntusni40otcgmjmumdc4ldkunza1idizlja3ocwxmy45otegqzizlja3ocwxoc40njmgmjaumjm5ldiylja2miaxni4yotcsmjiumdyyiemxnc45nzmsmjiumdyyidezljcyocwyms4znzkgmtmumzayldiwlju3mibdmtmumzayldiwlju3miaxmi42ndcsmjmumdugmtiundg4ldizljy1nybdmtiumtkzldi0ljc4ncaxms4zotysmjyumtk2idewljg2mywyny4wntggqzeylja4niwyny40mzqgmtmumzg2ldi3ljyznyaxnc43mzmsmjcunjm3iemyms45nswyny42mzcgmjcuodaxldixljgyocayny44mdesmtqunjyyiemyny44mdesny40otugmjeuotusms42odygmtqunzmzldeunjg2iibmawxspsijymqwodfjij48l3bhdgg+pc9npjwvc3znpg==); background-size: 14px 14px; background-color: #bd081c; position: absolute; opacity: 1; z-index: 8675309; display: none; cursor: pointer; border: none; -webkit-font-smoothing: antialiased; top: 36px; left: 205px; background-position: 3px 50%; background-repeat: no-repeat no-repeat;\">Save<\/span><\/p>\n<p><span style=\"border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; text-indent: 20px; width: auto; padding: 0px 4px 0px 0px; text-align: center; font-style: normal; font-variant-caps: normal; font-weight: bold; font-size: 11px; line-height: 20px; font-family: 'Helvetica Neue', Helvetica, sans-serif; color: #ffffff; background-image: url(data:image\/svg+xml; base64,phn2zyb4bwxucz0iahr0cdovl3d3dy53my5vcmcvmjawmc9zdmciighlawdodd0imzbwecigd2lkdgg9ijmwchgiihzpzxdcb3g9ii0xic0xidmxidmxij48zz48cgf0acbkpsjnmjkundq5lde0ljy2mibdmjkundq5ldiyljcymiaymi44njgsmjkumju2ide0ljc1ldi5lji1nibdni42mzismjkumju2idaumduxldiyljcymiawlja1mswxnc42njigqzaumduxldyunjaxidyunjmyldaumdy3ide0ljc1ldaumdy3iemymi44njgsmc4wnjcgmjkundq5ldyunjaxidi5ljq0oswxnc42njiiigzpbgw9iinmzmyiihn0cm9rzt0ii2zmziigc3ryb2tllxdpzhropsixij48l3bhdgg+phbhdgggzd0itte0ljczmywxljy4nibdny41mtysms42odygms42njusny40otugms42njusmtqunjyyiemxljy2nswymc4xntkgns4xmdksmjquodu0idkuotcsmjyunzq0iem5ljg1niwyns43mtggos43ntmsmjqumtqzidewljaxniwymy4wmjigqzewlji1mywymi4wmsaxms41ndgsmtyuntcyidexlju0ocwxni41nzigqzexlju0ocwxni41nzigmteumtu3lde1ljc5nsaxms4xntcsmtqunjq2iemxms4xntcsmtiuodqyideyljixmswxms40otugmtmuntiyldexljq5nsbdmtqunjm3ldexljq5nsaxns4xnzusmtiumzi2ide1lje3nswxmy4zmjmgqze1lje3nswxnc40mzygmtqundyylde2ljegmtqumdkzlde3ljy0mybdmtmunzg1lde4ljkznsaxnc43ndusmtkuotg4ide2ljayocwxos45odggqze4ljm1mswxos45odggmjaumtm2lde3lju1niaymc4xmzysmtqumdq2iemymc4xmzysmtauotm5ide3ljg4ocw4ljc2nyaxnc42nzgsoc43njcgqzewljk1osw4ljc2nya4ljc3nywxms41mzygoc43nzcsmtqumzk4iem4ljc3nywxns41mtmgos4ymswxni43mdkgos43ndksmtcumzu5iem5ljg1niwxny40odggos44nzismtcunia5ljg0lde3ljczmsbdos43ndesmtgumtqxidkuntismtkumdizidkundc3lde5ljiwmybdos40miwxos40nca5lji4ocwxos40otegos4wncwxos4znzygqzcunda4lde4ljyymia2ljm4nywxni4yntigni4zodcsmtqumzq5iem2ljm4nywxmc4yntygos4zodmsni40otcgmtuumdiyldyundk3iemxos41ntusni40otcgmjmumdc4ldkunza1idizlja3ocwxmy45otegqzizlja3ocwxoc40njmgmjaumjm5ldiylja2miaxni4yotcsmjiumdyyiemxnc45nzmsmjiumdyyidezljcyocwyms4znzkgmtmumzayldiwlju3mibdmtmumzayldiwlju3miaxmi42ndcsmjmumdugmtiundg4ldizljy1nybdmtiumtkzldi0ljc4ncaxms4zotysmjyumtk2idewljg2mywyny4wntggqzeylja4niwyny40mzqgmtmumzg2ldi3ljyznyaxnc43mzmsmjcunjm3iemyms45nswyny42mzcgmjcuodaxldixljgyocayny44mdesmtqunjyyiemyny44mdesny40otugmjeuotusms42odygmtqunzmzldeunjg2iibmawxspsijymqwodfjij48l3bhdgg+pc9npjwvc3znpg==); 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Embedding well-designed coding tasks into \u201ccollaborative, problem-based [&hellip;]<\/p>\n","protected":false},"author":49848,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-91","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/pages\/91","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/users\/49848"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/comments?post=91"}],"version-history":[{"count":7,"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/pages\/91\/revisions"}],"predecessor-version":[{"id":430,"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/pages\/91\/revisions\/430"}],"wp:attachment":[{"href":"https:\/\/blogs.ubc.ca\/nroberts\/wp-json\/wp\/v2\/media?parent=91"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}