Interactive Infographic
Reflection
I appreciated this opportunity to engage in the production of a multimodal digital infographic to explore the development of desktop 3D printers and their impact in the context of post-secondary academic libraries. I selected this topic as it connects with my current professional practice, where part of my role involves supporting the training and use of 3D printers at a college library makerspace. Prior to this assignment, my knowledge of 3D printers was primarily functional, in that I understood the mechanics and processes well enough to support their use in the learning environment. Wherever possible, I drew upon my own knowledge and experience with desktop 3D printing and shared it where appropriate.
While researching the subject matter for this infographic, I’ve acquired a deeper understanding of the events leading to the uptake of 3D printing in the academic library environment. I also now understand it’s origins of 3D printing as a prototyping tool, how it might be considered a “remediation” (Bolter, 2001) of subtractive manufacturing tools, and its impact on supporting digital fluency skills related to digital design. I also have a greater appreciation for the sheer range of 3D printing types and applications outside of the educational context.
This was my first attempt at creating an infographic of this scale for an academic assignment. I used Genially to design the infographic and attempted to communicate my findings in a predominately visual mode using Adobe Illustrator and royalty-free vector graphics sourced from Freepik. I did, however, lean on linguistic modes to some extent to communicate my ideas. I achieved this by including interactive hot spots to provide additional information related to each point on the poster. Overall, I enjoyed this opportunity to explore the development and impact of desktop 3D printing and in a way that is relevant and useful within my practice.
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