Interactive Infographic Reflection I appreciated this opportunity to engage in the production of a multimodal digital infographic to explore the development of desktop 3D printers and their impact in the context of post-secondary academic libraries. I selected this topic as it connects with my current professional practice, where part of my role involves supporting the …
Author Archives: christopher rugo
Link #6: Elaine Lee – Detain/Release or Text-To-Image
Link to Original Post: Task 11 – Detain/Release or Text-To-Image (Lee, 2023) Comment Hi Elaine, I enjoyed reading your post for this task! I found your reflection on AI’s implications in the educational environment particularly interesting, as it’s something that I think about often in my own work environment. Although we work in different instructional …
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Link #5: Lubna Yasin – Mode Bending
Link to Original Post: Task 7 – Mode Bending (Yasin, 2023a) Comment Hi Lubna, I really appreciate the approach you took towards this mode-bending task! In particular, I thought it was really neat that you took this opportunity to further align the task with your own identity, by taking a social constructed approach to the …
Task 12: Speculative Futures
Scenario Prompt This week’s task involved writing a scenario based on a prompt generated through a version of Situation Lab’s (n.d.) game, The Thing From The Future. Describe or narrate a scenario about a pill found a few years into a future in which society as we know it has come apart. Your description should …
Link #4: Amy Stiff – Attention Economy
Link to Original Post: Task 10 – Attention Economy (Stiff, 2023) Comment Hi Amy! I enjoyed reading your response to this activity. User Inyerface did a really great job at subverting expectations when it comes to web interface design. As you mention in your post, this illustrates what is possible with web design and how …
Task 11: Detain/Release
This week’s task involved engaging with a simulation called Detain/Release (Porcaro, 2019), which involves taking on the role of a pre-trial judge and ‘ruling’ on 24 simulated cases. Rulings are based on simulated defendant profile, scaled AI risk assessments, and prosecution recommendations. I attempted the simulation twice, as my connection failed towards the end of …
Task 10: Attention Economy
This week’s task involved playing the online game User Inyerface (Bagaar, 2019) and reporting back on our experience. I found this task to be both fun and frustrating, and in many ways, reminded me of an escape room challenge in the form of web page. The game managed to subvert my expectations a number of …
Task 9: Network Assignment Using Golden Record Data
This task involved analyzing a network based on each class member’s song choices for Task #8: Golden Record Curation using Palladio, a data visualization tool (Stanford, n.d.). Analysis Given that I have very limited experience with network visualization, let alone Palladio, the video tutorials by Systems Innovation (2015) were a useful primer to become more …
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Task 8: Golden Record Curation
This week’s task involved curating 10 musical tracks from the original 27 that were included on the Voyager Golden Record. Listed below are the tracks that I’ve selected: Reflection When approaching this task, I was reminded of Dr. Smith Rumsey’s recorded talk at Brown University (2017), which addresses the preservation of digital information in the …
Task 7: Mode Bending
This week’s task involved changing the semiotic mode of our week 1 task. I’ve opted to redesign my original task by creating an audio-driven trivia game using Twine. During the game, users are invited to guess the items in my bag based on the sounds that they make. Twine Game: Play ‘What’s in My Work Bag’ …