- Question—–>What do you think designers of learning experiences should do?
If the goal of a technology-enhanced-learning experience (TELE) is to incorporate technology into the process of education, we should be very careful that it is both relevant and feasible. Technology for the sake of technology is not a reason to cast aside previous methods (see my previous post “A Working Definition of Technology” ). If the technology replaces a prior process well and effectively, and has the potential to afford a deeper connection to the knowledge, then it is worth incorporating into the classroom. - Question—–>How would you design a technology-enhanced learning experience?
The dreaded “lab” process in Science class is seen by some students as a painful exercise and laborious process. Many schools have class sets of iPads. I would like to see the process of conducting an experiment as completely digital – i.e. paperless. In student lab pairings or groups, one person could record all data, in text, photos, videos, interviews, and graphs; and the group could seamlessly incorporate the lab report, results, web content, extensions, etc… into a final product that relies heavily on technology, but also on the imagination and vision of the students. The product could be handed in to the teacher’s network “inbox”, but really, the process itself is more educationally valid than the product. I recognize that this process may be currently used in some schools, but not in ours or any that I know about!