The Difference Between Social Enterprise and Charity

Standard

“If the United Nations was fully funded why would we need the Arc or social enterprise?”

While the United Nations has done much for the world in times of crisis, and has improved living conditions in the world drastically through agencies such as the World Health Organization (WHO), it does not replace the need for social enterprise.

The WHO has led many successful campaigns, eradicating diseases like smallpox.
Source: http://fenwayfocus.org/wp-content/uploads/2013/07/who-logo1.jpg

There are key fundamental differences between charity and social enterprise. The United Nations provides aid that attacks symptoms of a problem, rather than cause. Social enterprise aims to improve conditions through entrepreneurship, improving the skills of individuals so they can fix problems that arise. Where aid is a temporary bandaid to larger problems, entrepreneurship gives individuals the toolkit to completely fix said problems. The United Nations and similar charity work provide help for the short term. Social enterprise teaches the skills to make create sustainability.

Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime.
Source: http://experiencelifefully.com/wp-content/uploads/Teach-a-Man-to-Fish.jpg

Programs like ARC are not charities, instead focusing on the principles of social entrepreneurship. Where the UN and charities focus on short term issues or crises, social enterprise focuses on the long term improvement of its beneficiaries. It is important that the two coexist.

External Source:

http://news.bbc.co.uk/2/hi/special_report/1998/health/47191.stm

Marvel Studios a Seal of Quality?

Standard

Has the Marvel name created a guarantee of quality on their films?
Source: http://www.eggplante.com/wp-content/uploads/2014/07/Marvel-Studios-Logo.png

This blog post is a response to Sincere Cheong’s blog post.

Since 2008, Marvel has released successful blockbuster film after blockbuster film, all because they retained creative license over their comic characters. Unlike other studios, instead of purchasing the rights to popular characters; for example, Spiderman and X-Men by Sony and Fox, Marvel uses the rights to characters they already own. Because they own the rights to so many of their own characters, they are able to create a cinematic universe that spans most of the Marvel world. Movies like the Avengers containing a ensemble cast of high profile superheroes would not be possible without the control that Marvel Studios has over the Marvel IPs. This universe, dubbed the Marvel Cinematic Universe has created a competitive advantage that other superhero movies like Spiderman, X-men and Fantastic Four do not have.

The Cinematic Universe means characters are able to make cameos or co-star in other Marvel Studios movies, a competitive advantage that has pushed Marvel films past other franchises.
Source: http://fc01.deviantart.net/fs71/i/2014/100/c/5/the_marvel_cinematic_universe_by_tehopefulcomicartist-d7dx52c.png

However, the recent success of Guardians of the Galaxy, a new IP with no name recognition, has shown that Marvel’s creative stamp carries credibility with viewers. In fact, a formally unknown franchise was able to set many box office records. Marvel Studios does not need to rely on the rights of high profile superheroes like other superhero movies do. Marvel’s name has become a seal of quality creating hype and intrigue for any movie they produce. If the upcoming film Ant-Man is a success, Marvel can rest assured knowing that they can pull unheralded characters from the Marvel roster and create films that can match or exceed those of A-list superheroes.

Ant-Man does not carry the name recognition of a Iron Man or Captain America. Before the movie announcement, many had been unaware of the existence of such a character.
Source: http://www.joblo.com/newsimages1/ant-man-movie-teaser.jpg

Sources:

https://blogs.ubc.ca/sincerecheong/2014/11/02/a-revolution-in-movie-making/

http://www.businessweek.com/printer/articles/192489-kevin-feige-marvels-superhero-at-running-movie-franchises

http://variety.com/2014/film/news/guardians-of-the-galaxy-marvel-analysis-1201274603/

Project Ara Prototype Demoed

Standard

Project Ara phones are phones composed of modules assembled on frames
Source: http://upload.wikimedia.org/wikipedia/en/7/7d/Project_Ara_scattered_parts.png

When I first saw the Phonebloks concept video, I was intrigued by the simplicity of the proposal: cellphone longevity, modularity, and customization. However, I was skeptical. It was a well presented idea through social media by a team of designers, not engineers or businessmen. The concept had no technological backing, no prototype, and no business plan. The concept simply became viral because of its aesthetically appealing and accessible video, which presented a problem — electronic waste — and a very, very optimistic solution.

Here is the original Phonebloks video for those interested:

When Motorola acquired the project, dubbed Project Ara, I was surprised that the concept was viable. And when Motorola was sold to Lenovo by Google, Google held on to a couple fragments of Motorola: the patents, and notably, Project Ara.

With Google heading Project Ara, the possibility of a modular cellphone is becoming a reality. Under Google’s direction, a prototype has been demoed, and a business plan has been released. The project’s motto: “Designed exclusively for 6 billion people,” shows the team’s goal with the project, to provide a fully customizable phone, and to make smartphones accessible to new markets, ensuring that untapped mass markets use Google services. Google plans to sell working starter kits that include a frame, a screen, a battery, a low end CPU and WiFi for $50 USD. Ara will no doubt saturate the low-end phone market. Modules will be sold on a store similar to the Google Play store. There is no license or fee for producers to develop a module, which lowers the barrier to entry for cellphone hardware producers.

Here are some images by Engadget of an Ara prototype at Expand NY 2014:

Commercial release is planned for 2015 Q1.

Sources:

http://www.engadget.com/2014/11/07/google-modular-smartphone-project-ara/

http://www.projectara.com/

Freemium Isn’t Free

Standard

This blog post is a response to Dredge’s blog post on The Guardian.

South Park’s most recent episode “Freemium Isn’t Free” satirizes the recent influx of “free” games that include microtransactions, a genre that has become very popular as app piracy has flourished. Games of this genre include the popular Candy Crush Saga, and Clash of Clans, but is also prone to rip-offs and blatant money grabs. These freemium games are often the top grossing apps on the Apple Appstore and Google Play, but why are these “free” games making so much money?

The menu of South Park’s freemium game, Terrance & Phillip: Give Us Your Money
Source: http://toucharcade.com/wp-content/uploads/2014/11/terrance1.jpg

The show makes some very good points about how these freemium games really work. Summarized from the show by VentureBeat:

1. Entice the player with an easy game loop.

2. Compliment the player with flashy casino slots-like rewards and graphics.

3. Train players to spend the in-game currency.

4. Then offer players the chance to spend real money for that in-game currency.

5. Then make the game about waiting, but let them pay to avoid waiting.

Freemium games have to be “just barely fun”
Source: http://i0.wp.com/cdn.bgr.com/2014/11/south-park-freemium.png?w=625

This is basically a foot in the door method of sales. By first allowing a user to download the app for free, it is easier to establish a large user base. Then people who have downloaded the app may decide to pay for the in-game benefits or currency.

The show goes on to explain how the vast majority of people who play freemium games never spend a penny; however, the goal of freemium games is, to quote the show, “finding the heaviest users and extracting the most amount of cash from them.”

The games aren’t engineered to be fun, they are engineered to make users spend money. Another strategy is to purposely create micropayments that are very easily accessible by children.

We all have heard or personally seen the horror stories of microtransactions. It may be impossible to fight off microtransactions completely, but it is possible to make them morally ethical. In fact, many developers have made it their goal to make their games non-dependent on micropayments, or have sworn off micropayments altogether.

Sources:

http://www.theguardian.com/technology/blog/2014/nov/07/south-park-freemium-mobile-games

http://www.telegraph.co.uk/technology/video-games/9990086/In-app-charging-five-horror-stories.html

http://venturebeat.com/2014/11/06/south-park-is-right-about-why-the-simpsons-and-family-guy-free-to-play-games-stink/

The Age of Commercial Space Flights Delayed?

Standard

This blog post is a response to Adrian Yu’s blog post.

Reading through Adrian Yu’s blog, I came across a blog post that interested me as a big fan of Elon Musk and commercial space flight. As the CTO of the SpaceX, a private aerospace company, Elon Musk declared the goal of the company: to colonize Mars.

As a strong supporter of further exploration of space, SpaceX’s goal excites me. However, two recent accidents seem to show that commercial flight is still a long ways to go. On Oct. 28, the Antares rocket developed by Orbital Sciences Corporation exploded on takeoff. On Oct. 31, Virgin Galactic’s VSS Enterprise, designed to carry passengers into space suffered a catastrophic failure.

Antares Rocket Explosion – First Hand Account From NASA Wallops

Virgin Galactic Crash

As a very new private industry, governments shouldn’t strictly regulate privatized space travel or risk destroying the industry before it makes progress. However, these two recent events have undoubtedly devastated the commercial space industry as people are questioning regulations and the safety of commercial space flight. These events have possibly thrown a wrench in SpaceX’s plans.

Sources:

https://blogs.ubc.ca/adrianyu/2014/10/05/the-colonization-of-space/

http://www.bbc.com/news/science-environment-29895140

http://www.space.com/27638-virgin-galactic-crash-private-spaceflight-safety.html

Retailers Disabling NFC In Hopes of Establishing Retail Payment App, CurrentC

Standard

Retailers are disabling NFC readers to establish their own payment systems.
Source: http://www.josic.com/wp-content/uploads/mobile-payments2.jpg

While NFC payment systems have existed long before Apple Pay, the popularity of Apple phones has created a introduced mobile payment to a much larger audience. The original idea of systems such as Apple Pay and Google Wallet is provide a safe and secure method of storing credit card information on a mobile phone, capable of making convenient payments by simply tapping NFC enabled devices. Banks have enthusiastically supported mobile payments, seeing them as a method of increasing purchases made with credit cards.

For a while, NFC has been a different way to pay, used rather infrequently by early adopters of said technology. However, with Apple Pay introducing mobile payment to the masses, suddenly retailers want a share of the mobile payment market. Retail staples like Walmart, Kmart, 7-Eleven, and Best Buy have banded together to create a new payment system called CurrentC, while disabling the NFC readers that were previously installed. It will not be surprising if other retailers follow suit. CurrentC’s biggest PoD is drawing directly from checking accounts, eliminating credit card fees. In addition, CurrentC will reward users with coupons. But the fact that it is forced on customers is unhealthy behavior. In fact, it has received much backlash.

Mobile payments do not yet have a de facto standard. However, CurrentC and its backers are just stifling technological growth.

Source:
http://www.theverge.com/2014/10/25/7069863/retailers-are-disabling-nfc-readers-to-shut-out-apple-pay

Yinka Dene Alliance Against Pipeline

Standard

First Nations Protesting the Proposed Pipeline
Source: http://www.dominionpaper.ca/files/dominion-img/EdmontonMarchYDA.preview.jpg

Despite the Canadian government and Enbridge’s wishes, many First Nations groups refuse to allow the pipeline to be build. The opposition group is led by the Yinka Dene Alliance who claim that the proposed pipeline would devastate their traditional land.

In 2010, a Enbridge pipeline carrying tar sand oil burst in Michigan, pouring almost a million gallons of crude oil into the Kalamazoo river. One of the main fears for First Nations groups is the effect an oil spill could have on the ecosystem, namely on sockeye salmon and the Nechako white sturgeon, culturally important species.

The lifestyle led by First Nations group relies on traditional food and land, and it should be protected. Many First Nations groups worked in keyohs, areas where families had the right to gather food and hunt. The land has a rich history, essentially each families home. The pipelines would completely destroy the systematic keyoh system.

Enbridge however does has the support of some groups. The company claims 26 of the 40 First Nations groups on the proposed path have already signed equity sharing agreements.

Though it would be impossible to garner the support of each First Nations group, so long as there are groups opposed to the destruction of their native land, Enbridge and the Canadian government have no right to build a pipeline through their homes.

Sources:

http://www.vancouversun.com/life/Premier+urges+cooperation+more+litigation+government+natives+reach+fork+road/10194776/story.html

http://www.vancouversun.com/news/There+will+pipeline/10122968/story.html

Hong Kong Protests Push FireChat Into Spotlight

Standard

FireChat is connecting protesters without using a cellular network or internet access
http://i2.cdn.turner.com/money/dam/assets/140930204530-firechat-620×348.jpg

FireChat, an app designed to connect friends at crowded venues has been pushed to the spotlight by recent protests in Hong Kong. Instead of using cellular networks or internet access, the app relies on bluetooth or peer-to-peer wifi to send messages to people within 70 meters of the user. It creates a public forum organized in a geographic location. This makes it hard for authorities to monitor and crack down on conversations.

It was adopted by the Occupy protesters amid fears of an internet shutdown by the authorities. The app was quickly pushed into the top downloads of Apple’s Appstore and Google Play.

Originally made by Open Garden for entertainment purposes, the app’s rise to the limelight has proved that it is useful in countries with censorship and countries with poor internet connectivity. The app may gain traction due to recent events.

Apps with large user bases have lots of value to investors due to the potential for localized advertisements. Recently the value of similar apps has skyrocketed. WhatsApp was bought by Facebook for 19 billion dollars. Will FireChat be the next app sold for over a billion dollars?

http://www.cnbc.com/id/102055796#.
http://www.latimes.com/business/technology/la-fi-tn-firechat-hong-kong-20141001-story.html?track=rss

PayPal to Become its Own Entity

Standard

https://www.paypal-community.com/t5/image/serverpage/image-id/10498i9662491295327039/image-size/original?v=mpbl-1&px=-1

With the announcement of Apple Pay, Alibaba’s IPO, and the popularity of various payment systems, it is clear that PayPal has its hands on a golden opportunity. As one of the earlier payment systems, people have used and trusted PayPal. The division from Ebay is a great move that will allow PayPal to pursue new opportunities as mobile payments have become more and more popular.

Ebay has held back PayPal as a subsidiary of a downward company. Investor Carl Icahn has commented “PayPal’s a jewel and Ebay is covering up its value.” PayPal founder Elon Musk has gone on record stating “It doesn’t make sense that a global payment system is a subsidiary of an auction website… It’s as if Target owned Visa or something, [PayPal] will get cut to pieces by Amazon payments or by other systems like Apple and by start-ups if it continues to be part of eBay… It will either wither or be spun out.”

The division will allow PayPal to aggressively cement itself as a global payment system, in a market brimming with potential growth.

http://www.forbes.com/sites/stevenbertoni/2014/09/30/ebay-and-paypal-to-split-carl-icahn-and-elon-musk-wish-comes-true/

Malaysia Airlines Cutting 6000 Jobs

Image

 

Malaysia Airlines in Beijing Capital International Airport, one of the busiest in the world, empty http://www.scmp.com/sites/default/files/styles/980w/public/2014/03/10/malaysia_airline-epa-net.jpg?itok=2l6N8_SN

 

Two unthinkable disasters have befallen Malaysia Airlines that are still fresh in the memory of fliers. One, flight MH370 lost in the sea. Two, flight MH17 shot down over Ukraine by rebels. Flights have been lifting off with empty seats, despite recent price cuts. In China, fliers have completely deserted the airline with the loss of flight MH370, which was carrying 152 Chinese citizens. Almost 200 crew members have quit due to fear and stress.

Malaysia Airlines has cut 6,000 jobs to repair the airline’s profitability, which was already reporting losses before the two tragedies. The airline will be run by the state, and a new Chief Executive will be appointed to lead the company. All in the effort to restructure the airline.

At this point, all Malaysia Airlines can do is attempt to salvage its reputation or rebrand. With disasters fresh in the minds of potential fliers, customers shy away from Malaysia Airlines despite cheap fares and relative safety of airplanes. Mohshin Aziz, an aviation analyst at Maybank Investment Bank puts the daily losses at about $1.7 million a day, which is unsustainable for the airline. For Malaysia Airlines to even attempt to recover, first they are going to have to cut costs.

http://www.theguardian.com/business/2014/aug/29/malaysia-airlines-cuts-6000-jobs

http://www.npr.org/blogs/parallels/2014/07/23/334062483/after-two-disasters-can-malaysia-airlines-still-attract-passengers