B: Design of TELE

What do you think designers of learning experiences should do? How would you design a technology-enhanced learning experience?

In response to Kozma and the above questions, create your own personal, short statement on an ideal pedagogical design of a technology-enhanced learning experience for math and/or science.

“Designers should provide students with environments that restructure the discourse of …classrooms around collaborative knowledge building and the social construction of meaning” (Kozma, 2003, p.9).

I think that constructivist principles would play a huge role in the design.

Ideal Pedagogical design for a Technology – enhanced environment should:

  • Be a collaborative space in which students are required to work together to construct knowledge
  • Promote active participation by students and foster independent learning skills
  • Provide opportunities for students to communicate with peers, discuss ideas, concepts, compare and evaluate
  • Promote the use of technology to conduct research, analyze information/data, solve problems, design products, publish results  and assess their work and work of their peers
  • Promote critical thinking skills
  • Focus on the construction of knowledge not on the learning of how to use the tool
  • Have teachers that facilitate, motivate, guide student learning, act as the resource people in  process of student inquiry

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