Teething out Toothless the Dragon // 1

Toothless is finally beginning to take shape.

I had a slow start with modelling him because countless (perhaps unnecessary) hours devoted to drawing, assembling, and placing the horizontal and vertical section cuts  in their correct positions: a feature that I, ironically, am not even exercising.

The first component I began modelling was his head. For this, I used one horizontal section, two vertical sections, and one cross section to then run the “NetworkSrf” command between the lines drawn. I then used control points to adjust his face and create his nose, which protrudes slightly out of his face.  I created his eye with a flattened sphere and placed it in the exact same position as the original model.

Screen Shot 2014-10-27 at 11.16.10 PM Screen Shot 2014-10-27 at 11.30.30 PM

This image represents my two attempts at modelling the body. The “NetworkSrf” command was not successful in using vertical, horizontal and sectional lines for construction in the way that I had arranged them, so I began altering an already made solid, in this case a sphere, with their control points in order to mould a shape that resembles his torso.

Screen Shot 2014-10-27 at 11.14.30 PM

Different strategies for attacking Toothless’ ears were explored.  Much adjusting of control points needed in order to create necessary indentations, curves, and heights.

Screen Shot 2014-10-27 at 11.10.54 PM

After testing many strategies in constructing Toothless’ legs,  I settled with using the pipe tool. In my next approach, I will proceed to use control points (as few as possible) in order to shape the leg further. I can do this because I created a framework from an earlier, more geometric rendition of Toothless’ leg. This rendition was constructed by extruding one leg’s profile as a surface, generating various rectilinear section lines from the leg, rebuilding the rectilinear lines into circular shapes, likened to the leg, and then constructing a centre curve through each midpoint.

Screen Shot 2014-10-27 at 11.09.15 PM

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