Summary of IP #4: Based on Chapter 3: What is a Game? (Egenfeldt-Nielsen, Smith, & Tosca, 2020) Explores different ways games and play are defined and theorized Covers formal definitions, pragmatic definitions, and game genres Purpose of Theories Help define what counts as a game Distinguish games from other forms…
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Assignment Instructions: This assignment entails playing a game solo and taking notes, then watching someone online play the same game via Twitch or YouTube, taking notes as well. As this is a bit more elaborate assignment, please see instructions below. Your job is to act as a researcher, taking notes…
Leave a CommentIntellectual Production #8: Working alone–and for some of you this is re-reading (no harm in that!), read chapters 1-3 and do at least 5 of the exercises Fullerton suggests. For those of you who this is not a new reading reflect on your past work, and choose different exercises –…
Leave a Comment“Cats and portals: Video games, learning, and play.” (Gee, 2008) 3 Descriptive Sentences Gee (2008) explores how well-designed video games are a form of play that support deep learning, much like how cats engage with the world by actively playing, interacting, and exploring. Games such as Portal frame play as…
Leave a CommentThe “ISTE Standards for Educators” provides a framework that outlines the knowledge, skills, and practices educators need to effectively teach and support student learning in technology-rich environments. These standards encourage educators to continually improve their professional learning, lead and advocate for equitable access to technology, foster safe and ethical digital…
Leave a CommentRubrics can be excellent assessment tools for educators. Rubrics can clearly, easily, and quickly indicate achievement across various elements of student work. It can be used for marking assignments or participation on any type of student work. Here are some helpful resources to get you started: University of Waterloo –…
Leave a CommentLink to video presentation (opens in YouTube) Link to demo of Plan, Prep, Perform (built with Claude.ai) ETEC 565 – Final Project
Leave a Comment( Sara’s original post can be found here ) I really enjoyed reading Sara’s reflection for Task 6: *An Emoji Story*. I’m fairly sure she was summarizing the CBC show *Schitt’s Creek*, the hilarious Canadian sitcom. Coincidentally, I started rewatching the series again tonight – it is becoming a holiday…
1 Comment(BL’s original post can be found here) BL’s mode-bending assignment is such an insightful example of how meaning totally shifts when you move from one mode to another. I really appreciated how BL didn’t simply translate their “What’s in your bag/phone” task into another form, but instead reconsidered the purpose…
Leave a Comment(James’ original post can be found here) I really enjoyed reading James’ post for Task 3 – Voice to Text. I didn’t do this task as part of my assignments so I was curious to see what the task was about and how others approached it. I also have not…
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