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ETEC 540 – Task 12: Speculative Futures

Prompt for Microsoft Copilot: “In approximately 500 words, describe or narrate a scenario about a building found a century into a future in which order is deliberately coordinated or imposed. Your description should address issues related to family and elicit feelings of excitement.” Response from Microsoft Copilot: The Harmonium Spire:…

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ETEC 540 – Task 11: Text-to-Image

  See Full Text Conversations here:  Experiment 1: Text to Infographics Experiment 2: Text to Photos Introduction  This week in ETEC 540 we learned all about algorithms and discussed some technological applications (such as generative pre-trained transformers (GPT) and text-to-image generative models) that are central to the debates about technology…

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ETEC 540 – Task 11: Experiment 1 – Infographics

See full transcript here: https://copilot.microsoft.com/shares/BaJvtW61K55uvA5jQqWYP Can you tell me about Joseph Weizenbaum’s Eliza program? ELIZA was one of the very first chatbots, created in 1966 by MIT professor Joseph Weizenbaum. It simulated human conversation using simple pattern-matching techniques, most famously through a script called “DOCTOR” that mimicked a psychotherapist.24 ????‍????…

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ETEC 540 – Task 11: Experiment 2 – Photos

Below is my full conversation with Microsoft Copilot regarding image creation. Full conversation here: https://copilot.microsoft.com/shares/vbQN4rPSXD1bS6WFGgGrH   You said Can you generate an image of a person using a computer, with a teacher watching over their shoulder Copilot said   Your image is ready now — click the card above to…

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ETEC 540 – Task 5: Twine Task – “Choose your own ETEC 540 Adventure!”

Task The goal of this task was to create a game using Twine. Background Info: What is Twine? Twine is a free, open-source tool for creating interactive, nonlinear stories using hypertext links. It allows users to build “choose your own adventure” style games through text and hyperlinked navigation. No coding…

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ETEC 540 – Task 10: Attention Economy

Introduction In this assignment, I reflect on how the design choices in the game “User Inyerface” influenced my behaviour as a user and heightened my awareness of manipulative design practices in online spaces. The “Attention Economy” Digital platforms are constantly competing for our attention. The “attention economy” describes the ongoing,…

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ETEC 540 – Task 9: Network Assignment Using Golden Record Curation Quiz Data

BACKGROUND INFO: TERMINOLOGY NETWORK STRUCTURE AND GRAPH THEORY Vertices, vertex, nodes = an entity and we can ascribe some value to; each person or song in the visualization is a node; they have static properties that can be quantified. Edges, links, ties, relations = can be defined as a relation…

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