Design of Technology – Supported Learning Environments

Design Project Proposal – Interactivities

The learning material will be a combination of prefabricated resources such as books and article as well as originally created materials by the instructors. As this course is delivered using the MOODLE CMS platform, materials, instructions, and communications will take place virtually as well as F2F.  Leveraging upon this type of technology affords rapid transmission of course content, directions, and relay of assessment.  Furthermore, communication is enhanced through the use of Web 2.0 and its affordance to social networking. The modules will be formulated using a learning-cycle strategy as follows: exploration, reflection, engagement, and expansion (Wyse-Fisher, 2005).  Moreover, our approach will contain elements of Gagne’s instructional design theory as situations will directly impact methods and the content is conveniently consistent with the flow chart illustrated in “What is Instructional-Design Theory and How Is It Changing?” (Reigeluth, 1999, p. 7).

 

·         Capturing images in different settings and themes

·         Uploading, organizing, and sharing images

·         Taking notes

·         Creating and updating a weblog

·         Discussion

 

Interactivities are task-centred in accordance with Merrill (2007) instructional design.  These tasks will achieve the goals and problems prescribed through a consistent process throughout the unit.  Also, planned progressions will address the learning outcomes.

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