What is Genially?
Genially is a web-based platform for creating interactive content, founded in Spain in 2015. By 2025, it has grown to over 30 million users across more than 190 countries. Known for its user-friendly and intuitive design, Genially enables users to easily create engaging, interactive content. This has contributed to its rapid growth and earned it positive reviews and numerous EduTech awards.
The platform supports a wide range of applications, including learning and development, marketing, corporate training, and education. In the education sector, Genially has gained particular popularity among teachers worldwide due to its ease of use and ability to create interactive, gamified learning materials. Educators can design, collaborate on, personalize, share, and analyze a variety of gamified resources through the platform.
Published Research
Several studies have examined the impact of Genially on enhancing the teaching and learning process in various contexts. Cabrera-Solano (2022) argues that implementing a game-based learning approach through Genially can enhance English as a Foreign Language students’ grammar and vocabulary knowledge. The usability and attractiveness of interactive Genially games significantly increased students’ motivation to practice grammar and vocabulary, helping them meet the learning outcomes established in the course.
Jiménez et al. (2020) explored the use of educational escape rooms and breakout games through Genially for learning algebra in the third year of secondary education. The results showed that this approach was highly motivating for students, allowing them to enjoy learning, collaborate with peers, and demonstrate their progress.
Şahin (2023) suggests that digital educational escape room games through Genially contribute to attention, focus, motivation, problem-solving, and the development of a positive attitude toward the lesson, while allowing students to learn in a fun environment. The study concluded that designing digital educational escape room games was an engaging experience that focused participants’ attention on the subject, encouraged collaboration, and facilitated the review of learning outcomes from the participants’ perspectives.
Voices from EduTech
One EduTech blogger describes Genially as an excellent tool for enhancing teaching and engaging students with interactive, dynamic content. Features like pop-up windows and QR codes provide additional information, resources, or interactive tasks. This approach supports differentiated instruction, catering to diverse student needs. For example, a pop-up window can offer hints or further explanations for students who need extra support, while a QR code can link to supplementary materials for advanced learners. This flexibility helps create a more personalized learning experience, addressing the varying abilities and interests of students. (How Genially Adds Interactive Features in the Classroom, 2024)
The author also highlights Genially’s collaborative features, which allow students to work together on projects. For instance, students can co-create a digital poster for a history project, with each team member contributing different sections and resources. This collaborative process makes it easier for teachers to monitor progress and provide guidance, ensuring that all students are actively involved in and contributing to the project’s success.
Additionally, an EduTech podcast features Genially as a tool for supporting flexible learning resources in the classroom. It enables students to engage with content at their own pace, fostering exploration and self-directed learning. The podcast also emphasizes Genially’s achievement in becoming a double A-compliant platform, showcasing the platform’s commitment to accessibility and inclusivity in education. (How Genially Can Support Your Modern Classroom, n.d.)
Questions for Discussion
- How many/how long interactive elements would be adequate in online or in-person classes maximize its impact on students’ motivation and learning progress?
- Will the impacts of interactive content persist over time, or are they just temporary benefits for first-time users?
Click to access Genially
References
Cabrera-Solano, P. (2022). Game-Based Learning in Higher Education: The Pedagogical Effect of Genially Games in English as a Foreign Language Instruction. International Journal of Educational Methodology, 8(4), 719–729. https://doi.org/10.12973/ijem.8.4.719
Explore Genially—Product Overview and Key Features. (n.d.). Retrieved March 22, 2025, from https://genially.com/features/
How Genially Adds Interactive Features in the Classroom. (2024, July 8). https://www.studentcenteredworld.com/genially/
How Genially Can Support Your Modern Classroom. (n.d.). Modern Classrooms Project. Retrieved March 22, 2025, from https://www.modernclassrooms.org/blog/how-genially-can-support-your-modern-classroom
Jiménez, C., Arís, N., Magreñán Ruiz, Á. A., & Orcos, L. (2020). Digital Escape Room, Using Genial.Ly and A Breakout to Learn Algebra at Secondary Education Level in Spain. Education Sciences, 10(10), Article 10. https://doi.org/10.3390/educsci10100271
Şahin, G. (2023). Designing a digital escape room game: An experience of a digital learning tool in basic education. Journal of Educational Technology and Online Learning, 6(4), Article 4. https://doi.org/10.31681/jetol.1334912
Jeremy Takada Balden
March 24, 2025 — 2:54 PM
Hi Ran, thank you for this great introduction to Genially. Bonus points for using the platform to deliver your presentation!
I was immediately struck by the interactive difference that this platform presents: by controlling the progression of slides and having time to play around with the embedded samples, it was a much more user-centric experience than just sitting back and watching a presentation. I think that this key feature can definitely be leveraged by creative instructors to generate engaging content that feels more personalized for learners. In answer to your second question, I see this approach as persisting into the future, though of course there is the risk that if overused (or if content is poorly designed), students will tire of some of the aspects that make it so interesting at this time.
A couple of things popped up as I was making my way through the slides, and while I’m sure I can find answers on the internet, I was wondering if you or any classmates who’ve used Genially can address them. First of all, are captions available for the slides? This would enhance accessibility for sure. Next, is there some way to show the time (and even control the playback) for each slide? Your slides were nicely timed, but if an instructor put on a long bit of audio (like, more than 1 minute), students might want to replay segments without having to watch the entire slide over again.
Thanks again, and I am considering trying this platform for the end of the course portfolio presentation!
Ran
April 1, 2025 — 10:18 AM
Hi Jeremy,
Thank you for your kind words and insights! I do agree with your point that Genially provides a much more user-centric experience. As an instructional designer, one of my goals is to keep students “busy.” I constantly try to find different ways to keep learners engaged and active in their learning process, rather than just letting them sit back and view content. In that sense, Genially serves as a great tool for keeping the audience engaged with the content presented to them.
Also, thank you for your questions! They’re great, and I think it’s important to address them as we work to create an inclusive learning environment for all learners. Regarding your question about subtitles, Genially doesn’t seem to offer an auto-generated feature yet, like YouTube does. So, the workaround is to add subtitles manually. For each slide, you’ll need to insert text boxes and position them strategically so they appear as subtitles during the video. Additionally, the timing/playback feature isn’t supported because Genially’s presentation focuses on interactivity. It might be difficult to set a fixed time for each slide since the time spent on each may vary among different learners. However, if you’d like to include timing, you can add a timer as an interactive element to your slide. I found this blog post quite useful.
I hope this helps, and I look forward to seeing your course portfolio presentation with Genially!
Hannah
March 31, 2025 — 1:55 PM
Hi Ran,
I really enjoyed your presentation on Genially! The interactive features you showcased were fantastic—I’ve never had a “click and go” experience quite like that. It really shifts students from passive “sit and get” learning to active engagement. The ability to move forward and backward through content, embed images, videos, and even voice recordings makes it such a dynamic tool for both teachers and students.
I especially love the gamification aspect for assessment. It makes learning more engaging and allows for creative ways to check for understanding. I can absolutely see how Genially benefits teachers in presenting materials in a more interactive way, and how students can better absorb that same information.
That said, I find myself thinking about how students might use Genially themselves. Have you seen examples where students create their own interactive content? Do you think it’s intuitive enough for them to use effectively, or does it require a lot of scaffolding?
Looking forward to your thoughts!
Ran
April 1, 2025 — 10:30 AM
Hi Hannah,
Thank you for your comments! I really like your phrase, “shifting students from passive sit-and-get learning to active engagement.” I completely agree! Genially can be a powerful tool for making learning more active, engaging, and fun when used thoughtfully.
To answer your questions, I’m not directly interacting with students in the classroom, but considering its intuitive user interface and the variety of templates available, I’m confident that students will be able to create their own interactive content. In my personal opinion, I believe students in grade 6 or higher should be able to use the tool effectively with some scaffolding. Here you can find the Templates for Students. You’ll also find the Learning Game Templates here, as you mentioned you like the gamification aspect for assessment. 🙂
Thanks again for your comments!
Tracey Eyles
April 2, 2025 — 4:03 PM
Hi Ran,
Thank you for sharing this information on Genially! I found myself thinking about its potential for bringing some of my children’s rights projects to life.
I’ve been exploring ways for students to advocate for their rights through media, and Genially seems like a fantastic platform to support that. I can easily envision students creating interactive infographics or layered digital posters highlighting a specific right—like the right to be heard—complete with voice clips, statistics, student artwork, and links to real-world advocacy campaigns. The ability to integrate multiple media elements makes the learning experience both meaningful and student-centered.
What stood out to me most was Genially’s accessibility. I emphasize clarity and visual appeal in one of the activities I am considering. I love that Genially supports those same principles while empowering students to be creative and expressive. It’s especially valuable for learners who may not feel as confident as visual artists but still have a powerful message to share. Tools like this help level the playing field and amplify student voice.
Your presentation sparked ideas for how I might integrate Genially into future lessons. I can see it being beneficial for culminating projects and planning, research documentation, and even peer review. It’s definitely going into my toolkit moving forward!
Thanks again for the inspiration!
In kindness,
Tracey
Ran
April 7, 2025 — 9:22 AM
Hi Tracey,
Thank you for your comments and I’m so glad to hear that my presentation sparked ideas for your future lessons! I agree with your point that tools like Genially can help level the playing field and amplify student voice. Visual arts or creative aspects are no longer a barrier with these tools if a strong story or idea is present.
jack23
April 30, 2025 — 8:48 AM
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