Ideal TELE Design for Math and Science:
An ideal design of a technology-enhanced learning experience for math and science would be an interactive technology that is actually used by the students to enhance their learning, but is used collectively to encourage co-operative learning. The technology would invite as many learners as possible regardless of supposed constraints posed by various exceptionalities. Students’ use of the technology would be a fun engagement, where the learning outcomes for science or math are being met, and can be measured.
Stephen
Tags: Design
“Roblyer (2004) describes technology as technology is us -our tools, our methods, and our own creative attempts to solve problems in our environment.”
Roblyer’s definition of technology as described above resonates with me the most because he speaks to two important aspects of technology; human control and environment. While the interpretation above states that technology is how humans solve problems in the environment, one can interpret the problem solving as control. I believe the advent of technology is what has allowed humans to occupy and live in the various environments we see today. Technology has allowed us to step away from the constraints of nature and adapt to our minds rather than the environment.
Stephen Petrina (2008) describes how technology is not only the artefact that we use in technology, but also includes our knowledge and will to utilize the processes. When we combine technology with education we are facilitating the growth of knowledge and perhaps the will or volition for students to peruse technologies. Educational technologies will help students solve problems (control) issues that arise in their environment.
Perhaps if we remain cognizant of the idea that technology has equipped humans with the ability to control the environment we can couple that control with nurture and care for the environment.
Thoughts?
Stephen Hawkins
Tags: Design