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COMM 296 2011W

Story behind local supermarket’s own brand

What is a brand? A brand as a “Name, term, design, symbol, or any other feature that identifies one seller’s good or service as distinct from those of other sellers. A brand may identify one item, a family of items, or all items of that seller. If used for the firm as a whole, the preferred term is trade name.

There are certainly many benefits to having a brand, or creating a brand because Brand = Trust. Through my grocery experience at the local supermarket T&T this weekend, I realized the company has created their own brand for food, sauces, and snacks, etc, which has reminded me about the concepts I read from the textbook.

T&T’s strategy can be defined as brand extension that they extending their supermarket brand onto daily essential products.  This is smart: Producing their own products not only save them much more than being a secondary seller, but also allow them to further develop their brand equity. Before T&T has a brand image of getting cheap Asia food and groceries, however, their new products seem to position them on to another level – improving standards of life and providing an experience of what Chinese Canadian had in their homeland.

In additional, it’s not hard to tell all the promises ultimately contribute to the customers’ brand experience on the poster.  This is very important especially the target market is the asian population. Asian customers choose their products rely on world of mouth through their friends and relatives. If brand experience exceed customers’ expectation, T&T will able to develop their loyal customers to brand advocates, which are especially effective in a supermarket.

My last question to T&T is how they can sustain their on going brand management? Would their new brand sustain and become another success as Kirkland?

Categories
COMM 296 2011W

Reflection to “Life in the Time of Facebook”

In Laura’s blog, she discusses the new features of Facebook and other hot technology that seem to encourage further privacy invasion in our lives, causing boundaries that used to separate our private lives from our online presence to disappear. As a consumer, we are constantly bombarded by ads and hyped-up new products that we are convinced we need in our lives. And it seems to be the trend nowadays that we integrate our online actions with real life increasingly to earn rewards for being tech savvy.

With Foursquare and Google Wallet applications, we expect technology will improve convenience in our lives, which, to be fair, it does, but at the cost of our abandonment of privacy. It has also created a generation and a society who takes for granted acknowledgement and easy-to-achieve accomplishments. With every act, we are growing to believe we deserve praise and getting more and more used to a pat on the back, however insignificant our Facebook post or Foursquare check-in. What’s more, it used to be hard to become a celebrity, but Youtube, Facebook, and Twitter has contributed to the creation of countless local celebrity types!

Like Laura mentioned, even gaming has become an experience that is not just about personal satisfaction any longer. Kiip, founded by Sauder’s own Brian Wong, is tapping into the trend and offering real, substantial rewards for gaming achievements. What’s next? Being rewarded for helping an old lady cross the road? What happened to the traditional genuine emotion and desire to do good just for the sake of it? Must we be given material items to “motivate” us for the rest of our lives?

Feel good when you do good.

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