Author Archives: alexis reeves

Hi everyone, my name's Alexis from Ontario, Canada. I'm currently entering into my second semester with the MET program. I've enjoyed what I've learnt so far and am excited to continue to learn more. I am both a primary and ESL teacher and have taught in a few different countries combining my love for adventure with work. I've also worked as a recruiter in busy London and would love to combine all of these life-skills with those developed in the MET program to help create and collaborate new and exciting (ad)ventures!

InMind VR 2

InMind 2 is an action/arcade VR game with a bit of decision making, strategy and neuroscience of the human brain. You’ll take part in the process of one teenager named John becoming an adult, and help shape John’s future self, while experiencing an exciting journey inside the unusual micro world of the carefully recreated human brain. Remember that in this world even one small molecule can change a person’s destiny!

It is well known by scientists that emotions are nothing other than hormones affecting the human body — and especially the brain. You’ll take part in the process of one teenager named John becoming an adult, and help shape John’s future self, while experiencing an exciting journey inside the human brain. During this crucial time, John will face several key moments, and his reaction to these moments may lead to forming new interests and relations. Help John on his way towards his destiny… his future is in your hands!

Curricular Connections

  • Science-Biology- Life processes are performed at the cellular level.
  • Life is a result of interactions at the molecular and cellular levels.

Gameplay Length

  • 10-15 minutes

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Anatomyou VR | Human Anatomy

Anatomyou VR is an educational mobile application that presents human anatomy to the user from a different perspective. Using virtual reality, the user becomes part of the anatomy in an immersive way, being able to navigate along anatomical structures: circulatory, respiratory, digestive, urinary, lacrimal and the female reproductive system.

Anatomyou VR can be used in two different modes: Virtual Reality and Fullscreen.
In Virtual Reality mode, users can enjoy a fully immersive experience. Users can also interact with navigation controls and anatomical information elements by aiming directly at them.

Curricular Connections

• Multicellular organisms have organ systems that enable them to survive and interact within their environment.

• Multicellular organisms rely on internal systems to survive, reproduce, and interact with their environment.

• Life processes are performed at the cellular level.

• Organ systems: structure and function, structural and functional interdependence, maintenance of homeostasis

Gameplay Length

  • 20 minutes or more depending on if using for a study guide, revision or introduction to specific organs/organ systems.

Player Comfort Level

  • Comfortable

Walkthrough of Program

https://www.youtube.com/watch?v=jDXbv1heTw0

Cost

  • Free for the basic version and $1.49 – $5.99 per additional in app purchases.

VR Maze

VR Maze is a puzzle based game in which virtual reality is perfect to have a go at. You can experience colourful visuals in 3D whilst playing this virtual maze game without a controller. Challenge yourself by trying to direct the ball out of more than 50 different VR labyrinths. The game gets progressively harder after the initial levels. For use with mobile headset viewers.

Curricular Connections

• Math- Use logic and patterns to solve puzzles and play games
• Use reasoning and logic to explore, analyze, and apply mathematical ideas

Gameplay Length

  • 10-15 minutes

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Goosebumps Night of Scares

The bestselling horror series comes to mobile and virtual reality and features Goosebumps most frightening monsters, including Slappy the Dummy, evil gnomes, werewolves, and more. The premise is to survive a night in R.L. Stine’s house – a living trap filled with his most famous monsters? Mystery, madness, and frightening moments await you in Storyplay! This VR app allows for those who have read the Goosebumps novels to add a rich immersive experience to their reading. For use with mobile VR headsets.

Curricular Connections

  • This could be used to introduce students to the book series, during library time (as there is reading involved throughout), or as a conclusion to a book study for example.
  • Language Arts- Language and text can be a source of creativity and joy. (Grades 4-9)
  • Using language in creative and playful ways helps us understand how languagen works. (Grades 3-5)
  • Please note this game is a bit scary for younger students and usability for younger students is dependent on their reading level.

Gameplay Length

  • 20 minutes

Player Comfort Level

  • Comfortable/Moderate due to potentially frightening content involving monsters and creatures.

Walkthrough of Program

Cost

  • Free

Acropolis Interactive Educational 3D


Visit the world´s most famous citadel, the Acropolis of Athens, built in Ancient Greece in the 5th century BC. Explore history with interactive 3D scenes. Learn about historical sites, great works of architecture or events of the past in this game. The interactive scenes can be rotated, enlarged or viewed from pre-set angles. Some of the 3D scenes contain a walk mode, enabling you to explore the scene yourself. Most of the 3D scenes include narrations and built-in animations. They also contain captions, entertaining animated quizzes and other visual elements. The 3D scenes are also available in several languages, which also offers an opportunity to learn and practice foreign languages. For use with mobile headset viewers.

Curricular Connections

• Social Studies- Religious and cultural practices that emerged during this period have endured and continue to influence people.

• Exploration, expansion, and colonization had varying consequences for different groups.

• Languages- Listening and viewing with intent helps us begin to understand different languages

Gameplay Length

  • 5-15 minutes, depending if you are just viewing the ancient environment or if you intend on doing some of the quizzes and remaining immersed for longer.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

InMind

InMind allows the player to experience the journey into the patient’s brains in search of the neurons that cause mental disorder. Submerge into the microworld and experience the miracles of the human mind.

The game is set in a futuristic setting where humanity is standing upon the brink of a new era where modern healthcare makes tremendous scientific advancements. With the help of nanotechnologies a surgical prototype bathyscaphe allows its operator to shrink to a microlevel and travel inside the patient’s body.

Compatible with mobile VR headsets such as: Fibrum, Homido, Lakento, Archos, Durovis and others Cardboard like headsets.

Curricular Connections

  • Science-Biology-Life processes are performed at the cellular level.

Gameplay Length

  • 5-10 minutes

Walkthrough of Program

Cost

  • Free

VR Space Game

Set out on the immersive virtual adventure to discovery of depths of galaxy and have a blissful full dive VR experience of floating in the space with this VR app considered one of the best adventure apps among VR games without controller.

VR Space provides a great introduction into exploring the topic of space with stunning views of space to explore with HD graphics of the sun star. For use with mobile headsets such as the Google Cardboard headset.

Curricular Connections

  • Science-Earth/Space-The solar system is part of the Milky Way, which is one of billions of galaxies.
  • The formation of the universe can be explained by the big bang theory.

Gameplay Length

  • 10 minutes to introduce topic of space or to conclude unit on space.

Cost

  • Free

VR Ocean Aquarium 3D

A simple game geared towards younger students to introduce them to marine life as seen through the mask of a scuba diver. Students will see the names of different fish and sea animals as they get closer to them. When you approach a fish, the movement will be slower so that you can closely examine the details. You can show your fish-hunting skills as well in one of the spear fishing options. The game mechanics are pretty easy and there are 8 different levels included in the game. This game is downloadable from Google Cardboard and for use with mobile headset viewers.

Curricular Connections

  • This game is geared towards younger learners learning about ecosystems and marine life.
  • Science- Biology-Plants and animals have observable features.
  • Living things have features and behaviours that help them survive in their environment
  • Living things are diverse, can be grouped, and interact in their ecosystems.

Gameplay Length

  • 15 minutes to explore the sea and try at least one of the games.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

InCell

Students studying science can explore a colourful, microscopic world within the cell of a human body and can play games associated with saving the cell from destruction, and outrunning a virus wave in this science based VR game. The game combines strategy and science in a highly unusual boldly-coloured micro world of the carefully recreated human cell. It can increase in difficulty and provide a challenge for students. It is recommended to sit down whilst playing this game. This game is available for download from the Google Cardboard app and for use with smartphone headset viewers.

Curricular Connections

  • This game can be played to introduce older high school aged students to learning about the body in biology or science classes. 
  • Science-Biology- Multicellular organisms have organ systems that enable them to survive and interact within their environment. 

Gameplay Length

  •  This game can be played for 15 minutes as an introduction activity to engage students and provide a visual backdrop to their learning experience.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Cleanopolis

Cleanopolis VR teaches students all about their ecological footprint and how they can improve it. This science app positions students as heroes against climate change as they assist Captain Clean in ridding the city of Cleanopolis of its CO2 cloud. It also includes quizzes to test their knowledge. For download on android and iOS phones from your app store. For use with smartphone headset viewers.

Curricular Connections

  • Social studies-We shape the local environment, and the local environment shapes who we are and how we live.
  • Human and environmental factors shape changes in population and living standards.  
  • Science- All living things sense and respond to their environment.

Gameplay Length

  • 15 minutes per student as a part of a rotational activity or at the beginning/end of a lesson should suffice for exploring the different cities in the app or trying out one of the quizzes offered.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free