Category Archives: Development

Programs that support VR development opportunities for students and educators.

Gravity Sketch

Think in 3D. Create in 3D. Preserve your design intent through the creative process! Communicate ideas in 3D at each stage, capture work as an image or model to use in other phases of your workflow. A powerful yet intuitive creation tool – express 3D ideas in real-time at any scale. Create loose free form sketches, detailed models, expansive scenes, and artwork unrestricted.

Curricular Connections

  • Growth as an artist is dependent on perseverance, resilience, refinement, and reflection.
  • Artistic works offer unique aesthetic experiences in a variety of contexts.
  • Visual arts reflect the interconnectedness of the individual, community, history, and society.

Gameplay Length

  • 15+ minutes

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Tilt Brush

Tilt Brush lets you paint in 3D space with virtual reality. Unleash your creativity with three-dimensional brush strokes, stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless.

Curricular Connections

  • Growth as an artist is dependent on perseverance, resilience, refinement, and reflection.
  • Artistic works offer unique aesthetic experiences in a variety of contexts.
  • Visual arts reflect the interconnectedness of the individual, community, history, and society.

Gameplay Length

  • 15+ minutes

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • CA $25.51 (November, 2021)
  • CA $21.99 on Steam (November, 2021)

Microsoft Maquette

Microsoft Maquette is a general purpose mock-up tool for spatial prototyping within virtual reality. It was built from the ground up to empower anyone to create fully immersive concept sketches in VR from inside your headset. Maquette includes a set of tools for importing, creating, composing, and storyboarding content in 3D space, complete with a library of primitives and UI icons. Among many other features, Maquette has fast and approachable UX, a text tool for annotations and spatial UI mockups, and easy selection and nested-grouping of content. Maquette has a complimentary Unity addon for importing Maquette content into Unity, which preserves materials and grouping hierarchy.

Curricular Connections

  • ADST: Complex tasks may require multiple tools and technologies
  • Applying a design cycle to construct digital tools

Gameplay Length

  • Up to the player. Imagination is limitless.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

FrameVR.io

A new platform under development is Framevr.io. Frame VR is designed to be a space for immersive presentations and meetings. Teachers can prepare galleries or lessons, and students can create presentations or engage in collaborative discussions. The owner of the environment can add pictures, PDF’s, 3D models, videos, 360 photo spheres, and interactable whiteboards, in one of several environments FrameVR has to offer. The mobile affordances of this program allow the user to interact as if they are a moveable avatar in the space with all of the same interactions as a desktop user participating in the world, meaning participants can engage through their mobile devices, computer, or VR headset.

Give your students an interactive and immersive virtual education environment. Go beyond video calls and bring them into a 3D world where learning feels more natural and tangible.

Curricular Connections

Applied Design Skills and Technology (ADST)

  • The ability to design, make, acquire, and apply skills and technologies is important in the world today and key in the education of citizens for the future.
  • The Applied Design, Skills, and Technologies curriculum builds on students’ natural curiosity, inventiveness, and desire to create and work in practical ways.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free in BETA mode: Users can make 3 worlds