The Professor Presents: #GotHandles

Think you have what it takes to go head to head with one of the greatest ball handlers of all time? #GotHandles puts you on the court with streetball legend The Professor to see if you can match him move for move. Interact, dribble, and compete to see how many of The Professor’s moves you can complete in a race against the clock. If your game is tight, you’ll earn bonus time. When you run out of time, it’s game over!

Curricular Connections

  • Learning Basketball competencies with 1-1 guided support
  • Physical literacy and fitness contribute to our success in and enjoyment of physical activity

Gameplay Length

  • 30 minutes

Player Comfort Level

  • Moderate

Walkthrough of Program

Cost

  • Free

Realities

Realities brings real world locations into VR – interactive & with stunning photo-realism using photogrammetry. Too many amazing sites are too far away, too expensive to get to, closed off to the general public or too dangerous to visit. Explore those places and discover their stories.

Walk through the desolate vastness of Death Valley. Explore the eerie abandonned hospital Beelitz Heilstätten in the former GDR. Marvel at the amazing architecture of one of the largest cathedrals of the world, the Cologne Cathedral. Feel the confinement of a cell in Alcatraz. Set foot inside the ruins of an 800 year old Staufer castle. More experiences coming soon!

Curricular Connections

  • Social Studies: Global and regional conflicts have been a powerful force in shaping our contemporary world and identities.
  • Social Studies: Physical features and natural resources influence demographic patterns and population distribution
  • Geography: Incorporating data from a variety of sources allows us to better understand our globally connected world.

Gameplay Length

  • Up to 30 minutes to explore one scenario

Player Comfort Level

  • Moderate

Walkthrough of Program

Cost

  • Free

The Book of Distance

In 1935, Yonezo Okita left his home in Hiroshima, Japan, and began a new life in Canada. Then war and state-sanctioned racism changed everything—he became the enemy. Three generations later, his grandson, artist Randall Okita, leads us on an interactive virtual pilgrimage through an emotional geography of immigration and family to recover what was lost.

The Book of Distance blends techniques from mechanical sculpture, film, and stage to redefine personal storytelling in virtual reality. Family archives add a haunting layer of realism. 2D and 3D hand-crafted sets reminiscent of Japanese woodblock prints, evocative character design, and seamless choreography combine with surprising moments of interaction to gently whisk us across the ocean and through the years.

Curricular Connections

  • Immigration Stories
  • Social Studies: Canada’s policies and treatment of minority peoples have negative and positive legacies.
  • Social Studies: Historical and contemporary injustices challenge the narrative and identity of Canada as an inclusive, multicultural society.

Gameplay Length

  • 30 minutes

Player Comfort Level

  • Moderate

Walkthrough of Program

Cost

  • Free

The Dawn of Art

Humanity’s first masterpiece was created 36,000 years ago in Ardèche, France. Within Chauvet Cave lies thousands of drawings – traces of our past – enclosed forever. The Dawn of Art is a VR experience, including both an immersive film and a virtual visit of the cave that invites you to meet your prehistoric ancestors, the first humans who ventured in a deep subterranean world and left their marks preserved on the walls.

Curricular Connections

  • Art: Individual and collective expression can be achieved through the arts.
  • Art: The visual arts provide opportunities to gain insight into perspectives and experiences of people from a variety of times, places, and cultures.

Gameplay Length

  • Approximately 20 minutes

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

CAPCOM GO! Apollo VR Planetarium

This Planetarium was constructed to celebrate the launch of Apollo 11, NASA’s first mission to land humans on the moon. It is a state-of-the-art facility with the latest opto-mechanical starball, film projectors and the first ever holoscope! Take a seat behind the control desk and use your VR controllers to explore each console.

Your planetarium comes equipped with the ability to watch eye-popping trailers and full-length immersive films, alongside enjoying a tour of the stars including themed constellation artwork slides.

Includes trailers for the following NSC Creative planetarium shows:

  • CAPCOM GO! The Apollo Story
  • We Are Stars
  • We Are Aliens
  • Astronaut 3D

3 full-length planetarium shows are available as DLC:

  • CAPCOM GO! The Apollo Story (Paid)
  • We Are Stars (Paid)
  • ISS 360° Tour with Tim Peake (Free)

Curricular Connections

  • Science Grade 6: The solar system is part of the Milky Way, which is one of billions of galaxies.
  • Science Grade 10: The formation of the universe can be explained by the big bang theory.

Gameplay Length

  • Under 30 minutes for 1 option
  • 30 minutes – 1 hour for extended viewing

Player Comfort Level

  • Moderate

Walkthrough of Program

Cost

  • Free

Microsoft Maquette

Microsoft Maquette is a general purpose mock-up tool for spatial prototyping within virtual reality. It was built from the ground up to empower anyone to create fully immersive concept sketches in VR from inside your headset. Maquette includes a set of tools for importing, creating, composing, and storyboarding content in 3D space, complete with a library of primitives and UI icons. Among many other features, Maquette has fast and approachable UX, a text tool for annotations and spatial UI mockups, and easy selection and nested-grouping of content. Maquette has a complimentary Unity addon for importing Maquette content into Unity, which preserves materials and grouping hierarchy.

Curricular Connections

  • ADST: Complex tasks may require multiple tools and technologies
  • Applying a design cycle to construct digital tools

Gameplay Length

  • Up to the player. Imagination is limitless.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Mondly: Learn Languages in VR

Mondly VR is a language learning platform that aims to build fluency in 30 languages: English, Spanish, German, French, Italian, Arabic, Russian, Korean, Japanese, Chinese & more. The app features speech recognition and chatbot technology. It provides instant feedback on learners’ pronunciation and suggestions to enrich vocabulary that make language learning a unique experience. Learning activities include taking part in realistic dialogues such as making friends on Berlin, ordering dinner in a Spanish restaurant, and checking into a hotel in Paris.

Mondly

Curricular Connections

  • Using language in creative and playful ways helps us understand how language works
  • Developing our understanding how language works allows us to use it purposefully

Gameplay Length

  • Students could choose a scenario and play for about 15-20 minutes.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • $11.34 (November, 2021)

VR Ocean Aquarium 3D

A simple game geared towards younger students to introduce them to marine life as seen through the mask of a scuba diver. Students will see the names of different fish and sea animals as they get closer to them. When you approach a fish, the movement will be slower so that you can closely examine the details. You can show your fish-hunting skills as well in one of the spear fishing options. The game mechanics are pretty easy and there are 8 different levels included in the game. This game is downloadable from Google Cardboard and for use with mobile headset viewers.

Curricular Connections

  • This game is geared towards younger learners learning about ecosystems and marine life.
  • Science- Biology-Plants and animals have observable features.
  • Living things have features and behaviours that help them survive in their environment
  • Living things are diverse, can be grouped, and interact in their ecosystems.

Gameplay Length

  • 15 minutes to explore the sea and try at least one of the games.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

InCell

Students studying science can explore a colourful, microscopic world within the cell of a human body and can play games associated with saving the cell from destruction, and outrunning a virus wave in this science based VR game. The game combines strategy and science in a highly unusual boldly-coloured micro world of the carefully recreated human cell. It can increase in difficulty and provide a challenge for students. It is recommended to sit down whilst playing this game. This game is available for download from the Google Cardboard app and for use with smartphone headset viewers.

Curricular Connections

  • This game can be played to introduce older high school aged students to learning about the body in biology or science classes. 
  • Science-Biology- Multicellular organisms have organ systems that enable them to survive and interact within their environment. 

Gameplay Length

  •  This game can be played for 15 minutes as an introduction activity to engage students and provide a visual backdrop to their learning experience.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free

Cleanopolis

Cleanopolis VR teaches students all about their ecological footprint and how they can improve it. This science app positions students as heroes against climate change as they assist Captain Clean in ridding the city of Cleanopolis of its CO2 cloud. It also includes quizzes to test their knowledge. For download on android and iOS phones from your app store. For use with smartphone headset viewers.

Curricular Connections

  • Social studies-We shape the local environment, and the local environment shapes who we are and how we live.
  • Human and environmental factors shape changes in population and living standards.  
  • Science- All living things sense and respond to their environment.

Gameplay Length

  • 15 minutes per student as a part of a rotational activity or at the beginning/end of a lesson should suffice for exploring the different cities in the app or trying out one of the quizzes offered.

Player Comfort Level

  • Comfortable

Walkthrough of Program

Cost

  • Free