Game-Based Learning

Game-Based Learning

Game-based learning integrates educational content into interactive games, engaging learners in immersive experiences that promote active participation and problem-solving skills. By combining entertainment with learning objectives, it fosters intrinsic motivation and deep engagement, making concepts more memorable for learners of all ages. Opportunity Forecast This is a unique opportunity to revolutionize education through the use […]

Analyst Report – Classcraft

Analyst Report – Classcraft

Hi folks! I decided to complete the Analyst Report using a gamification education technology that has an emphasis on behaviour management. It is designed for K-12 education, but I believe it to be particularly useful for K-7 teachers. Check it out here: https://sites.google.com/view/analystreportclasscraft?usp=sharing