Shakespeare in Minecraft: A Venture
Elevator Pitch: Shakespeare in Minecraft Elevator Pitch from Chelsea Woods on Vimeo. Venture Pitch: Shakespeare in Minecraft Visit the website: http://shakespeareinminecraft.wordpress.com/ Chelsea Woods ETEC 522: Ventures in Learning Technology University of British Columbia Dr. David Vogt July 30th, 2012 Pain Point 3D virtual games are teaching our children to become engaged, collaborative, inspired individuals, […]
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mariefrancehetu 1:41 pm on July 31, 2012 Permalink | Log in to Reply
Hello Chelsea,
I think your venture presentation is very strong. As a prospective investor I feel that I would really need to be convinced to support a gaming venture. I am not very pro educational game, because most are time consuming to foster within the classroom or I feel they do not necessarily improve a student’s learning experience.
Your venture pitch is well laid out and you have covered every essential element. I find that the pain point and solution segments are particularly well elaborated. Also your biography is impressive and as an investor I feel that would be an important element. In retrospective, It makes me think that I could have further elaborated on this aspect in my own venture pitch.
The fact that you have already begun your website and identified the present lacks helps to determine what you are seeking, and what you need as an investment.
The only element that might also be important for an investor that you could have included is perhaps provide more concrete examples of advertising (either links on the internet, or a short video, or graphs etc). Otherwise it is a great presentation – you have really researched your subject very well and it shows that this subject is passionate for you! Kudos!
Marie-France
Chelsea M Woods 8:36 am on August 3, 2012 Permalink | Log in to Reply
Thanks Marie-France, great idea to put in advertising samples, and it would have been easy to do. Thank you 🙂
HJDeW 8:28 am on August 3, 2012 Permalink | Log in to Reply
Chelsea, your venture brings two diverse concepts and brings them together in a unique way. Fascinating concept! Not sure how you propose to deliver on investor’s returns, but I’d buy in just for the social cred. of being involved with anything Minecrafty! Perhaps designing some unique Minecraft ‘stages’ that others could ‘purchase’ access to and then co-create performances within these ‘locations’. Just thinking of options, from my limited Minecraft experience.
I agree that the potential for huge returns are available within the Minecraft environment, but not sure the market would be there for a Shakespearean venture, since this will limit the potential client base. Just wondering how you came up with the concept and do you have ‘proof’ that it is a viable, marketable product?
Helen
Chelsea M Woods 8:44 am on August 3, 2012 Permalink | Log in to Reply
Hi Helen, Great idea to create and sell Minecraft/Shakespeare stages, although it makes the social cred take a hit. I was thinking of it as an open collaborative development venture, but making it more private and selling the product would certainly be an option. I suppose there could be elements of both: when stages got to a certain state of quality they could become proprietary and be moved out of the ‘free’ development zone. So many possibilities.
I came up with the idea because I was trying to think of what specifically could be developed to support Minecraft, and I happen to love Shakespeare. Were the venture to be developed, I would want to expand to other subjects, so that it could be an academic base for multiple learning areas. The proof is in the number of teachers blogging and testing Minecraft for education, in the Massively Minecraft group, and in MinecraftEdu. The test will be in whether Minecraft sticks like lego or fades like GI Joe. It would need a solid team of developers, though, I could not do it alone.
Thank you for your feedback!
Chelsea