The definition of game that I will be using throughout this project is from Jane McGonigal.
The four defining traits of a game
The goal is the specific outcome that players will work to achieve. Provides sense of purpose.
The rules place specific limitations on how players can achieve the goal. They unleash creativity and foster strategic thinking.
The feedback system tells players how close they are to achieving the goal. It provides motivation to keep playing.
Voluntary participation required that everyone playing the game knowingly and willingly accepts the goal, the rules, and the feedback. Knowingness establishes common ground for multiple players to play together. The freedom to enter or leave a game at will ensures that intentionally stressful and challenging work is experienced as a safe and pleasurable activity.
-Jane McGonigal, author and video game designer
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