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Welcome to Cogs 300 Labs!

What is a cognitive system? Are you one? What about your phone or computer? We hope that by the end of this course, you might be better equipped to answer some of these questions.

In the labs section of this course, we will be using Unity to simulate various situations related to class content. Unity is a 3D game development software which allows us to create interactive scenes easily. Initially, it can be a big piece of software to learn, but don’t worry – This course doesn’t assume a great deal of coding experience and we will be teaching you what you need to know along the way.

Getting Started

You can find instructions on how to get started with Unity and the other needed software for labs here

Contact Us

Our TA email is: cogs.300@ubc.ca

Please include your name and the name of the TA you wish to contact in your email.

Evaluation

Every lab will be worth 5 marks. Post-labs will be due at midnight the day after your lab. Pre-labs are due before your lab begins. 

Pre-lab (1): A short activity to be completed before the lab begins

Lab (2): Based on the progress you have made during the lab. This is checked by the TA during and at the end of lab time

Post-lab (2): Some short questions to be completed after lab has ended.

Labs Schedule

This schedule can also be found on the course syllabus on canvas.

W1 – 5 Sep: No Lab

W2 – 12 Sep: Lab 0 – Introducing Unity

W3 – 19 Sep: Lab 1 – Obstacle Course

W4 – 26 Sep: Lab 2 – Robot Arm

W5 – 3 Oct: Lab 3 – Fireflies

W6 – 10 Oct: Lab 4 – Perceptron

W7 – 17 Oct: Lab 5 – Connectionism

W8 – 24 Oct: Lab 6 – Embodied Cognition

W9 – 31 Oct: Lab 7 – Robot Tournament (part 1 – A New Robot)

W10 – 7 Nov: No Lab

W11 – 14 Nov: Lab 8 – Robot Tournament (part 2 – Revenge of the Robot)

W12 – 21 Nov: Lab 9 – Robot Tournament (part 3 – The Last Robot Standing)

W13 – 28 Nov: No Lab (additional office hours)

W14 – 7 Dec: No Lab