SwiftGrade is a tool that is designed to save teachers time by grading assessments using AI. For paper assessments, it uses a combination of…
Pitch Pool: SwiftGrade
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Featuring original research and analysis on emerging learning technology markets and ventures published as Open Educational Resources (OERs) by professional educators enrolled in the University of British Columbia's Master of Educational Technology (MET) program. Browse and be inspired!
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Posted in Pitch Pool
SwiftGrade is a tool that is designed to save teachers time by grading assessments using AI. For paper assessments, it uses a combination of…
Posted in Pitch Pool
Hello Everyone, I wanted to post about a company that I think make a huge impact in the community here in HRM. This company made…
Posted in Pitch Pool
Check it out here: https://www.kickstarter.com/projects/kokonisota3dprinter/kokoni-sota-3d-printer?ref=discovery_newest&term=3d%20printer
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This is the 2023 Black Rabbits Conversation Board Game that I created and designed from January to April 2023 for my intermediate students as a…
Posted in Pitch Pool
Marty the Robot is a coding Robot for young learners. It’s sturdy and has sensors that can mimic the movements of something in front of…
Posted in Pitch Pool
Wow, what an exciting platform – Kickstarter. I’m thrilled to discuss this week’s topic because my team and I have successfully managed six Kickstarter campaigns,…
https://www.kickstarter.com/projects/amberobotics/lucid-1-zero-code-and-ai-planning-7-axis-portable-robotic-arm?ref=discovery_category_most_funded&term=accessible%20technology
Posted in (A2) Opportunity Forecast
JMIR Hum Factors 2023 (May 05); 10(1):e43227HTML (open access): https://humanfactors.jmir.org/2023/1/e43227PDF (free): https://humanfactors.jmir.org/2023/1/e43227/PDF Background: Reducing lifestyle risk behaviors among adolescents depends on access to age-appropriate health…
The use of Digital Simulation as a branch of eLearning has seen significant growth, particularly during and after the Covid period. While eLearning is generally…
Augmented Reality (AR) and Virtual Reality (VR) are technologies that fall within the Extended Reality (XR) realm. While these technologies are gaining traction in a…