A3: Biometrics in the Classroom
Originally posted by michael godwin on July 29, 2018 Hi everyone, For my forecasting project I decided to look at the latest advances in biometrics in relation to education. The ESG Business School in Paris made news last year when it introduced technology that monitors online students using facial recognition software through their webcams. A high school […]
A1: Physical Education/Fitness App, Jefit
Originally posted by kevin low on June 22, 2018 With thousands of different fitness apps on the IOS and Android platform available to users, which one do you choose? Where would you even begin to start? There is no definitive answer to this question, as there might be those who just started into fitness with no experience […]
A3 – Micro:bits
By Nathan Bristow on March 24, 2019 For my Assignment 3, I’ve been examining the role of microprocessor platforms and their role in education: specifically the micro:bit created by the BBC and currently in distribution in the NWT.
Using the LMS to Improve Grading Efficiency and Feedback Quality
By Jenny Wong on October 18, 2017 Please go to the following link: https://jennywong2.wixsite.com/mysite to view my Analytical Publishing Project. It is designed to also be easily accessible on mobile devices. Please listen to the Introduction podcast before proceeding with the additional videos. Enjoy!
Sketchfab – A Mobile-friendly web viewer and database for 3D models
Originally posted by adrian wheeler on September 10, 2019 3D scanning, 3D modelling and photogrammetry are all very exciting tools that show excellent potential for allowing students to interact with objects and specimens that wouldn’t otherwise be allowed out of the classroom (or even in the classroom in the case of the human specimens we use at the faculty […]
TikTok, why are teenagers so addicted to it?
Originally posted by Vincent Dong on February 10, 2019 TikTok (Chinese: 抖音) is an app which provides users a platform to share their short videos. In the past two years, TikTok has become so popular that it has become an icon of subculture, and many young people are even addicted to this app. This has already become a […]
Daylio – Data Mining to Improve Self-Awareness
Originally posted By ariana debreuil on January 8, 2019 This is a resource I was shown a couple of years ago when on the topic of mindfulness in the classroom. Daylio is an intuitive, user-friendly, easy to use way to record your mood. This can have applications outside of the classroom of course but in terms […]
Google Arts and Culture Mobile App
Originally posted By stephanie kwok on January 14, 2019 An app that I’d like to share is the ‘Google Arts and Culture’ app for mobile devices. As an art teacher with interests in technology, I find that this is a good fusion of both curricular areas. It puts a modern spin on things when incorporated into […]
Google Translate
Originally Posted By Laurie Campbell on May 26, 2018 Three years ago in this course, Lane Hardy surveyed mobile translation apps available at the time. He pointed out that Google Translate had not yet incorporated WordLens’ augmented reality ability, and that we were still a little way away from the science fiction-inspired Universal Translator from Star Trek. […]
Wireless Sensors
Original post by Graeme Harkness on July 30, 2018. For the past 5 or 6 years we have been trying to gather enough sensors to outfit our biology, chemistry and physics labs. Sensors can detect properties such as CO2/ O2 concentration, pressure, temperature, pH, light absorbance and much more. The problem is the sensors are […]