VR in Indigenous Language
The one question that has been plagued my growth as an educator is, ‘how to transfer traditional ancient knowledge via technology?’ In other words, the application of technology infused with traditional cultural and language content. Digital video or other movie making platforms is a basic foundation for most Indigenous communities across North American. In my […]
A1: I Just Really Like the Stock!
Hey all, I bit off more than I could chew with this project – I realize I went WAY over the time limit, but figured that out just a few hours before midnight so I just doubled down and ran with it. I decided to use Adobe Spark thinking that it would be more robust […]
A1: Using Behance for learning design
My A1 project covers the app, Behance, a social media app for creatives. I investigated the social mobile affordances, the need, and the design learning capabilities that the app can deliver for the creative design community. My analysis comes from a few studies, predominantly one conducted with Higher Education design students using Behance as a […]
A-1 Gamification for Education and Assessment
Greetings, here is my A-1 project. I have done an analysis on Gamification in the classroom, focusing on three resources in particular – Kahoot, Quizzizz, and Quizalize. Each has their own unique qualities which I discuss. Here is the link to the site… https://sway.office.com/MY1ZjFOU8LlyRWHA?ref=Link Enjoy.
A1 – Drones landing in Education
Imagine a future where vehicles are able to scour the skies without a pilot, and can gives freedom to the long-time terrestrially bound humanoids. Well, the future is now (but in a much smaller form). Drones have been around in the aerospace and military sector for a pretty long time, but over the last decade, […]
A1 – Coding in K-12 Education
Hi all, For my A1 assignment, I looked into coding as a learning and teaching tool in K-12 education. Initially, even though I had seen many colleagues in my teaching discipline using coding/robotics in their classes, I was not so enthusiastic about incorporating coding in my teaching practice due to lack of knowledge, confidence and […]
A1 — What’s a Wordle?
It’s a simple and familiar data visualization device for interpreting and displaying text content – they’re sometimes called ‘word clouds’ or ‘tag clouds’ — such that words appearing more often in the text are reproduced with proportionally larger type and words occurring less frequently with smaller type. Typically, an algorithm will sort the words in […]
A-1 Science Inquiry with Mobile Digital Microscopes
Hi everyone. While working on our Mobile Collaboration to Enhance Working, Learning, and Playing OER, three things happened: (1) I started thinking about how science inquiry could be implemented with mobile devices. (2) I started playing and letting my students explore with the digital wifi microscopes we purchased recently. (3) I got further inspired by […]
A2 – MOOC’s AND THE FUTURE OF EDUCATION
Hello wizards, scholars, and indubitably cool individuals. MOOC is an acronym for a massive open online course. Our MOOC team has created a digital learning tool. The learning objectives are to define MOOC capabilities and re-imagine their future possibilities. In our resource, we utilize MOOC strategies such as gamification, interaction, and certification incentives while teaching […]
A1- Bandlab
There have never been so many free mobile applications available for creating music. Due to the imposed restrictions on many classrooms by the destructive nature of COVID 19, many music teachers a forced to teach online. In attempts to navigate this unusual situation, many music teachers have been prescribing random music apps to students with […]