A2 — Augmented Reality
Augmented reality (AR) is precisely what it sounds like: reality, but with something added. The “something” added can include static data (a part number, an object label), dynamic data (temperature, speed), a visualization (a building design, a game character), as well as auditory, haptic or other sensory cues, seamlessly integrated into the view of the […]
Multi-Device Learning and Articulate 360
Articulate 360 is an online learning platform (subscription-based) that appears to have encapsulated the essence of mobile learning. It is a series of apps, including Rise 360 and Storyline 360, both for designing courses for e-learning that can be used on any device. Their marketing uses the phrase “…it auto-magically plays on any device.” The […]
A2 – Experience Design: Save Money, Save Earth, Save Green – A Designed Experience (With Results)
INTRO TO USER EXPERIENCE Since a previous A2 on User Experience (UX) provided a solid foundation for learning about this topic, we decided to take an innovative approach for the movable feast. We strongly encourage you to see their project to explore the concepts of UX. User Experience focuses on the following elements which you […]
aCe for Accessibility
The Web Content Accessibility Guidelines (WCAG) documents are a resource for web developers to design a site that is accessible to people with disabilities. Created in 1999, version 2.2 is scheduled to come out in 2021. Many thanks to Ben Zaporozan for introducing me to the WCAG standards! In the United States, digital accessibility is […]