A3: RP1 and the VR Classroom

A3: RP1 and the VR Classroom

For my forecasting assignment, I chose to reflect on some recent experience teaching in VR with my school learning Commons librarian, Michelle Harvey. We are both very much interested in how technology can afford opportunities for innovation and improvement in public education, and we are also both huge fans of the book, Ready Player 1. […]

A1: Open Resources and Adaptive Assessment

A1: Open Resources and Adaptive Assessment

Earlier in the course (week 3?), I opted to share a site I have made extensive use of in my practice, which is ck12.org. As I explained previously, their mission has been to make learning more open (all resources are under a creative commons licence), flexible (resources can be accessed on desktop or mobile interfaces) […]

Ray-Ban Stories; the “always-on” society?

Ray-Ban Stories; the “always-on” society?

Technologically-enhanced glasses have seemed like a “holy grail” of sorts in the technology world. From Star Trek to Dragon Ball Z, the idea of technologically enhanced vision seems always on the precipce of development, and yet, even the mightiest of tech companies who have tried it have succumb to failure (anyone remember “Google Glass”?); perhaps […]