A3- The Data Safety Initiative

A3- The Data Safety Initiative

It was during the course of ETEC523 that I became increasingly aware of the growing number of data privacy issues surrounding the use of mobile apps. and it is for that reason, that I propose the formation of the Data Safety Initiative. The DSI will act as an open collaborative non-profit organization that aims to […]

A2- The World of Podcasts

A2- The World of Podcasts

Welcome everyone to the penultimate OER for this rendition of ETEC523. Over the last few weeks, we have had the privilege to engage with some wonderfully curated OER’s that have explored many new and exciting facets of mobile and open learning. Inspired by these experiences, we have been working hard to bring to you our […]

DIY in the Chemistry Lab

DIY in the Chemistry Lab

I wanted to share with all of you some experiences I’ve had being involved in a project last year that saw students DIY their own spectrometers for a Chemistry laboratory session. The story starts further back than that though with my judging of regional and national science competitions in South Africa. I really enjoy interacting […]

A1: Mobile App Data Privacy

A1: Mobile App Data Privacy

Please find my submission for A1 below. As we increasingly make use of mobile phones as important learning tools in our classrooms I have begun wondering what role we as educators will play in issues around data privacy. Yes, there are many lists available with vetted apps in states and schools but I’ve come to […]

Market spaces to create and sell your own online courses

Market spaces to create and sell your own online courses

Exploring a different dynamic in the online learning space, Teachable is one of many software companies out there that now offers the opportunity to create your own online courses, market and then sell them to prospective students. In essence what it promises to do is allow educators to monetize their trade. Founded in 2013, Teachable […]

Mobile learning and citizen science

Mobile learning and citizen science

Originally posted by Jiri Karas on September 27, 2019. Having read the resources about lifelong, collaborative learning and opportunities for ‘just in time’ input via mobile technologies (Hardyman et al., 2013), I was wondering about apps that may provide spaces where similar types of learning can occur. Hardyman’s example focused on the medical profession, where […]

Mobile Education: Speech to Text

Mobile Education: Speech to Text

Originally posted by Jennifer L. on September 27, 2019. Something that has been really useful for me in the classroom is the speech to text capabilities of the iPad for my students who have difficulties with writing output. The iPad is a portable, easy to use tool that students can take to a private area to […]

Habit trackers and Pocket-sized Motivators

Habit trackers and Pocket-sized Motivators

Setting out on a mobile quest to further explore the incorporation of gamification in technologies that set out to improve our lives, I came across Habitica and Habitify- also called habit trackers or affectionately known as pocket-sized motivators. Defined as daily routine and goal trackers, these apps promise to help you break bad habits and […]

Gamifying your life

Gamifying your life

Originally posted by Julio Palacios on September 19, 2019. While researching for my Assignment 1, I stumbled upon Life Gamification Apps. This is a category of apps that I never used or knew existed. Life gamification is an interesting notion. It makes us reframe our daily tasks, responsibilities and achievements within the scope of a […]

Transhuman search for mindfulness

Transhuman search for mindfulness

Originally posted by Jiri Karas on September 20, 2019. Calm, Headspace, Stop, Breathe and Think, Insight Timer… and many others. The flood of meditation and mindfulness apps that have become available over the past 5+ years on both main mobile platforms is one of the most explicitly human-focused examples of transhumanity. Their aim is to […]