A3 – The Future of Satellite to Mobile Phone Communications
Shortly before our section of ETEC 523 began in the spring there was a significant breakthrough in satellite to cellphone communications. Recalling some of the recent stories I heard from my students about growing up without cell reception in the Outback of Australia, in coastal BC towns or in rural Hawaii I wanted to explore […]
A1 – Linkedin Learning: A glimpse into the future of on demand learning.
For my Assignment #1 I focused on Linkedin Learning, a learning and development mobile app that allows the user to work through training modules on demand. It is an example of the evolution of the MOOC model toward freemium micro-learning platforms. Linkedin has secured a solid foothold in the on-demand learning industry by catering to […]
What does UNESCO do for mobile learning?
<Resource Mining.> I was surprised to learn and rather ashamed not to know that “despite advances in publishing, books remain out of reach for large numbers of people… in poor neighborhoods in the United States, the ratio of children to books is 300 to 1.” (UNESCO, 2019) I also learned that even though some parts […]
Kids can Code using Lightbot
Original post by By Kat on February 9, 2019 Coding is a big deal right now. Worldwide, 36 million kids have taken part in “hour of code” activities, helping them become active, rather than passive users of technology. The skills that they learn might one-day help secure a job in our increasingly tech-driven world. Having […]
Technology Outreach and Education (CanCode Initiatives)
Original post by christopher wong on January 23, 2019 The size and mobility of devices allows technology education to occur in many underserved communities. Canada’s CanCode initiatives (https://www.ic.gc.ca/eic/site/121.nsf/eng/00003.html) seek to ensure that Canadians in even the remotest areas of Canada are introduced to coding and digital skills. Informal workshops are developed through federally funded programs […]
Sideloading & the World of “Illicit Apps”
For this week’s resource mining post, I dug deep to take a look at the “seedy underbelly” world of mobile apps. In 2009 Apple iPhone aired (yes as in TV) the commercial “there’s an app for that.” At the time, it indeed seemed there was an app “for almost everything.” With 500 apps available on […]
iGen: Connected Kids are Less Rebellious, More Tolerant, Less Happy, and Completely unprepared for Adulthood
Original post by Brogan Pratt on January 16, 2019 iGen, (sometimes referred to as GenZ) is the latest generation born from 1994 onwards. They are characterized by being born into the internet age, and to have never experienced a world without global connectivity. They are also, radically different from millennials. iGen Jean Twenge is a […]
Mobile Culture – Discord and Mobile Communities
Original post by adrian wheeler on September 20, 2019 One of the most transformative aspects of mobile culture for me in the last few years has been Discrod and its unintentional evolution from a gamer-friendly VOIP (voice over IP) app to a hub for community. While Discord advertises itself as a “free voice and text […]
Niche Podcasting
For my Resource Mining post I chose a somewhat unconventional topic – hunting podcasts. I understand hunting itself is a controversial topic but please hear me out. Hunting podcasts are very much a niche market and it is an example of how podcasts do best when they target a select audience with specialized content. In […]
ScreenMen: Health Screening Web-app Targeting Men
Original post by ryan.edtech on September 12, 2019 I’ve been working at a community level with other men for nearly 10 years to try to understand and improve some of the negative personal health and social outcomes that many men struggle with. I believe that technology, particularly mobile technology, can help to bridge some of […]