China becoming more Sustainable and Creating more Shared Value

    Last class, we talked about two concepts: creating shared value, and sustainability.  According to the Harvard Business Review, shared value is, “policies and operating practices that enhance the competitiveness of a company while simultaneously advancing the economic and social conditions in the communities in which it operates”.  On the other hand, one can look at sustainability as the triple bottom line, and the framework of trying to find balance between social, environmental and economic benefit.  While these topics mostly pertain to companies and corporations, I personally think that they can be applied to countries as well.  According to the U.S Energy Information Administration, China imports more oil than any other country in the world, and “Its [China] coal consumption – about four billion tons – is so vast that it is burning nearly as much coal as the rest of the world”.  Combining this with the fact that, “the new frontiers [of oil] are in deep ocean water and in developing countries, where political instability and conflict are often the rule” makes China’s current way of actions simply not sustainable (Reguly, 2013).  China has realized this, and is trying to become more sustainable and create more shared value by investing $1.28 trillion in a five-year plan that will have a beneficial impact socially, as the plan aims to reduce the amount of smog in the air, which in turn leads to better air quality, higher life expectancy and healthier people, environmentally as it aims to reduce fossil fuel emissions, and economically as the plan also aims to increase China’s GDP.

Reguly, E. (2013, October 25). China’s troubled shift to a green economy. Retrieved from http://www.theglobeandmail.com/report-on-business/international-business/chinas-troubled-shift-to-a-green-economy/article15095368/

Tian, W. (2012, November 13). $1.28 trillion to be invested in green economy. Retrieved from http://www.chinadaily.com.cn/china/2012cpc/2012-11/13/content_15924634.htm

Creating shared value. (2011). Retrieved from http://www.waterhealth.com/sites/default/files/Harvard_Buiness_Review_Shared_Value.pdf

(2013, July 1). NWO and European Partners Announce Research Programme with NFSC on Green Economy and Population Change [Web Graphic]. Retrieved from http://news.nost.org.cn/2013/07/nwo-and-european-partners-announce-research-programme-with-nfsc-on-green-economy-and-population-change/

 

 

Instagram & Advertisements – Not a Big Deal!

      A few days ago, Instagram announced that they were going to start having advertisements on their platform.  A lot of users are complaining because they think their photo streams are going to be filled with those flashy annoying banner advertisements.  However, this is not the case with Instagram.  Instagram has found a way to implement advertisements into their users photo streams without destructing their users experience.  They do this by using the data they have on their users, which is they know who their users follow.  For example, Tom Ford, the famous fashion designer, has sixty-four thousand followers on Instagram.  Now let’s say someone follows Louis Vuitton, Gucci and other high-end fashion accounts, but not Tom Ford.  Instagram knows that this user has an interest in high-end fashion, so an advertisement they might see is a filtered Tom Ford Instagram picture, which is something they are interested in.  I personally believe that Instagram’s decision to start having advertisements isn’t a big deal at all.  I think that Instagram has found a way to make advertising on their platform non-obtrusive, useful and welcoming to the user, while maintaining their current value proposition, which is why I think Instagram will succeed in their reformation, and why Facebook will finally begin to see a return on their $1 billion investment.

Brustein, J. (2013, October 03). Instagram will have ads. get over it. Retrieved from http://www.businessweek.com/articles/2013-10-03/instagram-will-have-ads-dot-get-over-it

Poulsen, L. (2013, September 09). Instagram announces ads and the public backlash begins. Retrieved from http://www.businessbee.com/resources/news/operations-buzz/instagram-announces-ads-public-backlash-begins/

Beasla, S. (Designer). (2013, July 19). [Web Photo]. Retrieved from http://blog.viralheat.com/2013/07/09/instagram-how-to-go-viral-with-your-filtered-photos/

 

Is King the next Zynga?

 King, the biggest social gaming company in the world, is looking to go public in America, just like its competitor Zynga did two years ago.  Since going public, Zynga’s stock has gone from $11 to $3.74, and Zynga has fired hundreds of employees.  Zynga is in trouble, and I believe King is going to follow suit.  If you were to look at the revenue streams category on the business model canvas for King and Zynga, you would see the same model.  Both develop addicting iPhone, Android and Facebook games, and release them for free.  People then get addicted to their games and buy in app purchases.  Candy Crush generates $850,000 a day for King from people who pay $.099 to beat level 50.  While it appears successful, this model is not sustainable.  King and Zynga think they can succeed in the mobile gaming industry by releasing new games because this model works on platforms like the Xbox and PlayStation.  However, they fail to realize one key difference; on the Xbox and PlayStation, there are huge barriers to entry.  Their only competitors are massive game developers.  But in the mobile game industry, the barrier to entry is a computer.  It’s King and Zynga versus anyone with a MacBook.  King and Zynga are competing with thousands of developers, anyone of whom can create the next Candy Crush, and King all of a sudden loses a huge chunk of their revenue, and ends up just like Zynga.

De La Merced, M. (2013, September 29). British game maker behind candy crush seeking i.p.o. in u.s.. Retrieved from http://dealbook.nytimes.com/2013/09/29/british-game-maker-behind-candy-crush-seeking-i-p-o-in-u-s/

Zynga inc. (n.d.). Retrieved from https://www.google.ca/finance?cid=481720736332929

Gold, J. (2013, June 03). Zynga fires 18% of workforce, vows refocus on mobility. Retrieved from http://www.networkworld.com/news/2013/060313-zynga-layoffs-270414.html

Kovach, S. (Producer). (2013, July 18). Here’s Proof That Candy Crush Influences Everything — Including Religion Read more: http://www.businessinsider.com/candy-crush-igod-logo-2013-7