Originally posted by Marc Tavares on February 10, 2019 After posting a resource about the digital afterlife a few weeks ago, I decided to explore the…
Month: May 2020
Originally posted by michael hengeveld on May 31, 2018 …the possible connection to anxiety and depression. A number of years ago, schools across the district (and Canada)…
Originally posted by carlo trentadue on October 6, 2019 Transmedia is, effectively, the process of storytelling through a variety of media outlets. Never before in histories past…
Traveling the world from the comfort of your own couch: Wander VR on Oculus
Posted in Mobile Culture
Originally posted by Derrick Cheung on September 21, 2019 With the rise in VR technology in the past half-decade, people are itching to be transported away from…
Mobile Culture – Restream.io
Posted in Mobile Culture
Originally posted by brian ham on September 22, 2019 A colleague and I are in the process of trying to start a “morning news” type show at…
Dr. Verena Roberts and Helen DeWaard have been asked by Dr. David Vogt to jump into this class to give their insights about mobile learning…
I recall my experience living on the Reserve. The cell tower was near the central area and near the school and so we had Internet…
Originally posted on October 14, 2017 Creativity in the classroom… why does it matter and how do we support students in developing creativity? This podcast…
Setting out on a mobile quest to further explore the incorporation of gamification in technologies that set out to improve our lives, I came across…
Gamifying your life
Posted in Mobile Culture
Originally posted by Julio Palacios on September 19, 2019. While researching for my Assignment 1, I stumbled upon Life Gamification Apps. This is a category…


