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A1 – Emerging Practices in Accessible LMS Platform Design

A1 – Emerging Practices in Accessible LMS Platform Design

Hello to all, For my A1 project, I chose to focus on accessible design as it pertains to my own professional work. As such, I wanted to do a deep dive of a very useful tool that can be integrated into an LMS or webpage called “ReadSpeaker”. Please take a look at this interactive webpage […]

Is That a Camera on Your Face?

Is That a Camera on Your Face?

Hello fellow Ed Tech-ers. Please enjoy this brief travel through the failures and the (potential) future of smart glasses.

Competency Based Education

Competency Based Education

Education continues to evolve as a rapid rate and competency based education continues to gain momentum in redefining how students are learning and accessing education. The shift from teacher centered to learner centered continues to grow this field of education and more school and programs are now adopting competency based classes, courses and credit programs. […]

A1 – Best apps for foreign language learning

Hi guys! In this video I share the results of my research on the best apps on the market for foreign language learning. There are many options, obviously more than the five mentioned here, but I narrowed the list down to just this handful. I’ve been learning Spanish and German for quite awhile now and […]

Loot Boxes in Mobile Games and Culture

Loot Boxes in Mobile Games and Culture

For my A1 topic, I’ve created a mobile-friendly presentation about the prevalence of loot boxes in mobile games. I used keynote because it was easy to create from my phone, and I’ve been travelling in cars a lot lately so the mobile convenience was quite nice to have at my disposal. This website does not […]

A1 – Brainly: Next-Gen Tutors

A1 – Brainly: Next-Gen Tutors

The merging of technologies is redefining classrooms, schools and the education process where learning and teaching are undergoing unprecedented transformations. One such transformation is that Open Educational Resources are finally getting their due credit; OERs support more equitable learning environments, provide flexibility, and positively impact learning outcomes (Neiffer, 2018). Brainly OER has gained international interest, […]

A1 – Using VR for Creation

A1 – Using VR for Creation

Here is my A1 Assignment. This project looks at the possibilities for VR as a creation tool. There are some exciting application and innovations in the creative realm of VR. Liberating the hands from the constraints of traditional mobile (phone et al.) allows more freedom to design, interact and invent. View the presentation as a […]

A1 – Micro-Learning and 7taps

A1 – Micro-Learning and 7taps

Hi Everyone, Below you will find two links and their respective QR codes to two courses I have created using the 7taps application. The first course focuses on micro-learning as a whole, while the second course offers a more in-depth analysis of the 7taps micro-learning platform. I have noticed that quite a few of us […]

Mentoring Mobilities in Higher Ed (?)

For my A1 Analytical Publishing Project I chose to build-upon my earlier post exploring Mentoring Software. In that post, I looked at Mentor City as an example of mentoring software within the mobility ecosystem. However, upon further exploration, my interest was piqued by the question of whether mobile mentoring would suit the context of higher […]